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Media Create Sales: Week 49, 2012 (Dec 03 - Dec 09)

Not sure I agree. Taking a wild guess



If some of those games were exclusive (one piece, versus j, GE), then maybe I would agree with you but people will buy ports for the systems they already own.

Oh as it doesnt seem you already know, monster hunter 4 is coming the same month as soul sacrifice
 

Spiegel

Member
To me it seems like Sony, or the big japanese-centric 3rd parties like Bandai and Koei, are encouraging the transition from PS3 development to Vita with these recent dual releases.

It's not a bad plan for Sony, considering how grimm the future looked with barely nothing slated for Oct-Dec, but they would need the same from Capcom, Konami and Square and I can't see these jumping in.
 

Nirolak

Mrgrgr
Isn't PSO 2 a multiplatform title instead of a port? Otherwise nearly every PS3 title would be considered a port, since the 360 is usually the lead platform for multiplats.

I define the difference between "port" and "multiplatform" solely by time of release in this list.
 
To me it seems like Sony, or the big japanese-centric 3rd parties like Bandai and Koei, are encouraging the transition from PS3 development to Vita with these recent dual releases.

It's not a bad plan for Sony, considering how grimm the future looked with barely nothing slated for Oct-Dec, but they would need the same from Capcom, Konami and Square and I can't see these jumping in.

Well it is a start! If these releases stabilise the Vita somewhat then things will definitely be looking up for it.
 

Bumhead

Banned
Also, there are lots of people who only post positive things about the system, they don't dare criticize it in any way and defend everything about it down to a tee, but why are they not getting your ire? Leave me be. I don't insult anyone and am nice.

I don't think other peoples misplaced optimism or blind faith is justifcation for others to take the complete other route. That sounds more like having an agenda to me rather than contributing to discussions with their own opinions, especially when it spreads over multiple threads on a day to day basis. Although I will point out that other people do get criticised for being too mindlessley positive on certain things. Let's not forget Skyzard.

But if questioning somebody's posting habbits is against the T&C's then I'll say no more on the matter. I wouldn't dream of asking users to change their posting styles and like I say, it's not normally in my character to moan about stuff like this. Was simply curious.

For what it's worth I am a Wii U owner who enjoys the system and hope it does well, but I agree with your assessment that we should expect drop offs and I do agree that the Wii U could have a rocky 2013 depending on how quickly Nintendo responds to certain things and what they've got in the pipeline. I don't necessarily agree with the way you put that point of view across but that's absolutely fine, and I'll leave you be.
 

Spiegel

Member
SS will sell OKmaybe 150k releasing in march will do it no favours at all though, most of the rest will sell around the 50k, though some like ninja gaiden probably more like 10k

Soul Sacrifice, God Eater 2, PSO2, Sora no Kiseki, Gundam Breaker, Project Jump and One Piece Musou 2 have a chance of selling >100k. It will depend on multiple factors but we can't discard all of these this early.
 
Soul Sacrifice, God Eater 2, PSO2, Sora no Kiseki, Gundam Breaker, Project Jump and One Piece Musou 2 have a chance of selling >100k. It will depend on multiple factors but we can't discard all of these this early.

Discounting SS which I agree will and PSO2 which is a bit of a wildcard and not clear how its being sold, yes the rest will all sell over 100k but on the other systems they're releasing on
 

Pooya

Member
there are other stuff coming but probably not noteworthy for sales, like:

Steins;Gate port , a game based on sakurasuo anime, sengoku hime 3 and other similar microscopic selling games.

Steins;Gate is probably the most notable one.
 

Fisico

Member
Tales of Hearts is a way more popular title than Innocence, the game is also way better and Namco is kind of building its fanbase on the system so I wouldn't rule out that it'll sell 100k+ (a shame the game is so fugly though)
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
By the way, no first day impressions today? I'm eagerly curious about two things: if Toriko can sell more thousands than the animation frames of one of the monsters in the game and about Wii U.
 

hiska-kun

Member
Soul Sacrifice, God Eater 2, PSO2, Sora no Kiseki, Gundam Breaker, Project Jump and One Piece Musou 2 have a chance of selling >100k. It will depend on multiple factors but we can't discard all of these this early.

Maybe AKB1/149 can show us an idea how these multi games will sell on Vita.
 
By the way, no first day impressions today? I'm eagerly curious about two things: if Toriko can sell more thousands than the animation frames of one of the monsters in the game and about Wii U.
Toriko max sales potential is at around 250k. Likely sales are sub 150k.
 
SS, GE2, Tales and One Piece should be above 100k i don't think rest will make it.

PSO2 would hit 100k too but it will be F2P download on PSN so the deluxe version in shops will be more like 30-50k imho.

