Reviews inform consumers. As a rather minor purchase games are in the same niche as books, movies and music where there are many new releases every month and someone looking to buy something may want to check a review to see if something will interest them over another title releasing in the same window.
But the reviews are still happening and consumers are still being informed, it's just that review copies aren't being sent out early. That sucks for reviewers, and maybe even Bethesda themselves, but if everyone does their job, consumers are fine.
Did you read the article? Half of the whole point is by making reviewers wait until release, you're essentially forcing them to race through the game to post a review as fast as possible, which are circumstances that do a game like Prey absolutely no favours. If critics were able to play through the game at their own pace and really spend time with it, there's a chance scores could have been higher, thus more sales and more accurate reviews for the consumer.
You can argue all you want about how critics shouldn't race through a game to review it as fast as possible blah blah, but the reality is the sites that post first benefit most.
How is that any different that getting copies early? Everyone is still racing to post a review, unless there's an embargo. If they handed a bunch of copies out early and there was no embargo, how would that be any different for reviewers? Then there's this:
Doom: 85
Dishonored 2: 86
Prey (pc): 83
To say that any of them suffered as a result, is hard to say. Then again, we live in a time when those scores are garbage tier, so who knows.
Like I said, it's anti-reviewer and anti pre-order, but anti-consumer? I suppose the consumers that want the review in order to decide whether or not to pre-order are out of luck, but in that case, so is Bethesda.
If reviews are important to you and the reviewers you trust do their job, then how are you really affected? The information is still getting to you, just at release instead of weeks in advance.