er·go·nom·ics
The applied science of equipment design, as for the workplace, intended to maximize productivity by reducing operator fatigue and discomfort.
The marketing imagery does suck that its targeted for kids but they are showing adults, but looking at that comparison picture its not any bigger then the original 3DS and I know that my kids have no problem with something that size. Hell they are fine playing with a WiiU gamepad.
Yeah it should have been ap the bottom of the d pad...Am I the only one who feels the circle pad and buttons being on the same level as the top screen is an awful design choice? Looks so damn uncomfortable.
This looks like something my grandma would have gotten me for Christmas in 1987 for $5 from a drug store after hearing I liked video games.
Well, everyone said they were waiting for the new redesign before they jumped in on the 3ds. Here you go guys. Enjoy...
The thing is 127mm high (or 5 inches) I'm sure they can hold it quite well.Those children must be 8 feet tall to be holding those!!
I think a clam shell is far more kid friendly than anything else. It's not like Nintendo is putting gorilla glass on these screens...The 2DS looks cute. It looks like it was designed for young kids who might break a clamshell 3DS and shouldn't look at stereoscopic 3D anyway.
To punish people for thinking about skipping Real3DS(tm).OMG Nintendo what is this thing lol. Its a GREAT move to release a 3DS without the 3D for kids and others who dont want to pay for that stuff, but why this form-factor???
The idea of one without 3D functionality for a cheaper price point is a good idea on paper. I hardly turn on 3D myself. But I don't get why they made it so hideous, instead of sticking with a similar design of the other 2 versions. One of the ugliest portables I've ever seen.
But why do they have grown ups playing it in another pic if its ONLY for kids like Nintendo fans here are saying?
Guys, I'm sorry. I wrote last year that Nintendo should iterate their handheld hardware every year, and I've promoted that idea here on GAF in recent threads. Here's what I said in July of last year...
Apparently I didn't realize the influence I had, and now this has happened.
I promise that I'll be more careful with my suggestions in the future.
(In all seriousness, I expected them to build a premium model and push the lower models down. I'm interested to see how real consumers react to the opportunity to buy a 2DS. I'm absolutely horrified at the prospects of how they will market software for this... the stores will have 3DS and 2DS branding? *shudder* Seems like the NDS to 3DS problem all over again, just like the Wii to Wii U...)
That puzzle in Phantom Hourglass where you have to close the DS..
That puzzle in Phantom Hourglass where you have to close the DS..
I wake up to this. Woah. Is this the real life?
Seriously now, I know that there were health concerns giving 3D to kids, but this form factor is only attractable to kids.
Also, this needs to be bundled with Pokemon. Get people to buy it for their kids, and then you won't have to worry about any game not working on their systems. I also notice that the main consoles I see in marketing materials are colored Red and Blue, probably just for X and Y.
Oh my god, that's right, they need a sleep button at least.
"You know this is for kids, right?"
That response means nothing. Are you saying kids don't deserve a well designed product? It looks like it was DESIGNED by a kid.
"You know this is for kids, right?"
That response means nothing. Are you saying kids don't deserve a well designed product? It looks like it was DESIGNED by a kid.
Except that, and I'm speaking for myself here, have encountered several experiences directly with people that are greatly confused by the DS/3DS naming as well as the Wii/Wii U naming. It's almost like I'm talking Chinese when describing the differences between the DS and 3DS. Most assume they can play 3DS games on the DS, it just won't have 3D. Even after explaining things in several different ways, most just nod and agree even though I'm certain they still don't get it.
Ummmm, you know that you only handle the bottom half of a normal 3DS yes?
Look at the distance from d-pad/buttons to the touch screen on the OG 3DS. Then notice the distance from d-pad/analog stick to the shoulder button.
Then go and really look at the 2DS. those distances are MUCH longer, which is bizarre as the "target market" is children under 7.