But Vita sales in the week when PSO2 releases will certainly be interesting.
 

Road

Member
Soul Sacrifice, God Eater 2, PSO2, Sora no Kiseki, Gundam Breaker, Project Jump and One Piece Musou 2 have a chance of selling >100k. It will depend on multiple factors but we can't discard all of these this early.

I think that's optimistic. LBW for Vita has manged like 15% of all sales, for instance.

Let's say "One Piece Musou 2" sells 600k, 15% is 90k, and that's probably gonna be the best selling one this side of "God Knows What The Hell Bandai Namco Is Doing With It Eater 2".

By the way, no first day impressions today? I'm eagerly curious about two things: if Toriko can sell more thousands than the animation frames of one of the monsters in the game and about Wii U.

The sell-through blog is behind a friend request now. Maybe someone who is accepted will post the info somewhere, but I wouldn't hold my breath.
 
Isn't Madou Monogatari a remake of the PC-Engine game as well?
No, it might as well be a new IP because they apparently couldn't get the rights to the Madou characters. Instead the characters are all clones in terms of personality and appearance. It's also looking more like a roguelike and less like a first person dungeon crawler.

As for PSO2, it is a F2P download with microtransactions and a "premium" subscription. The boxed version going on sale includes codes for the aforementioned as well as some other swag.

Apparently the PC version of the boxed copy hasn't done too hot, so I can't see the Vita equivalent lighting sales charts on fire, although it might do well overall.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I am just not sure what people expected from the Wii U 3rd party stuff besides Monster Hunter. Tekken sold what, 60k or something first week on a much larger user base? Orochi gets released for the 3rd time in a year?

Batman? Mass Effect? ZombiU?

Maybe Tekken and Orochi could have sucked a little less, but they were never going to do well.
 

test_account

XP-39C²
Valhalla Knights 3 is a port? Looks new to me.
Apparently it is new, fixing.
My mistake, sorry. I thought Valhalla Knights 3 already excisted on PSP :)


Maybe AKB1/149 can show us an idea how these multi games will sell on Vita.
I think God Eater 2 and AKB1/149 will only be some indication because those games are multiplatform on portable systems only (PSP/Vita). The other games are multipatform on console and portable (PS3/Vita), that changes stuff a bit, unknown how many that will prefer those games on a portable device instead of playing them on a console.
 

Spiegel

Member
I think that's optimistic. LBW for Vita has manged like 15% of all sales, for instance.

Let's say "One Piece Musou 2" sells 600k, 15% is 90k, and that's probably gonna be the best selling one this side of "God Knows What The Hell Bandai Namco Is Doing With It Eater 2".

I agree, these predictions are on the very optimistic side of the scale but to be fair Little Battlers is a kid oriented franchise and the game looked like a PSP game. Most of these multiplatforms are on PS3 and not PSP.

This is also me expecting Sony to drop the price in Spring.
 
2012.12.14
This is the first day of the new sales results released on December 13! Inazuma Eleven 3DS GO2 Chrono Stone sold the 15 predominates, the hot air is sold at the reservation free thunder but greatly popular. Thanks to the body or 3DS is popular, selling larger than its predecessor. Were many are surprisingly small number of those who do not buy just strap Book Award, not with regret. 12 Sangokushi PS3 four sell definitive edition 2012 Jikkyou Powerful Pro Baseball PS3 four selling 3DS Toriko Gourmet Monsters! book sales 3 3 PS3 Port Royal two selling HD EDITION breaks: FC The Legend of Heroes Sora no Kiseki PS3 two selling titles sold more than one around here. December is a tough feeling. Others, Power Pro edition Vita, Battlefield PS3 version is running one at a time. New release date, but as was the day a little harsh, soft body and the fact that many will continue selling at the end of the year. 3DS is still strong body, the body then PS3. WiiU body did you stock after Release date yet, but only once, it sold out the same day. Because it will be in stock small number, who are also looking for weekend is the first aim for the weekend. And Animal Crossing many orders of magnitude the query. Small number of stock, what state it can not be helped to be honest. Inquiry of what it is horrible just thinking ... Is there now until Christmas.


Was he banned for using a translator or something? Some warning would have been nice, I saw nothing on the FAQs about it, it could have been me -.-
 
Soul Sacrifice, God Eater 2, PSO2, Sora no Kiseki, Gundam Breaker, Project Jump and One Piece Musou 2 have a chance of selling >100k. It will depend on multiple factors but we can't discard all of these this early.


Which one if these games are also releasing on PS3?

You can take those off the potential 100k list.
 

tiku

Member
Which one if these games are also releasing on PS3?

You can take those off the potential 100k list.

