Ghost_Protocol
Member
Anybody know?
Somebody open up the leaderboards for the first level and tell us how many entries there are.
66,604
Game was really good for the most part, but kind of turned into a slog going for 100+ %. You become way overpowered a bit early.
Hopefully they are looking into porting it elsewhere to get some more sales, cause yikes.
If it was on PC, I would buy it in a heartbeat, especially after this week's podcast of GiantBomb.
I dunno what the budget was, but I wouldn't consider that badHopefully they are looking into porting it elsewhere to get some more sales, cause yikes.
cause yikes.
Sadly nothing I can share I can say sales aren't bad, but they aren't mindblowing either. Still, I can't complain.
the furry vibe was just a bit too much for me in this one.
But that's a silly attitude to take towards this game.
But that's a silly attitude to take towards this game.
As said on the bombcast, it's a real shame that people are going to pass over this game because they're getting caught up on the implications of an artstyle, not even the arstyle itself.
Play the game, it's one of the best of the year.
Are some gamers that close minded?
Some people's enjoyment of a game can be heavily affected by art choices.
Some people's enjoyment of a game can be heavily affected by art choices.
And even with four years invested in its development, that's still a pretty fuckin' impressive yearly salary.thats still around $700k after MS's cut, 1200pts will always scare people away
Have you met posters on NeoGAF?Are you seriously asking that question? Have you met gamers?
But that's a silly attitude to take towards this game.
As said on the bombcast, it's a real shame that people are going to pass over this game because they're getting caught up on the implications of an artstyle, not even the arstyle itself.
Play the game, it's one of the best of the year.
Which would be fine if people were actually judging the artstyle. Almost every "argument" I've seen against the game's artstyle has been, "Oh, it's furry. You know what those people are like, I don't wanna be associated with that," which is so stupid.
It's the same as not reading a wonderful book because you don't like the cover art.
Are you seriously asking that question? Have you met gamers?
Seriously, it was happening a lot in the main thread as well. Are some gamers that close minded?
And even with four years invested in its development, that's still a pretty fuckin' impressive yearly salary.
That's the thing though, it wasn't just the art style. The furry sensibility permeated itself into every aspect of the game right down to the dialogue. In the end it was just to heavy handed of a delivery.
Well then let me just say the story and dialogue are also tremendously off-putting.
700 * .55 = 385 / 4 = 96.25
Assuming taxes, etc, it's not that impressive when you consider all those factors.
Have you met posters on NeoGAF?
But that's a silly attitude to take towards this game.
As said on the bombcast, it's a real shame that people are going to pass over this game because they're getting caught up on the implications of an artstyle, not even the arstyle itself.
Play the game, it's one of the best of the year.
This is absolutely not a silly attitude to have towards the game. I watched a Let's Play of the first 20 minutes of the game and I felt that the art and music was incredibly tacky with or without the furries. On top of that, there was tons of dialog that was intrusive and poorly written. Everything about the game seemed tasteless and was a huge turn off, to the point that I wasn't interested in learning about the deeper mechanics it had to offer.
I'll freely admit that I didn't even really consider the game because of the art style. There are more games out there with art and gameplay I enjoy than I have time to play, so I feel like I can make a "shallow" choice like that.
But that's a silly attitude to take towards this game.
As said on the bombcast, it's a real shame that people are going to pass over this game because they're getting caught up on the implications of an artstyle, not even the arstyle itself.
Play the game, it's one of the best of the year.
Which would be fine if people were actually judging the artstyle. Almost every "argument" I've seen against the game's artstyle has been, "Oh, it's furry. You know what those people are like, I don't wanna be associated with that," which is so stupid.
It's the same as not reading a wonderful book because you don't like the cover art.
That didn't take long.
bu even in the early days my thoughts echoed those. Not specifically "too furry" but not a fan of the art style. Complaints about art direction are just as valid as any other. It detracts from your enjoyment of a game. A lot of people don't like godhand. I felt like a fist of the northsatr badass while playing it. I don't think id have enjoyed it nearly as much if I was a anthro cat in fairy land.
I'm actually curious to know what you mean when you say that the style permeates into every aspect of the game. If you changed the characters to regular people instead of anthropomorphic characters, the story would have worked exactly the same.
I hope that both Dust and Fez prove to indie developers that signing a console exclusive deal is a bad decision.
I was looking forward to it, but after playing the demo I found it wasn't for me. :/
Noogy, are you able to comment on the possibility of a future PC release?
Games like this and downloadable titles need to be cheaper for me to purchase them. Pretty much every $60 retail title hits $20-$30 within a few months so I simply cant justify spending $15 on a game like this. I mean I bought Gears of War 3 for $15 at best buy less than a year after it came out. Why can't downloadable games ever drop in price?
the furry vibe was just a bit too much for me in this one.