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VGLeaks: Durango GPU detailed

Darryl

Banned
God damn, this is disappointing. Save me secret sauce!

I guess the dev who compare the systems as Game Cube vs Xbox were on to something.

its like the dreamcast, gamecube, and xbox. nintendo even went with the screen on the controller. now apple just has to come along and release the PS2.
 

beje

Banned
uhm. desktop 64bit Win8 needs <700mb
Xbox will not run desktop Win8.

But you still need some extra memory dedicated to load apps. Just being able to run Internet Explorer in the background like you can do on the Wii U could take 1GB easily.
 
And services.

I believe the "non-gaming" features some people on this board lament will play an important role for Microsoft and Sony. Both companies will market their systems as feature packed and I do not understand why Sony gets a pass.

Heck, the PS3's tagline is "it only does everything."

I agree, for the massive install bases you need these more 'casual' gamers to bite. MS got a lot of those customers with Kinect and i believe Sony got a lot of them with the fact that PS3 could be used as a Blu Ray player and PSN being free.

Both companies know that to lure that massive market they have to come up with something other than games, be it a new version of Move / Kinect or something we have no idea about.

Some seem to think Sony are all about the hardcore gamer with the leaked specs but they would be mad to ignore the massive casual audience that made the PS2 / Wii / PS360 so successful.
 

gazele

Banned
Reading the bolded made me think of something. It really doesn't make sense for MS to bet so much on an improved Kinect IMO. When the mainstream can rarely see the leaps we see in graphics with their own eyes, how are MS going to make them notice the difference in something they can't physically see (Kinect 2.0).

Just sounds like the more we find out about the next xbox, the more it sounds like they are making the wrong bets.

I think even casual players recognize that Kinect could be improved
 

Busty

Banned
I hope everyone realises that if this generation has taught us anything it's that having two competing consoles with varying degrees of power really makes no difference.

If the Orbis is 'notably' more powerful than Durango only Sony's first party output will be able to take advantage of it.

The only 'advantage' that the 360 had over the PS3 was the ease in which third party developers could use the hardware and it was reflected in the games. There will be no such advantage this time around.

Third party releases will all look the same no matter the supposed 'extra horse power' of the system. Sony first party games will still be STUNNING and MS will be able to sell millions and millions of copies of HALO regardless of whether it's better looking than what Orbis can offer.

The more things change the more they stay the same.


Truly an act of genius.

Kudos.
 

FordGTGuy

Banned
So...

If 360's GPU is 100% (240GFLOPs)

Wii U's GPU is ~200% (400-480GFLOPs)

Durango's GPU is 500% (1.2TFLOPs)

and Orbis's GPU is 768% (1.843TFLOPs) (600% for graphics 1.433TFLOPs)

That means, Durango will be ~2.5X Wii U, and Orbis will be ~3X Wii U

We will know a bit more soon, but this seems to be how the generation is shaping up...

And While Wii was fixed function, it had only 12GFLOPs for the GPU, which is a theoretical performance climb of 20x to 360...

Just for fun... Durango is ~150 Gamecubes duct taped together (again fixed function is basically impossible to compare this way) Wii U is 60... and Wii was 1.5 gamecubes... Orbis is about 230 Gamecubes duct taped together... which btw is a large amount of duct tape.


That's not how it works. At all.

oreillycantexplain1.jpg
 

DieH@rd

Banned
Kintects. Millions of them. Spying on you while you watch TV and gathering information on your eye movements to see which adverts you respond to so they can pump them onto the new Dashboard while you play games.

They will use eye tracking to always put advertisements where you look. You will have to use your peripheral vision to move trough dashboard, buy games and run them. Then, while in game, they will show gameplay only where you look at, but everything in the periphery will be filled with subliminal ads.

Now that's nextgen!
 

Perkel

Banned
Read the whole thing.

So 16ROP and 1.2 Tflop. I don't know what secret souse could it be but i don't see anything that could change the fact that there is vast hole between two consoles and it is not PS3/X360 Difference. More like PS2 --> GC difference or more.
 

