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Fable 2 more ideas than the last 10 years of FF combined - 1up

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Kodiak said:
Fable 2 is to Arrested Development as
FF For the Past 10 years is to Friends
Really, sandbox games are somehow in my mind much more akin to reality TV. Fable 2 is clearly Project Runway. Final Fantasy games are long and polished but archaic and totally unrelated to one another. They are Alfred Hitchcock Presents.
 
Trax416 said:
I didn't bother reading this thread, because I figured it would just be Japanophiles defending the honor of their motherland. But I hope for the sake of gaf nobody is arguing that JRPG's have any type of variety.

I kept trying to find the funniest quote in the entire thread, so, you know, I could give a :lol , representing the entire fucked up thread, and post my two cents.

And this is the clear winner. Unbelievably stupid. Boggles my mind.

RevenantKioku said:
That's great, but there are too many games already out for me to care about some silly shit made by a hack..

Wow, that's pretty close though.
 
Metalic Sand said:
Its like Mielke stabbed his heart. What would complete this thread is Mielke posting in it.
Really? It's more like I think he made a meaningless comment that will only induce stupidity but I guess that's like stabbing my heart?
Jazzy Network said:
Eh? Really? There's been shit worse.
That's why it would be ONE OF and not THE. :D
 
RevenantKioku said:
Really? It's more like I think he made a meaningless comment that will only induce stupidity but I guess that's like stabbing my heart?

So meaningless youve been arguing in this thread for how long? :lol
 
Metalic Sand said:
So meaningless youve been arguing in this thread for how long? :lol
Every five minute break of my day today so about... 20 minutes?
I'm starting to have flashbacks of my arguing in the ORIGINAL Fable thread way back when. If Molyneux knows how to do anything it is to get me to argue about shit I don't really care about. Man is a genius.
 
He didn't say the past 10 years of FF have sucked. He just said Fable 2 has more ideas.

I take his comment more as a compliment to Fable 2 than a slight against FF. Jesus some of you need to step away from the keyboard for a minute.
 
Metalic Sand said:
Could have been chopping some wood in fable 2.
Could have been doing a lot of things if I wasn't at work. Alas, here I am and here we are.
PSGames said:
He didn't say the past 10 years of FF have sucked. He just said Fable 2 has more ideas.

I take his comment more as a compliment to Fable 2 than a slight against FF. Jesus some of you need to step away from the keyboard for a minute.
Yeah, but so what? He's saying corn soup has more corn in it than cornbread. Who cares? It's if the ideas come together to make an entertaining product that matter. I raise that Molyneux cannot do this. Someone buy me a copy and let's play this game.
 
RevenantKioku said:
If Molyneux knows how to do anything it is to get me to argue about shit I don't really care about. Man is a genius.
(neutral) RevenantKioku
PEINS PEINS PEINS
Molyneux is a geinus
(Today, 02:37 PM)
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duckroll said:
Oh yeah, some other great ideas this game has that I've experienced today:

- Killing a married woman who's stalking me because I flirted with her..... in my home. My wife calls the guards and I pay a mere 500 gold fine and everyone forgets about the matter.

- Bartending makes me more money than owning 5 shops, and faster too! Who would've thought!

- Killing my first wife's ex-husband right in front of her eyes in our own home seems to have scarred her a little bit..... until I farted a few times in a row, and she's all happy again!

Man, I'm loving these IDEAS! Keep em coming Pete!
those are less ideas than just random things that occured.

Might as well say
"I was playing FF VII and a frog turned me into a frog! I thought that would make us cool, but he still wanted to fight!!!? He hit me again and I turned human! So I hit the frog with the spell "frog" and he didnt eventurn human!!? IDEAS MAN!"
 
Fable is RPG for dummies, it's easy to pick-up and it's fun to play and that's enough for me. Don't know if it has so many new and fresh ideas but FF isn't exactly groundbreaker in the gaming world either.
 
I've always labelled a JRPG as a Japaneese RPG and the traditional turn based ones are just RPG's while you have sub genres of JRPG's like SRPG's and ARPG's and then there's JRPG's that mix it up like Valkyria Chronicles which is a bit of everything + shooter-ish.
Then there's Valkyrie Profile that is not strictly turn based in a traditional sense, but neither is it realtime.
And isn't Grimgoire like a RTSRPG, didn't look turnbased from the videos, been meaning to pick up that game.
 
Speevy said:
What would complete this thread is Peter Molyneux posting in it.

Does he post here? He should. That worked out so well for Denis Dyack.

Molenynuex is above GAF. We all know this
 
rev still in this thread justifying his opinion on a game he hasn't played and still talking about his misunderstanding of "awesome" for "pitiable."

:lol

I guess going to teach in japan somehow transforms adjectives that would normally describe you completely backwards or reversal?
 
Speevy said:
Let's take this in another direction because I think you're missing why I reallly differ with you on this.

You say WRPGs seem to be about something other than gameplay, yet the average WRPG has a barebones presentation and minimal cinematic storytelling.

The best examples of WRPGs have more customization, more complex interaction, and simply more choices for you to make than other entries in the genre.

