Celcius
°Temp. member
Tales of Arise just came out and it's the first game in the series to use Unreal Engine 4. It looks and plays incredible, but I can't help but notice how many games in my current collection from this generation also run on the same engine:
Tales of Arise
Street Fighter 4
Tekken 7
Granblue Fantasy Versus
Borderlands 3
Guilty Gear Strive
Fighting EX Layer
Soul Calibur 6
Final Fantasy 7 Remake Intergrade
and there are many more games this gen that also use UE4.
It's a very flexible engine and allows for developers to make games in any genre, any style, the performance is great, etc...
However, this also means that we see less developers using and creating their own engines like previous generations. Do you see it as a good thing for the industry for so many devs to use the same engine? Do you think that the same thing will happen once Unreal Engine 5 comes out? Any thoughts on how Unreal Engine has become so popular? Unreal Engine 3 was awesome too, but one thing I've noticed about UE4 is how many more Japanese developers are utilizing it this time around compared to UE3 and the previous gen.
Tales of Arise
Street Fighter 4
Tekken 7
Granblue Fantasy Versus
Borderlands 3
Guilty Gear Strive
Fighting EX Layer
Soul Calibur 6
Final Fantasy 7 Remake Intergrade
and there are many more games this gen that also use UE4.
It's a very flexible engine and allows for developers to make games in any genre, any style, the performance is great, etc...
However, this also means that we see less developers using and creating their own engines like previous generations. Do you see it as a good thing for the industry for so many devs to use the same engine? Do you think that the same thing will happen once Unreal Engine 5 comes out? Any thoughts on how Unreal Engine has become so popular? Unreal Engine 3 was awesome too, but one thing I've noticed about UE4 is how many more Japanese developers are utilizing it this time around compared to UE3 and the previous gen.
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