Hoo-doo

Banned
Before I actually begin working, I believe Microsoft will evolve the Xbox in ways other than graphics. What we're seeing come up in the Durango is still a generational leap. A pretty big one, even if it's not as powerful as the Orbis. You'll see a much improved performance per FLOP as well as 6-8x the FLOPs. I'm not worried.

Building on the Kinect, assing cool features like Windows 8 RT and Illumiroom, and making a better ecosystem and integrating it better with your PC, Microsoft is building a winner.


I thought so. It reads like the GCN expose on The Register. Nothing really exciting in todays update.

As good as that probably sounds to you, it sounds like the complete opposite of what I want from a games console to me. Windows 8 RT? Kinect? Nothankyou.jpeg
 

szaromir

Banned
Last time I did a comparison Orbis's GPU should be slight more than a 7850 on paper. But maybe some people are counting out 4 of the CUs wrt 'compute optimisation'.
Even if you assume those 4CUs will be utilized for graphics performance exclusively, there are aspects where 7850 edges out Orbis' GPU (pixel fillrate etc.).
 

Ashes

Banned
At 8GB they would be using 16x 4Gbit chips, 8 connected to each channel. There are no viable 8Gbit chips right now to have 16GB of RAM in a dual channel configuration. To go 16GB and make it useful they would have to re-engineer the APU for quad channel memory. That would be a very expensive and delay inducing change.

Sony have the same problem, there are no 4Gbit GDDR5 chips to bump up their RAM from 4GB to 6 or 8GB and maintain a cheap dual channel architecture.

oh really... ;)
 

UrbanRats

Member
Game Cube and (especially) Xbox did have an edge on the ps2, graphically speaking.
Media capabilities are overestimated when it comes to game consoles IMO. That stuff is important for mobile phones. And price? Say you have the new CoD on Durango here and the gimped 1080p version on Obrias there. Even for the casuals it's pretty clear which version will be bought.
I guess it really depends on how you market it.
I thought Kinect would've bombed harder than the Virtual Boy, but it sold incredibly well, despite the serious lack of compelling software, so you never know.
So even something that may look gimmicky or not really interesting, may end up winning the favor of people.
 
Read the whole thing.

So 16ROP and 1.2 Tflop. I don't know what secret souse could it be but i don't see anything that could change the fact that there is vast hole between two consoles and it is not PS3/Difference. More like PS2 --> GC difference or more.

It's a placebo.
 

KageMaru

Member
I think even casual players recognize that Kinect could be improved

Sure, to an extent. However I think the issue is how do they convey these improvements to the end user and, more importantly, would they really care in the end? The current version of the hardware is already good enough for Kinect Sports and Dancing type games. It's the more core gamers who have been more critical to the current limitations of the hardware.
 
So...

If 360's GPU is 100% (240GFLOPs) Vect4 + Scalar

Wii U's GPU is ~200% (400-480GFLOPs) VLIW5 based + some fixed functions

Durango's GPU is 500% (1.2TFLOPs) GCN

and Orbis's GPU is 768% (1.843TFLOPs) (600% for graphics 1.433TFLOPs) GCN

That means, Durango will be ~2.5X Wii U, and Orbis will be ~3X Wii U

We will know a bit more soon, but this seems to be how the generation is shaping up...

And While Wii was fixed function, it had only 12GFLOPs for the GPU, which is a theoretical performance climb of 20x to 360...

Just for fun... Durango is ~150 Gamecubes duct taped together (again fixed function is basically impossible to compare this way) Wii U is 60... and Wii was 1.5 gamecubes... Orbis is about 230 Gamecubes duct taped together... which btw is a large amount of duct tape.
If you don't care, I add some info upon yours so the comparison is more fair between them.
Everything points at that the WiiU GPU have fixed functions implemented (Iwata itself stating that they could integrate the Wii hardware into the WiiU chips, so the emulation could be at a hardware level) and they could improve graphics over it's theoretical capacity.
On the flops side, GCN architecture may have a notable advantage in terms of COMPUTE tasks (GPGPU) over WiiU's VLIW5.
 