The fact that you don't see any of that as "real" gameplay shows how closed-mined you are.

I realize it's a pretty bug-ridden piece of software, but The Elder Scrolls 3: Morrowind does more in the way of real immersion than any game from the Final Fantasy series.

Sometimes gameplay is sandbox hijinks, sometimes it's creatively imagining something you wish you could do, then doing it. Sometimes it's obsessively leveling up your character. Sometimes it's collecitng hundreds of books and spells. And sometimes it's building a house, or meeting your wife, or joining a guild.

The best WRPGs let you do all these things and more, in addition to having a main story.

You seem to be wanting rigid, rigid, rigid, and anything else is accidental or meaningless. I don't find that to be the case.
WOW, claps, the spevbitch is right on.
 
Wow this thread is still going, interesting. I almost bought Fable II today then I saw someone playing the Iron Man demo and thought I should buy that game instead, but unfortunately the store was out of stock for Iron Man the game. I guess I'm still undecided to get fable II.

This topic is hilarious, btw. I didn't know we had to choose sides between WRPG and JRPG.
 
I really don't care about the JRPG vs. WRPG debate as both have produced great games as well as piles of dog crap.

What shocks me, however, is the Peter Molyneaux hate. Let's hate on someone that has made the following games:
Populous
Syndicate
Magic Carpet
Theme Park
Dungeon Keeper
Fable

That's clever to bash him as he's only one of the most succesful creators of all time. Why don't we trash Miyamoto, Kojima, Meier, Carmack, Wright and other legends too as no one is perfect and from time to time everyone over hypes something. GAF hate is sometimes ridiculous. There are a lot of aspects of videogames much more deserving of hate then Molyneaux.
 
Not an FF game, but Knights in the Nightmare has more originality than Fable 2 could ever dream of having. It's practically a whole new genre of game. As for FF, I dunno, sure it's not this sandbox series or whatever, but I'd say FF12 had a lot of new ideas, especially for the series in JRPG's in general. I doubt anyone is taking a running tally of new ideas though, anyway. It's pretty clear the comment was just made to rile you guys up. Which is fine, I suppose.

I mean if we want to compare totally different game styles, there are plenty of games out there from Japan that are hugely innovative. I mean, going back to FF12, compare that to FF10 -- they aren't even close to being the same thing. I think "haters" and people who tend to prefer WRPG's still think the genre hasn't moved past FF6. And that's just not true.


Duckroll's comments earlier are enough to keep me from Fable 2, it was stuff like that that really made me hate Oblivion.
 
Heh, well, I like both genres, but couldn't care less about Fable 2. The actual combat looks pretty shallow (really, you can't die? you revive when your hp goes down? the 'challenge' is in how spectacular you fight? sounds like crap, or like Bioshock syndrome), and the co-op seems tacked on (2nd player being only a combat machine and nothing more). There are enough games coming that I can't be bothered with this.

And haha @ thread. I love WRPGs and hate the Elder Scrolls series. But, seriously, JRPGs have no variety? Well, let's see, at its most basic form, it at least has turn-based games and real-time/action titles. Every WRPG since, what, ToEE has been real-time. Or with pause, whatever. WRPG devs killed turn-based gaming. Either way, I don't see how the genres are comparable. Both have some pretty archaic elements to them and could learn from one another rather than taking the elitist route.
 
sp0rsk said:
Duckroll's comments earlier are enough to keep me from Fable 2, it was stuff like that that really made me hate Oblivion.
I hated Oblivion... Fable 2 is nothing like it.

Might as well post what I posted in the other thread:
Psychotext said:
Am utterly hooked. Have been sat there for the last x hours with a smile on my face, completely chilled (extremely unusual for me).

Fantastic. \o/
 
Llyranor said:
really, you can't die?

You can't really die in a FF game either. Restarting from last checkpoint/save isn't really much more "dead" than how Fable 2 is doing it. How about a Steel Battalion way of dying where your gamesave/progression is actually deleted when you die in the game, then we'd talk..
 
neojubei said:
Wow this thread is still going, interesting. I almost bought Fable II today then I saw someone playing the Iron Man demo and thought I should buy that game instead, but unfortunately the store was out of stock for Iron Man the game. I guess I'm still undecided to get fable II.

This topic is hilarious, btw. I didn't know we had to choose sides between WRPG and JRPG.

:lol

I really don't know what to think anymore!
 
I haven't played either (Fable II is in the mail), haven't even touched a JRPG but I agree with that comment cause it probably is true. The intense innate hatred I feel for JRPGs and their lovers sometimes scares even me.

It puzzles me how I can love RPGs yet have such a strong pure hatred for a degenerate subset genre of gaming. It is ridiculous, yet I can't deny it. In a way I like it.
 
neojubei said:
Wow this thread is still going, interesting. I almost bought Fable II today then I saw someone playing the Iron Man demo and thought I should buy that game instead, but unfortunately the store was out of stock for Iron Man the game. I guess I'm still undecided to get fable II.

This topic is hilarious, btw. I didn't know we had to choose sides between WRPG and JRPG.