Sen no Kiseki, Project Jump and One Piece Musou 2 are going to be released bot PS3 and Vita.

I think OPM2 and Project J can surpass de 100k barrier.
 
To me it seems like Sony, or the big japanese-centric 3rd parties like Bandai and Koei, are encouraging the transition from PS3 development to Vita with these recent dual releases.

It's not a bad plan for Sony, considering how grimm the future looked with barely nothing slated for Oct-Dec, but they would need the same from Capcom, Konami and Square and I can't see these jumping in.
For it to work it needs to go better than the PSP/Vita dual releases have though. I've been saying for awhile that Sony's best bet for Vita in Japan would be cannibalizing their console market, but anime tie-ins and PSP franchises really aren't the best way to do that. The PS3 games Vita really needs is stuff like Yakuza 5, TOX2, Lightning Returns, MGSV, etc. That's the market they have to move over
 
Is there any actual hype for PSO2Vita in Japan? PSPo2 did really well, but that was an entirely separate game focused around singleplayer and local multiplayer.

Meanwhile PSO2 is supposedly going to have feature parity with the PC version, meaning no local multiplayer or offline play in general. It's also not looking too hot compared to the PC version...
 

Chris1964

Sales-Age Genius
I am just not sure what people expected from the Wii U 3rd party stuff besides Monster Hunter. Tekken sold what, 60k or something first week on a much larger user base? Orochi gets released for the 3rd time in a year?

Batman? Mass Effect? ZombiU?

Maybe Tekken and Orochi could have sucked a little less, but they were never going to do well.

<20% sellthrough for many of these titles doesn't bode well.
 

hiska-kun

Member
By the way, no first day impressions today? I'm eagerly curious about two things: if Toriko can sell more thousands than the animation frames of one of the monsters in the game and about Wii U.

According to Todapon, Toriko 3DS first day is equal the PSP game.

Inazuma Eleven Go 2 first day better than Dark and Shine but not so much.

http://ameblo.jp/tadapon
 

Nirolak

Mrgrgr
Is there any actual hype for PSO2Vita in Japan? PSPo2 did really well, but that was an entirely separate game focused around singleplayer and local multiplayer.

Meanwhile PSO2 is supposedly going to have feature parity with the PC version, meaning no local multiplayer or offline play in general. It's also not looking too hot compared to the PC version...

Well, visually it's not that bad:

http://bumped.org/psublog/wp-content/uploads/2012/12/PSO2-Vita-Screen.jpg
http://bumped.org/psublog/wp-content/uploads/2012/12/Toro-Mag.jpg
http://bumped.org/psublog/wp-content/uploads/2012/12/Toro-Kuro-Partners.jpg
http://bumped.org/psublog/wp-content/uploads/2012/12/Konnichinya-Toro-and-Kuro-PSO21.jpg

That said, given how successful PSO2 was on PC, that kind of implies they're already attracting their audience, and that the PC isn't really a barrier for them, so there might not be that many people dying to play the game on Vita instead/as well.

Among those who do, there's also a large question of how many of them want to buy a retail box instead of just download it on the platform for free.

Edit:

Here's some notes about the PC version's current status:

Polygon said:
The results so far? Not too shabby, at least by the somewhat low standards of the Japanese PC game scene. "PSO2 broke a million IDs the other day," Sakai said. "Right now it's at around 1.15 million. We've got around 300,000 active users monthly. We give each update its own title and divide each one into two or three sections, which we launch at a rate of twice a month."

So how does PSO2 make its money? Broadly, with two different offerings: lottery tickets called "scratches" that you can purchase to win things like avatar clothing and item stat boosters; and access to personal rooms and item storehouses. In other words, not much that affects the game itself.

"The main [income] source is the scratches," Kimura explained. "PSO2 is a game with a heavy character creation element and users really put a lot of care into them, so there's a big demand for avatar clothing and accessories. It's also a game centered around collecting items, and some of the scratches have items that enhance other items or give them special abilities, so a lot of people want those."

"It's always been our policy to keep the for-pay elements separate from the gameplay," Sakai added, "so it's definitely our plan to make our money via avatars and so on. The pay-for-avatar-goods system was something we also did in Phantasy Star Universe, so in that respect we predicted it would be a success."

And it has been, so far. Most of Sega's revenue is coming from the scratch tickets, although the company is still trying to attract a bigger audience with the game overall-by Sakai's estimation, 70 to 80 percent of current players are experienced with previous PSO titles.
Source: http://www.polygon.com/2012/12/5/37...ne-2-plans-to-become-an-international-free-to
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Isn't Valhalla Knights 3 an exclusive? I'm not sure but people might be thinking Eldar Saga = 3.
 
