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Games that explain specific mechanics without pausing the actual game

SJRB

Gold Member
I'm replaying RDR2 and the duel / quick draw mechanic gets explained while it was happening. This is a dumb design decision.

Because I was too distracted reading the tutorial I was too slow on the draw and my opponent shot me in the fucking head before I even realized what I was supposed to do.

I hate when games do this. If you're gonna explain something to me in a non-organic way that requires me to read prompts or button inputs, at least have the decency to pause the game. How the fuck am I supposed to

- control the character
- read the tutorial prompt
- listen to the ingame dialogue
- memorize the button inputs

all at the same time if you don't even let me process what I'm supposed to do?

What other games do this?

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Generic

Member
Sometimes when the mechanics are too complex the games need to explain them.
 
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Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
If you take control from me get the fuck right out of here.
 
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