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PC to Console FPS -help-

Practice. Try experimenting with different sensitivity levels. Generally, the default sensitivity is set pretty low, so it's harder to move your aiming cursor fast. Console shooters usually are generous with aim assist, so try experimenting. I'm kind of the opposite. I don't play anything competitive on PC because I grew up using analog controllers and am not adept to using KB/M in a competitive environment.
 

Coconut

Banned
Experiment the same way you might experiment with graphics settings.

On a side note does anyone else feel like the quality of thread posts has greatly dropped in the past few months?
 

muu

Member
Aiming with dual analog pretty much sucks. It's mind-boggling how people think it's the defacto standard or something, and mildly infuriating when a superior method that isn't dual analog comes up and the crowd cries "put in dual analog!" God I fucking loved Kid Icarus: Uprising.

In any case, to answer your original q: don't try to aim with dual analog since you won't until you get used to it. Everyone else is also a bad shot, so take advantage of that and use rush tactics that take advantage of spread fire. Over time you'll be able to somewhat manage.

The major issue w/ analog control is precision aiming, which is exacerbated by TV input lag. You think you stopped dead on, you go too far because the TV is lagged 100ms, you compensate, you overcompensate, and you're dead. This leads to frustration. Avoid 30fps games as it's only going to make compensation for input lag more difficult. CoD is a good place to start as it tries to be 60fps, and either have no serious acceleration or give you an option to turn it off, not to mention the fact that killing enemies means just hitting them a few times vs a ton. Don't be overly cautious in these games -- your aim might suck, but oftentimes so do your opponents.
 

Hazaro

relies on auto-aim
Only 1 other person really hit on it, but find whatever sensitivity works for you (and which game it is) and adjust fine aim with movement.
For example on Halo I'll play Medium-Low and use movement to help with fine aiming since you need headshots.

Something like CoD you might want a much higher sensitivity for quicker turns.
On a side note does anyone else feel like the quality of thread posts has greatly dropped in the past few months?
Massively, driveby posting is far worse. I blame new console gen.
 

Naminator

Banned
I made the decision a few months prior to the release of the X1/PS4 that I wanted to take my focus away from PC gaming and into console gaming. I'm sure I'm in the minority with that decision, but that's neither here nor there...

My question is, how the hell do you aim with a controller? Transitioning from the precision of a mouse to a controller is extremely difficult for me so far.

Any tips to get better besides playing more?
Should sensitivity be high or low?
Certain way to grip the controller?
Better button layout?

All help is wanted!

http://www.youtube.com/watch?v=TsI7-hUhXTY

This might work for you.
 

Radec

Member
Practice.

Alot of practice.

First step is to find your perfect sensitivity on those sticks.
Play with bots first so you won't get a hard time at first.
Just relax your thumbs while playing, it won't be long till you find your sweet spot in aiming. It doesn't have to be precise at first but you'll get there eventually.

I'm friends with over 10 guys IRL that can aim perfectly using a controller, but we didn't get good at it fast. It took alot of hours and deaths to achieve that tbh.
KuGsj.gif
 
High sensitivity, and make small adujstments by strafing while you aim.

this. been trying to get used to warframe on ps4 so i can play with a friend, after 100 hours of the pc version, and yeah finding that fine horizontal adjustments are best made by strafing rather than turning. at least then you can effectively have two selectable aim speeds.
 

jem0208

Member
Learn to use strafing to make fine adjustments. Trying to use a stick to make very fine adjustments is very difficult.

Also don't always push the stick all the way to the edge, aiming at a moving target at a distance is a lot easier with slow steady movement rather than fast jerky aiming.



Also, regarding controller grip; If you're playing a shooter like Halo where aiming and using the face buttons at the same time is pretty important. I'd recommend trying out the claw. Many people hate it but I find it makes me play so much better as I'm not constantly moving my thumb from the right stick to the buttons and back.

hqdefault.jpg
 
I grew up on PC FPS games. So for me the transition came down to time and muscle memory. Use default settings and suck it up, tweaking I feel only serves as a crutch.
 

ghst

thanks for the laugh
you'll never achieve anything like the personal standards you've created from years of MKB usage, so your first action would be to drop any pretence of that happening and rebuild a whole new set of standards based on a more limited peripheral.

i'm fine with a controller in relative terms to the other players, but it always feels painfully lumbering in an FPS.
 