Never said they were in panic mode. However, of course there's no doubt that they are going to be adjusting for these leaks. Even though these specs are only of interest to us, they've already hit the mainstream media. If the general consumer gets a whiff that PS4 is more powerful and is the same price, they'll buy it.

As a direct result of these leaks from Sony, Microsoft will be adjusting their plans, probably marketing primarily, in order to sway attention away from the specs.

What do you mean by general media?

IGN?

I never see the general media covering video games unless it is political. I just don't see an impact or a marketing strategy around any kind of perceived technical specifications.
 

FordGTGuy

Banned
As good as that probably sounds to you, it sounds like the complete opposite of what I want from a games console to me. Windows 8 RT? Kinect? Nothankyou.jpeg

As someone who owns a gaming PC I kind of expect this kind of stuff from Microsoft, Sony and Nintendo to hold my interest it's not like raw power is going to.
 

dancmc

Member
So I am totally naive with respect to what this means; my assumptions are the following:

1. Sony 1st party on orbis will look better than anything than durango
2. 3rd party multiplatforms will look fairly similar but with an edge to orbis provided it is as easy to program for that people are speculating
3. The difference between 3rd party multiplatforms will be like the difference between Xbox 1 and PS2, but this time going in Sony's favor

Are these far takeaways from all of this?

If so; I hope that MS decides to tweak their specs up a little. For example, how much more expensive would the console be to change the ram from 8 gb ram of DDR3 to 8 gb of GDDR5
 
So...

If 360's GPU is 100% (240GFLOPs)

Wii U's GPU is ~200% (400-480GFLOPs)

Durango's GPU is 500% (1.2TFLOPs)

and Orbis's GPU is 768% (1.843TFLOPs) (600% for graphics 1.433TFLOPs)

That means, Durango will be ~2.5X Wii U, and Orbis will be ~3X Wii U

We will know a bit more soon, but this seems to be how the generation is shaping up...

And While Wii was fixed function, it had only 12GFLOPs for the GPU, which is a theoretical performance climb of 20x to 360...

Just for fun... Durango is ~150 Gamecubes duct taped together (again fixed function is basically impossible to compare this way) Wii U is 60... and Wii was 1.5 gamecubes... Orbis is about 230 Gamecubes duct taped together... which btw is a large amount of duct tape.

I also think the WiiU GPU is a lot more powerful than most people assume because of Nintendo Land, NSMB U and ZombiU but i do think the thing that will gimp Nintendo and stop the vast majority of third party games appearing for the system will be Ram. They should have had 4GB's of cheap Ram in WiiU at minimum imo but they obviously don't care about anything other than their own exclusives and the massive selling yearly third party franchises like CoD, Fifa, Madden and Just Dance.
 

big_z

Member
some of you are going to get ulcers over this shit. wait until the consoles are officially announced, final hardware is shown and then developers can throw in their two cents about the power levels. only then should you deside to crap yourself or not.
 

DocSeuss

Member
How many times was the PS3 stronger than the Xbox 360?

It wasn't.

It had more FLOPS (don't go looking at Wikipedia's fault/exaggerated numbers) in the CPU, but was less efficient for gaming purposes. The 360 had the better GPU and RAM solution, so in all, the 360 was the better machine. That's why devs like John Carmack have mentioned that they preferred the 360 for the trade-offs they had to make when developing their games.

The 360 could pull off stuff like better tesselation (Halo 3 water), better streaming (Bethesda's games), and better lighting (Alan Wake).

What's disappointing is that it appears like Sony has a significantly more powerful console. If this stuff is all correct, it means that the two aren't necessarily going to be as competitive as some of us would like. If this next generation is nearly as long as this one, Microsoft could actually lose the edge in the exclusives department. Then again, Sony having an edge might mean Microsoft finally gets their asses in gear.
 
Even if you assume those 4CUs will be utilized for graphics performance exclusively, there are aspects where 7850 edges out Orbis' GPU (pixel fillrate etc.).

And vice versa... bandwidth being one...

