Saint Gregory
Member
I finally got around to watching the 60fps Sonic video and damn, that looks amazing. It definitely looks like it's running smoother than any 3D Sonic game that I've played.
That said unless we saw the game running on PS360 we can't really make a determination of what it means about the Wii U's hardware. Ubisoft made it seem like Rayman Legends wasn't possible on lower spec'd consoles but I haven't heard many impressions that suggest sacrifices were made when porting that game to the HD twins.
I have the steam version of Sonic Generations and on my PC it doesn't run as well as I would have expected for a platformer so it seems pretty badly optimized. The big differences in art style could account for how much better Sonic Lost World looks to be performing on Wii U but I can't think of another similarly styled game on the older platforms that run that impressively.
That said unless we saw the game running on PS360 we can't really make a determination of what it means about the Wii U's hardware. Ubisoft made it seem like Rayman Legends wasn't possible on lower spec'd consoles but I haven't heard many impressions that suggest sacrifices were made when porting that game to the HD twins.
I have the steam version of Sonic Generations and on my PC it doesn't run as well as I would have expected for a platformer so it seems pretty badly optimized. The big differences in art style could account for how much better Sonic Lost World looks to be performing on Wii U but I can't think of another similarly styled game on the older platforms that run that impressively.