You don't need to aim with a controller
mostly the games will just do it for you :3

Honestly if you want to wrap your head around console FPS then play other 3D genres and wrap your head around using an analog stick to move a camera effectively and precisely. Or just keep at playing console FPS, the control scheme is obtuse and unintuitive at first but give it like a month and it'll be like you've always been playing with a controller

Everyone is going to think this a frames per second thread.

image.php
 

Hazaro

relies on auto-aim
Also, regarding controller grip; If you're playing a shooter like Halo where aiming and using the face buttons at the same time is pretty important. I'd recommend trying out the claw. Many people hate it but I find it makes me play so much better as I'm not constantly moving my thumb from the right stick to the buttons and back.

hqdefault.jpg
You use Bumper Jumper so you don't have to do that.
 
As a console gamer for most of my life, I'm having the same difficulty adjusting to a keyboard for playing games. I never learned how to row properly, so I have little muscle memory for where keys are, or how to position my hands to hit certain/multiple keys.

Only thing I can do is practice or use something like the Nostromo to obfuscate it.
 

jem0208

Member
You use Bumper Jumper so you don't have to do that.

Tried it, could never get into it. I prefer using the claw.



On another note: I feel like I'm the only person who is fine using a mouse or a controller to aim. I'm good with both and can interchange between the two easily. I don't really see the why it's so hard...
 
Tried it, could never get into it. I prefer using the claw.



On another note: I feel like I'm the only person who is fine using a mouse or a controller to aim. I'm good with both and can interchange between the two easily. I don't really see the why it's so hard...

it's not but it takes an interest in both and some time/experience to become skilled enough to just switch between the two without detriment
 

gogosox8

Member
You just have to mess around until you find the right sensitively that works for you. There's not really much else you can do expect that and play a lot( ie practice).
 
Adjusting your aim with movement and setting up your sights so enemies move into them (rather than trying to track every movement with the crosshair) are the best advice. Crank up the sensitivity if you can so that you can turn quicker.

Or if you're playing cod just aim in the enemies general direction and go into iron sights :p
 

Qassim

Member
Don't buy any of these keyboard and mouse things for the consoles. They're not at all the same - they just bind analog stick movement to a non-analog stick.

Analog sticks aren't a 1:1 control input, so using a keyboard and mouse adapter thing will just throw you off even more.
 

Gaz_RB

Member
Having gone since Halo 2 on a controller, all I can really say is that it takes time. I'm amazing at console FPSes now, while I suck at mouse and keyboard. It's hard to find a real challenge on consoles lately though.
 
I made the decision a few months prior to the release of the X1/PS4 that I wanted to take my focus away from PC gaming and into console gaming. I'm sure I'm in the minority with that decision, but that's neither here nor there...

My question is, how the hell do you aim with a controller? Transitioning from the precision of a mouse to a controller is extremely difficult for me so far.

Any tips to get better besides playing more?
Should sensitivity be high or low?
Certain way to grip the controller?
Better button layout?

All help is wanted!

I don't know, I never learned how either.
 

Chettlar

Banned
Don't buy any of these keyboard and mouse things for the consoles. They're not at all the same - they just bind analog stick movement to a non-analog stick.

Analog sticks aren't a 1:1 control input, so using a keyboard and mouse adapter thing will just throw you off even more.

Of course Analog sticks aren't 1:1 control input, which is why buying the cheap adapters is dumb and not worth your time.

There are some very good ones that calculate how the controller works and translate it into the mouse movements. Some do this remarkably well. the XIM 3, for example, is quite impressive as to how well it does this.

I know, since, I've used them...
 

sbkodama

Member
Begin with a low sensibility and more you play more you increase it, and always mix your move with your aim, when you're perfect at this last I can tell you that digital keyboard for move is really bad.
 

