Shin
Banned
Update: Shortly after publishing this story, Blizzard Entertainment got in touch to provide comment on this story.
The firm has said that these job cuts were not easy but that they will secure the developer and publisher's future.
“We are unable to provide additional details beyond what we’ve publicly disclosed," the company told PCGamesInsider.biz in a statement.
"While the changes were difficult, they were important for supporting our current game-development priorities, which will serve as the foundation for Blizzard’s future. This will ultimately put us in the best position to create epic, high-quality content and entertainment experiences for our players around the world.”
Original story: We now have a better idea of how Blizzard's business in the United States has been affected by the eight per cent workforce reduction announced by Activision Blizzard CEO Robert Kotick in February.
In total, 209 members of staff have been let go from the Overwatch and World of Warcraft giant.
That's according to a Worker Adjustment and Retraining Notification (WARN) filing obtained by PCGamesInsider.biz that was submitted with California's Employment Development Department by Blizzard Entertainment on February 12th, 2019.
This details not just job losses in that state, but across the entire of the United States of America, and shows how many cuts have been made in individual departments.
NOTE: This is an update of where the jobs will be cut, original story can be found here - https://www.neogaf.com/threads/acti...undreds-of-jobs-caps-tumultuous-week.1472115/
Source: PCGamesInsider
Credit: GamesIndustryBiz