Sega's been doing a lot of cross promotion with PC manufacturers with PSO2, too. It's also really clear after playing the game that it was designed with the PC in mind first, and I have some concerns with how some things will transfer over to the Vita.

Are people expecting the game to do well based on the success of PSPo2? IMO if you look at the gameplay changes from PSU snd PSPo1 to 2 it's kinda obvious Sega made a deliberate decision to position the game on the PSP as anime Monster Hunter in space. Can't see the same rhetoric applied to PSO2. I think in this case feature parity with the PC version might end up hurting it.
 
PSO2 Vita is such an illconcieved release. The platform's floundering worldwide, it's lacking the genre king (which is on *every* other system currently), and the nature of the game itself (online connected only) is totally at odds with the nature of handheld gaming (portable/untethered, local multiplayer driven). Sega really would've been better off investing in console ports than this and doing a handheld specific PSO project instead like PS0 or the PSP series.
 
Maybe I'll start to transcribe the japanese Miiverse activity sundays and compare it to the sales data, so maybe we can get a variable in the future to predict sales (interesting for new releases). :p

I just compared some numbers and it seems like (at first sight, don't take this as a given), that Miiverse Activity *10 ~ sales (mainstream titles) and Miiverse Activity *3 or 5 ~ sales ("hardcore" titles).


Romance of the Three Kingdoms 12 has an activity of 1.082 currently. (Prediction: 3.000 to 6.000 units sold currently).




*Actually, I still don't know what the Miiverse activity number is exactly (number of posts?) ^^



And if this works for Japan (we can compare the numbers weekly), maybe we can get a better picture of US-sales too. ;)
 
On that note, anybody think we'll see PC gaming get more high profile titles in Japan over the next 5-10 years? Dark Souls PC ended up being a success* for From to the point where they actually announced a PC version of DaS2 alongside the 360 and PS3, PSO2 has done very well for being lead PC, and Japan recently launched that one Steam-like service. There's also all that talk about next-gen becoming even more unsustainable for A-AA games. Would the 3DS/Vita fill out that tail even more or do you suppose we'll see a cultural shift in Japan over attitudes toward PC gaming?
 
PC and Vita users can play together right? If so then there will be no problems with a weak online community.
Sort of. From my understanding there are PC and PC/Vita cross specific servers. Basically PC players can play anywhere but Vita owners are stillsort of ghettoized to their own servers.
 

Alrus

Member
PC and Vita users can play together right? If so then there will be no problems with a weak online community.

They can but PC player playing with Vita owners have to connect to specific servers and the game is scaled back a bit to accommodate for the Vita's lesser power.

Btw I don't see why PSO2 vita would be a contender for 100k+ sales, it's a F2P releases, I don't see the retail version doing that well.
 

Acosta

Member
Who gives a shit for how long you know him

That was not the point. Some people here in this thread should learn to respect the view of others instead of dropping the "bias" card so casually, I was trying to add perspective. Take it as you want but if anyone makes an inflammatory post with lies about a poster I respect I am not going to stay silent.

Anyway, back on topic. In order to make this post useful, here is a thought. I am not so sure as some of you that the PS3-Vita games will have low numbers by default in Vita. In PSP-PSVita case, sure, they are both portable, PSP has a much bigger userbase and the graphical difference won't be so high, so I can see PSP stealing the thunder. But I think Vita users will find valuable to have something like One Piece 2 on the go. I think it´s a strategy that can work, depending of the game.
 

jman2050

Member
That was not the point. Some people here in this thread should learn to respect the view of others instead of dropping the "bias" card so casually, I was trying to add perspective. Take it as you want but if anyone makes an inflammatory post with lies about a poster I respect I am not going to stay silent.

Anyway, back on topic. In order to make this post useful, here is a thought. I am not so sure as some of you that the PS3-Vita games will have low numbers by default in Vita. In PSP-PSVita case, sure, they are both portable, PSP has a much bigger userbase and the graphical difference won't be so high, so I can see PSP stealing the thunder. But I think lots of Vita users will find valuable to have something as desirable as One Piece 2 on the go. I think it´s a strategy that can work, depending of the game.

The issue is that people have to own a Vita in the first place.
 
Charlie's observations are always sound, but he tends to screw the pooch on his predictions. I think even he'll admit that. He'll probably take flak forever over 800k, but I don't think there's any real overarching anti-Nintendo slant to his predictions either.

Also, I think he tends to troll Sony way more than Nintendo, and it's always a bit tongue in cheek and not really confrontational. The Sega diehard JGAFer who really seems to have recentered his vitriol on Nintendo exclusively in a dead serious manner is jonnyram.
 
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