Chettlar

Banned
Yup, get this instead.

I would really like to see Aimon's Venom X thing compared to this, since it provides the same functionality, but also provides a high quality mouse and dongle thing that you can use as on a PC as well. I used the Aimon XB Elite mouse, and it was pretty good.

I do know the Aimon XB Elite and XIM3 were pretty comparable, but the Aimon was much, much cheaper.
 

MisterM

Member
Just practice and accept you'll never get the same precision.

At least you're on a console and every one else is generally using a controller. I play all my PC games with a controller which makes competitive FPS games a bit of a no-no.
 

Coconut

Banned
Learn to use strafing to make fine adjustments. Trying to use a stick to make very fine adjustments is very difficult.

Also don't always push the stick all the way to the edge, aiming at a moving target at a distance is a lot easier with slow steady movement rather than fast jerky aiming.



Also, regarding controller grip; If you're playing a shooter like Halo where aiming and using the face buttons at the same time is pretty important. I'd recommend trying out the claw. Many people hate it but I find it makes me play so much better as I'm not constantly moving my thumb from the right stick to the buttons and back.

hqdefault.jpg

I feel like I'm looking directly at arthritis.
 

SMOK3Y

Generous Member
BF4. I'm trying to become adequate enough in time for Titanfall. Watching gameplay videos of the alpha test made me realize how horrible I am. I'm always aiming at the feet, or too far to the left or right of an enemy. If an enemy and I come around the corner at the same time then I'm instantly screwed. I can't twitch aim on a controller.

with me if we come face to face around a corner I've learned to twitch R3 (stab) lol
 

Mraggoth

Neo Member
I don't blame you, I myself am concentrating on just doing the consoles for this generation. I gamed on pc for a significant part of this past console generation and it's been a struggle full of blood, sweat, tears, and money trying to maintain my pc that still has unresolved issues. PC gaming is worth the investment due to the better priced games with significantly better graphics than their console counterparts, but where that investment ends is the trouble of having to buy new components, replace them, only to have them constantly fail again and all kinds of other worries dealing with windows, drm, and other software issues.

As far as aiming with the controller, I personally like to keep the aiming sensitive somewhat low enough to where you can turn around fast enough, yet not too fast so as you're able to line up your shots with a fair amount of precision. This means I usually go in the options and adjust the sensitive just slightly below default. You're not using same muscle memory as you would with a mouse, it's more of pushing the aiming reticle towards your target and not overshooting it.
 

Azriell

Member
It's the same thing as transitioning from controller to mouse, it just takes time and a lot of practice. Play with sensitivity settings until you find something that feels good, and practice with offline gameplay first, or something like Portal. Some people like to use stick extenders like this because it gives you more fidelity, although it can make it difficult to hit buttons on the controller.

This past year I started playing a lot of FPS on my PC after decades of console play. It took a long time to get the hang of it. When I got my PS4, it was almost just as hard learning how to aim with a joystick all over again. I'm still not as good as I used to be, but it's coming back. At the end of the day it's really not that hard to do though. And if it is, there are now solutions out there to enable m/kb on consoles.
 

Asgaro

Member
My question is, how the hell do you aim with a controller? Transitioning from the precision of a mouse to a controller is extremely difficult for me so far.

Please don't call it "aiming".
It's "spraying".
If aiming was actually possible, there wouldn't be aim assist features on console shooters.


Remember this, OP:
- you will never be able to go for accurate headshots on a moving target even if you want to.

- you will get stuck sometimes when you want to go through doorways, especially when in the heat of the action.

- quick corner checking is impossible because it's such a hassle. People run aimlessly into rooms because of that.

- picking up loot in games like Skyrim and Borderlands is a hassle. It looks like you are controlling a robot arm instead of controlling a human being.

- games like Dead Island where headshots give you more XP? Don't even think about ever trying that on a console.

- while you can aim perfectly fine with the mouse on its own, you have to use movement of your character to aim good with a controller. It's like you are controlling a robot who can't aim, instead of controlling a soldier (who can aim fine everywhere with moving).

