Dragons crown
Dragons crown
5) Really Disagree with you here. Sony has great 3rd party support and Nintendo, quite frankly doesn't. As much as Sony may need more Japanese targeted IPs, Nintendo on the other hand needs more games PERIOD. Sony generally doesn't need its 1st party to sell and define its console; Nintendo DOES and having Atlus able to make more Eshop and 3DS games and the odd console game here and there once the install base is there allows Nintendo's other teams to knuckle down and do what they need to do. Also having Atlus complements Monolith Soft quite nicely in regards to RPGs and several other niche genres filling out Nintendo's portfolio nicely
Do we know how much Gungho paid for Acquire, GameArts and Grasshopper? They certainly are interested in expanding into the traditional gaming market, but it strikes me as a company that prefers to buy other companies for cheap. Atlus doesn't fit that pattern; at $200 million they are likely only worth the investment if the buyer plans to restructure it, putting emphasises on their more succesful IPs. Taking Gungho's hands-off stance in mind, I'm not sure if they are interested in that.
Considering that Index recently made a distribution deal with Sega, I'm not sure if Index's retail arm is really worth as much in Japan as you think.
See thats why I thought Gung Ho or NB would be good partners but you raise a good point about Sony. They need for Japanese franchises, they have a mobile sector and Sony Music Japan is big. In many ways they are a far better candidate then Nintendo. However, Atlus' biggest franchise, Persona and now DC is already exclusive to their platforms so they might not be enough incentive to spend 200 million to lock down those franchises.
The only Nintendo that doesn't have great third party support in Japan is the home console Nintendo. Atlus has made one game on Wii U level hardware in the past eight years. They aren't helping that situation at all. While PS4 is guaranteed some big name Japanese games, that's not the platform SCE needs to be successful for PlayStation to remain relevant in Japan. That platform is Vita. Vita has no third party support on a global level, and while things are a lot better in Japan it's still not great. SCE clearly doesn't have the internal ability to turn it around because they lack relevant IPs in the market, and have only released a single internally developed Japanese game on the platform. Atlus on the other hand are pretty prolific on handhelds, and in fact have created the most successful Vita game in Japan via Persona 4: The Golden. Persona 4: The Golden certainly owes some of its success to Persona 4: The Animation from Aniplex.
Yup, looking forward to the Yakuza, Valkyria Chronicles, Phantasy Star Online, and the Shining Series making their way alongside Atlus' games.
SEGA is a PC publisher in the west. They aren't doing much else right.
So what you're saying is that if we could somehow bring the old Sega forward in time they would be a good fit? Thanks for clearing that up for us.
To be blunt I'm saying that the reason why the games people complain about not getting localized are franchises that were given perfectly good attempts and failed because the fanbase didn't buy the games. Sega can't afford to continue to put out games that aren't going to sell, but most other publishers likely wouldn't have given games like Yakuza or Valkyria Chronicles a chance to being with.
Marvelous and Namco Bandai are still my top two choices, especially Marvelous. But I'm not sure I see either of them happening. I'd like Atlus to remain third-party, but I'm honestly feeling really hesitant about Sega getting them.[/]
Marvelous would be an ideal match for them. Both companies current business interests gel currentlybso there wouldn't be much disruption for Atlus on the development side. It would also help XSeed as Atlus USA and XSeed would likely be merged into one big localization operation.
Marvelous and Namco Bandai are still my top two choices, especially Marvelous. But I'm not sure I see either of them happening. I'd like Atlus to remain third-party, but I'm honestly feeling really hesitant about Sega getting them.[/]
Marvelous would be an ideal match for them. Both companies current business interests gel currentlybso there wouldn't be much disruption for Atlus on the development side. It would also help XSeed as Atlus USA and XSeed would likely be merged into one big localization operation.
I too see similarities between Marvelous and Index, and they seem like they would be a good match. Is it necessarily the highest bidder that wins, or does Index have a choice in who acquires them? Can Marvelous or any of these other "good fit" companies afford a $200 Million acquisition?I recall somebody posting that "when it involves money, things move faster", and even though one company or another could be a "good fit", it may be that the highest bidder wins. Index Corp. announcing they were seeking to be purchased happened fairly recently, and it would be a huge decision to make in such short notice.