Also with kinect functionality, surely they are trying to push it beyond just gaming...if durango is going to be pushing other forms of media, then Kinect will probably be implemented beyond just gaming functionality
 

Durante

Member
I get the impression some of the people who had access to this information before it was public read it as if all the low level details and caveats - positive and negative - were somehow distinct to Durango's GPU.
I thought that was a somewhat likely scenario from the start. Now it seems even more likely.

I guess it's helped along by the renaming of almost every component that can be renamed compared to AMDs standard terms.
 

gcubed

Member
It's really one of those non sense theories.

MS is mad if they think hardcore will buy a system over the other because it has great software multimedia capabilities and better kinect.

i think the only reason that rumor is still alive is because of the rumor of 3gig reserved
 

gofreak

GAF's Bob Woodward
Even if you assume those 4CUs will be utilized for graphics performance exclusively, there are aspects where 7850 edges out Orbis' GPU (pixel fillrate etc.).

Yes, the 7850 edges it on pixel fillrate, but on everything else Orbis edges it out, hence why I say that. If you compare based on 18 CUs anyway.
 

KageMaru

Member
It's really one of those non sense theories.

MS is mad if they think hardcore will buy a system over the other because it has great software multimedia capabilities and better kinect.

Unfortantely it seems like they may be trying to sell to the core and more mainstream/casual audience evenly at the same time. Something that I've argued is impossible before.
 
I really can't see Durango running Win8. Dunno why people keep bringing it up.

MS seem intent on pushing Windows 8/RT everywhere. I don't see why Xbox would be immune. It might not be full fat Win 8, but I think they will use it with Kinect 2.0 to have that awesome Minority Report style UI. Win RT ported to x86 with Metro UI only is my bet.
 

dorn.

Member
Some are saying built in.

Also, unless MS is demanding devs to include Kinect features in all their games, then it doesn't make sense to pack it in with every system.

It's also worth considering that if the most expensive "add on" you could have on Xbox is Kinect, how would multiple Skus work? Extra space in the HDD?

Doubt it.

There's no way it won't come with Kinect 2.0 bundled in. NUI, especially voice commands, will be the standard control method for Durango(and probably Orbis and all other future set-top boxes). It's not a question of what Durango will do feature-wise compared to a 360, but how it will improve on the user experience(faster, more integrated services, better user interface). Kinect will be key to that, whether it will see a lot of use in games doesn't even matter.
 

FordGTGuy

Banned
MS is mad if they think hardcore will buy a system over the other because it has great software multimedia capabilities

I hope that is sarcasm because people most definitely would buy something over the other if it has much better software and multimedia capabilities, hardcore gamer is not the only console demographic.
 

Krabardaf

Member
How many times was the PS3 stronger than the Xbox 360?

I'm sorry but unless we miss something big, the comparison are far easier than they were last gen. PS4 currently have a significant advantage. Nothing like wiiU vs Ps4/Durango, but still.
Best you can hope is on par third parties, but i wouldn't bet on it. 1st parties should be where the difference is the clearest.

Once again, all this considering the rumors are true and still relevant.
 
The past 4-5 E3's shows where MS wants to take their xbox products, I bet they also want to be cheaper than the ps4 since they probably wont have the advantage of releasing it earlier.
 

KAL2006

Banned
Game Cube and (especially) Xbox did have an edge on the ps2, graphically speaking.

I guess it really depends on how you market it.
I thought Kinect would've bombed harder than the Virtual Boy, but it sold incredibly well, despite the serious lack of compelling software, so you never know.
So even something that may look gimmicky or not really interesting, may end up winning the favor of people.

I wonder how many people actually use as Kinect is advertise, as a control method for using your media. I reckon most people who bought a Kinect was to play games. I personally thing this media center thing won't take off. As long as the system, is simple to use, plays video's, can use Netflix and other catchup video streaming content as well as multi tasking. Maybe add some social features there too. Then I think the console will be fine as a media centre. I reckon those features are something PS4 will likely offer. Anything more that MS offers will not make a big impact. Plus you have the fact that you don't have to pay a extrafee just to access things like Netflix on Sony's system.
 
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