- don't even think you can outsmart someone who is shooting you from behind. By the time you are turned, you are already killed.

- you can't customize your controls 100%: you are fixed into choosing layouts. You have to remember a slightly different layout for every shooter you play.

- you can't do special combo's where games allow this, like in Dishonored where time and accuracy is important.


If you can live with all this, you won't feel frustration like I had.
I tried to get into console gaming for a few months but eventually stayed with PC gaming because you don't feel hold back. :)
 

Deadbeat

Banned
Reach into your wallet and get the XIM 3 adapter. Consider it an important investment. A buddy of mine used it for Halo Reach and it was always a slaughter. So fucking stupid. Its still got a bit of controllery feel but its miles better.
 
Please don't call it "aiming".
It's "spraying".
If aiming was actually possible, there wouldn't be aim assist features on console shooters.


Remember this, OP:
- you will never be able to go for accurate headshots on a moving target even if you want to.

- you will get stuck sometimes when you want to go through doorways, especially when in the heat of the action.

- quick corner checking is impossible because it's such a hassle. People run aimlessly into rooms because of that.

- picking up loot in games like Skyrim and Borderlands is a hassle. It looks like you are controlling a robot arm instead of controlling a human being.

- games like Dead Island where headshots give you more XP? Don't even think about ever trying that on a console.

- while you can aim perfectly fine with the mouse on its own, you have to use movement of your character to aim good with a controller. It's like you are controlling a robot who can't aim, instead of controlling a soldier (who can aim fine everywhere with moving).

- don't even think you can outsmart someone who is shooting you from behind. By the time you are turned, you are already killed.

- you can't customize your controls 100%: you are fixed into choosing layouts. You have to remember a slightly different layout for every shooter you play.

- you can't do special combo's where games allow this, like in Dishonored where time and accuracy is important.


If you can live with all this, you won't feel frustration like I had.
I tried to get into console gaming for a few months but eventually stayed with PC gaming because you don't feel hold back. :)

Killzone: SF doesn't have aim assist.
 

Riptwo

Member
I cannot adapt to alternate control schemes.
People are making this sound utterly dire in here. You just have to accept that it's going to take awhile to adjust.

I remember utterly despising Halo when I first tried it since my cousin completely demolished me every round while I ran around complaining that I wasn't using a mouse. After I got used to the controller, it turned out to be a favourite game and Xbox LANs were a constant in my house. At this point I can switch between mouse and gamepad in PC games depending on whether or not I'm playing on my TV, and shockingly enough, it isn't a huge deal.
 

jem0208

Member
Please don't call it "aiming".
It's "spraying".
If aiming was actually possible, there wouldn't be aim assist features on console shooters.


Remember this, OP:
- you will never be able to go for accurate headshots on a moving target even if you want to.

- you will get stuck sometimes when you want to go through doorways, especially when in the heat of the action.

- quick corner checking is impossible because it's such a hassle. People run aimlessly into rooms because of that.

- picking up loot in games like Skyrim and Borderlands is a hassle. It looks like you are controlling a robot arm instead of controlling a human being.

- games like Dead Island where headshots give you more XP? Don't even think about ever trying that on a console.

- while you can aim perfectly fine with the mouse on its own, you have to use movement of your character to aim good with a controller. It's like you are controlling a robot who can't aim, instead of controlling a soldier (who can aim fine everywhere with moving).

- don't even think you can outsmart someone who is shooting you from behind. By the time you are turned, you are already killed.

- you can't customize your controls 100%: you are fixed into choosing layouts. You have to remember a slightly different layout for every shooter you play.

- you can't do special combo's where games allow this, like in Dishonored where time and accuracy is important.


If you can live with all this, you won't feel frustration like I had.
I tried to get into console gaming for a few months but eventually stayed with PC gaming because you don't feel hold back. :)


1. Load of rubbish, if you're good enough headshots aren't that hard at all. I should know after playing many hours of Swat on Halo.