So annoying that Nintendo is likely going to pass this up. Owning Atlus would fill a serious gap in their offerings on both home consoles and portables. Though they have the games on portables this would lock in various series for good without the possibility of losing them which happens.
Spending over 200 million for Atlus would be hands down the dumbest thing Nintendo has ever done.
I honestly have a feeling Microsoft will whip it up.
So annoying that Nintendo is likely going to pass this up. Owning Atlus would fill a serious gap in their offerings on both home consoles and portables. Though they have the games on portables this would lock in various series for good without the possibility of losing them which happens.
That's going to happen any way...without Sony needing to invest the money.Come on Sony...Do this. Persona 5 on PS4.
That hole is already filled. The majority of Atlus releases are on 3DS. That isn't likely to change.
Not they aren't. Where are the receipts?
Yep. They are fine financially but coughing up that kind of money for a niche dev/publisher while the Wii U rots would be fucking asinine.Spending over 200 million for Atlus would be hands down the dumbest thing Nintendo has ever done.
So yes, the majority of Atlus developed games are on 3DS.
I know right!
Digital Devil Saga: Avatar Tuner: A's TEST Server
Persona Mobile Online
Majin Tensei: Blind Thinker
Shin Megami Tensei: 20XX
Shin Megami Tensei: Devil Colosseum 20XX
Shin Megami Tensei: Tokyo Requiem
Megami Tensei
Megami Tensei II
Shin Megami Tensei If: Hazama Chapter
Shin Megami Tensei II Gaiden: Ma to Houkai
Megami Ibunroku Persona: Ikuu no Tou Hen
Megami Tensei QIX: Persona 3
Megami Tensei CHANGING SOUL: Persona 3
Devil Summoner Soul Hackers Intruder
Shin Megami Tensei Pinball: Judgment
Aegis: The First Mission
Persona 2 Tsumi: Lost Memories
Persona 2 Batsu: Infinity Mask
Persona 3 Social
Persona 3 Em
Persona 3 Broken Shadow
Persona 3 Illust Puzzle
Persona 3 Escape
Chaining Soul: Persona 3
Persona 4 Social
Shin Megami Tensei: Devil Hunter Zero
Demikids Social
Also, read the last sentence of the OP heh.
Nope.
Most of Atlus' games aren't on 3DS, but it's interesting/amusing to watch Nintendo fans continue to try and force that dream into a reality.
I thought we were talking about full games, not mobile spin-off such as a pinball game.
Yeah, you listed DS games when making a case for the 3DS, specifically. I figured games are games and anything goes!
While it's completely stupid to think Nintendo is going to buy Atlus (they won't, stop dreaming). Outside of DS 2 (which is getting an enhanced port on the 3DS later), the list still holds true, most of their recent output has been on the 3DS.
It really doesn't mean anything though, just that the 3DS is a viable platform for some of the game they make, just like DS was, or the PS3 is, or the Vita is, etc etc...
That's my point. It's great the 3DS is getting games from them. It doesn't indicate any sort of corporate love affair though, which is what some people are bent on pulling from it.
Oh indeed, but the guy who was quoted saying that the majority of Atlus' recent output has been on 3DS (which is true, don't know why Kyon called him out on that, I guess that's his schtick) was not talking about that though. Just that Nintendo didn't really need to buy Atlus considering they already release plenty of games on their platforms.
Oh indeed, but the guy who was quoted saying that the majority of Atlus' recent output has been on 3DS (which is true, don't know why Kyon called him out on that, I guess that's his schtick) was not talking about that though. Just that Nintendo didn't really need to buy Atlus considering they already release plenty of games on their platforms.
But the ones that sell the most aren't on DS though.Tha last Atlus developed games are:
Catherine - February 17, 2011
Persona 2: Innocent Sin - April 14, 2011
Nora to Toki no Kōbō: Kiri no Mori no Majo - July 21, 2011
Shin Megami Tensei: Devil Survivor 2 - July 28, 2011
Shin Megami Tensei: Devil Survivor Overclocked - August 23, 2011
Persona 2: Eternal Punishment - May 12, 2012
Persona 4: The Golden - June 14, 2012
Etrian Odyssey IV - July 5, 2012
Devil Summoner: Soul Hackers - August 30, 2012
Shin Megami Tensei IV - May 23, 2013
Etrian Odyssey Untold: The Millennium Girl - June 27, 2013
Bolded are DS/3DS games.