2. If you're aware of your surroundings this shouldn't be an issue.

3. Corner checking can be annoying but it's not too bad. Go towards the door at an angle makes things a lot easier.

4. That's just a load rubbish.

5. Already gone over headshots.

6. Huh? Using movement for fine aiming is a useful skill to have on both PC and console.

7. Depends on the game you are playing. This is also very true on PC if you're playing a game like CoD.

8. Also depends on the game, I remember Brink had completely customisable controls. However different layouts for each game is hardly an issue considering almost all default controls follow the same basic pattern and if the default layout doesn't there will be another layout which does.

9. That's also not true at all.
 

mtodavk

Member
I know how you feel OP...I started on console gaming, absolutely dominated shooting games with the controller. Then I moved to pc years ago, and was terrible with M/KB. Now, I dominate with the M/KB and I'm terrible with the controller. No middle ground for me. Over the past few years, I've pretty much phased console FPS games out of my library and play them exclusively on PC, so my advice? Stick with both.
 
My problem (with the DS3) is that the deadzone is way too huge. That and not being able to adjust acceleration. Makes aiming with strafe more of a necessary evil. Also leads to this tapatapatapa aim style.

Aim assist is also more of a hindrance and annoying.
 
I made the decision a few months prior to the release of the X1/PS4 that I wanted to take my focus away from PC gaming and into console gaming. I'm sure I'm in the minority with that decision, but that's neither here nor there...

My question is, how the hell do you aim with a controller? Transitioning from the precision of a mouse to a controller is extremely difficult for me so far.

Any tips to get better besides playing more?
Should sensitivity be high or low?
Certain way to grip the controller?
Better button layout?

All help is wanted!

Play any CoD game, single player, play on easy and start with low sensitivity. The only way to get used to it is just to use it.
 

Tekku

Member
Just play a lot. There's nothing else to it.

It's much like learning to play the guitar. No one feels comfortable with that at the beginning. It's mostly really painful.
 
Ok, there are a few. Counterstrike: Global Offensive also doesn't have aim assist.

But look here: a professional CoD gamer on an ESCW tournament.
He says he couldn't aim well and it was because aim assist wasn't enabled. He then turned it on, and all went well.
https://www.youtube.com/watch?v=0WH6obpECVw

I don't see what your point about that pro gamer is. He's used to aim assist in CoD and...?

If you really cannot aim with a controller, it's on you. I'm doing perfectly fine in KZ:SF.
 
Good luck OP, it's a losing battle trying to get even close to what it feels like with a mouse a keyboard on a controller. You might get okay with it after practice but it's never gonna feel the same, my suggestion is hook a 360 controller to your PC and hook the PC to your TV with Big Picture mode and get some friends on Steam.
 

kimbaka

Member
I'd start on the lowest sensitivity and once you feel comfortable with that, work your way up higher and higher. Playing against bots in COD was great for practicing this, although any single player campaign (like Battlefield in your instance) will help so you can improve without getting crushed online.

Just out of curiosity, what type of accuracy stats do people typically have in a game like COD on PC? Can't help but wonder how much higher it is than on consoles.
 

Naminator

Banned
Reach into your wallet and get the XIM 3 adapter. Consider it an important investment. A buddy of mine used it for Halo Reach and it was always a slaughter. So fucking stupid. Its still got a bit of controllery feel but its miles better.
I think that has more to do with the 30FPS limit than anything else.
I would really like to see Aimon's Venom X thing compared to this, since it provides the same functionality, but also provides a high quality mouse and dongle thing that you can use as on a PC as well. I used the Aimon XB Elite mouse, and it was pretty good.

I do know the Aimon XB Elite and XIM3 were pretty comparable, but the Aimon was much, much cheaper.

As someone who has used XIM3 and XIM Edge, I can tell you right now that what that guy said in the video is no BS marketing, it's the real deal.

Also, I've heard a lot of people who have used different M/K adapter that they all pretty much paled in comparison to XIM.

If I ever bother to pick a "Next-gen" console(s), I'll definitely get myself a XIM4 with it.
 
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