So yes, the majority of Atlus developed games are on 3DS.
Tha last Atlus developed games are:
Catherine - February 17, 2011
Persona 2: Innocent Sin - April 14, 2011
Nora to Toki no Kōbō: Kiri no Mori no Majo - July 21, 2011
Shin Megami Tensei: Devil Survivor 2 - July 28, 2011
Shin Megami Tensei: Devil Survivor Overclocked - August 23, 2011
Persona 2: Eternal Punishment - May 12, 2012
Persona 4: The Golden - June 14, 2012
Etrian Odyssey IV - July 5, 2012
Devil Summoner: Soul Hackers - August 30, 2012
Shin Megami Tensei IV - May 23, 2013
Etrian Odyssey Untold: The Millennium Girl - June 27, 2013
Bolded are DS/3DS games.
So yes, the majority of Atlus developed games are on 3DS.
Everytime a thread pops up here on gaf regarding a corporate acquisition, Nintendo is ALWAYS brought into the conversation. Despite the fact that their history regarding making these types of moves is extremely conservative. Why gaf? Why?
That's my point. It's great the 3DS is getting games from them. It doesn't indicate any sort of corporate love affair though, which is what some people are bent on pulling from it.
That's going to happen any way...without Sony needing to invest the money.
No first party should buy Atlus.
Do you know how many studios you can make with 200 million? Do you know how many games/what type of games you can money hat with 200 million? 200 million would be better spent elsewhere for nintendo.Because Nintendo needs more studios. They're trying to fully support two platforms but don't have the man power to do it, which leads to release droughts.
More studios can also mean more diverse offerings, that's why a lot of people want to see them expand with western studios to create games specifically to cater to western audiences. They already partner with studios for Japan-specific games.
Sony has similar issues (see: Vita) but they also tend to get better third party support overall. 3DS and PS4 will probably see similar support (granted one from Japan and one from western devs) but the WiiU will probably continue to see worse third party support than the Vita everywhere. So there's more ground to make up.
You don't mean that.I would rather Activision buy Atlus than Nintendo.
Atlus' biggest team is the Persona team.
There is not a single Persona team game on a Nintendo platform.
Not to mention most of these are re-releases.
Do you know how many studios you can make with 200 million? Do you know how many games/what type of games you can money hat with 200 million? 200 million would be better spent elsewhere for nintendo.
Because Nintendo needs more studios. They're trying to fully support two platforms but don't have the man power to do it, which leads to release droughts.
More studios can also mean more diverse offerings, that's why a lot of people want to see them expand with western studios to create games specifically to cater to western audiences. They already partner with studios for Japan-specific games.
Sony has similar issues (see: Vita) but they also tend to get better third party support overall. 3DS and PS4 will probably see similar support (granted one from Japan and one from western devs) but the WiiU will probably continue to see worse third party support than the Vita everywhere. So there's more ground to make up.
.Spending over 200 million for Atlus would be hands down the dumbest thing Nintendo has ever done.
Absolutely.
The last thing Nintendo needs, though, is to waste money on a small Japanese developer who makes otaku games.
.
A Japanese development team that can put out any cross platform HD game, is worth their weight in gold. In case you didn't notice 70% of them died trying.
Add to that dozen or so undeniably valuable IP and I can't say it's a waste of money for any company.
Same could be said about those who want Sony to buy them.The only people that want Atlus to be purchased by Nintendo or any other first party are simply fanboys.
It's a waste. Atlus IPs are deeply loved, but not at all so valuable they're worth a corporate bidding war of any sort.
You could make a very reaching case for Persona. You'd look dumb trying to sell SMT. Etrian Odyssey isn't worth peanuts; you see where I'm going with this.
It doesn't matter anyway though. No one is buying Atlus, they're buying Index, which means they're investing in businesses that aren't games.
It's a waste. Atlus IPs are deeply loved, but not at all so valuable they're worth a corporate bidding war of any sort.
You could make a very reaching case for Persona. You'd look dumb trying to sell SMT. Etrian Odyssey isn't worth peanuts; you see where I'm going with this.
It doesn't matter anyway though. No one is buying Atlus, they're buying Index, which means they're investing in businesses that aren't games.