"I was going to sleep with a couple of playmates today, but then I saw a guy tearing his dick up with a screwdriver and thought I'd have a go at that instead."

And oh, I think the world is still upset with Peter because they cancelled that underwater game.
 
I know some of you really love your Japanese RPGs, but keep your irrational hate for all things comprehensible and progressive in your own head.
 
I don't play FF so I can't speak to that comment but I can say that Fable 2 is indeed awesome.
 
does this fable have a more varied way of combat than the last one, where a couple of moves were way overpowered. if there is multiple ways to fight, i might be a lot more interested.
 
Okay, but isn't it interesting or at least the tiniest bit novel that you can have a wife, flirt with people, commit a crime, own a shop, and choose your own means of expression in a game? As far as I know, you can't do any of that in Final Fantasy.

And of course there are holes in Fable 2. There are always holes in a game that's open-ended. The developers simply can't account for everything a player might do. And yes, there will always be things to shake your head over. It's just the nature of the beast when you don't keep players on a tight path...

I think James Mielke has a definite point about Fable 2. It expands on the nature of a malleable hero (even if it only means the townsfolk recognize an adventurer's misdeeds and react to him with distrust or fear) and the idea that a person's actions can influence the world for good or ill in very real ways. These ideas may not be wholly expressed —and they'll never be expressed to gaming age's satisfaction—but I don't think it's out of bounds that someone might suggest they're in stark contrast to what's appeared in Final Fantasy.

And, please don't misconstrue, some of my best friends are Japanese-made RPGs.


duckroll said:
Oh yeah, some other great ideas this game has that I've experienced today:

- Killing a married woman who's stalking me because I flirted with her..... in my home. My wife calls the guards and I pay a mere 500 gold fine and everyone forgets about the matter.

- Bartending makes me more money than owning 5 shops, and faster too! Who would've thought!

- Killing my first wife's ex-husband right in front of her eyes in our own home seems to have scarred her a little bit..... until I farted a few times in a row, and she's all happy again!

Man, I'm loving these IDEAS! Keep em coming Pete!
 
dammitmattt said:
I like Final Fantasy and Fable.

I like blondes AND brunettes.

Wow at this thread. There's some pretty good entertainment to be found in here. If anything, it's chock full of ammo for any future post history lookups.
 
Saw the other thread about the amazing 360 deal at ASDA with Fable 2 and though I'd come in here to check out what people think of th..... WOW!
 
MC Safety said:
Okay, but isn't it interesting or at least the tiniest bit novel that you can have a wife, flirt with people, commit a crime, own a shop, and choose your own means of expression in a game? As far as I know, you can't do any of that in Final Fantasy.
Just because you "can't do any of that in Final Fantasy" doesn't mean it's never existed. I just don't understand the new ideas for Fable 2 I guess.
You've had wives and flirted and committed crimes in a bunch of games before, including the original Fable. In fact the manner in which you interact with characters in Fable 2 seems so basic even a caveman placed within Albion would consider himself on the upper crust of society.

The interactions seem primordial and repetitive compared to story based interaction with people we see in other games that allow you to directly speak with characters. While it opens up the range of things you can do to get a person to react it doesn't really turn out to be a human interaction at all, there are missing vital elements and you won't really get to know any character. It's all canned, it's mostly repetitive, and the end result mostly boils down to boosting stats, having sex, or killing someone. These are the only ways you can really interact with the world, and to be honest it's already been done.
 
RevenantKioku said:
That's cool.
The thing is a game isn't about being an idea warehouse that you get to go through like a flea market. I mean, it can, but it doesn't have to be.
FF had a few great ideas in the past years. (Junction System, FFX's battle system, FFX-2's Dress Sphere system to name a few) and it made for games that entertained the fuck out of me.
Fable 2 can have more ideas than FF in the past 10 years, and that's great, but it doesn't really mean anything. Even if you want to classify them as "better" than FF's ideas, which is a hard thing to measure in the first place, if the game don't do it for me that's that.
Now, you can counter me with "Well you aren't going to play it anyway." but that's financial reasons. If you really want to see me turn around, feel free to buy and send me a copy of Fable 2 that will play on a Japanese 360. I will heartily spend 20 hours on the game and give my awesome opinions of the game. I just have no faith in Molyneux for many reasons, and it only stands to reason that Fable 2, which builds off of Fable 1, will bore me similarly.
But prove me wrong.
Buy me Fable 2.

Oh, and you can't say all JRPGs are the same. Hell the biggest two franchises (FF and DQ, if you ignore Pokémon which is another story entirely) are nothing alike.
Plus, it's a silly argument anyway. As much as most WRPGs do not do it for me, I won't argue that Baldur's Gate and Elder Scrolls are even close to being similar. Hell, Baldur's Gate and Fallout which are kinda similar are still drastically different.


There is nothing to prove here, its subjective. Honestly I friggin loved jrpgs from nes to about playstation. Then I played games like baldurs gate, wrpgs... and then I realized I just like rpg elements. I dont like the themes, characters, dialogue in most jrpgs.
A game like Fallout 3 is my thing. I loved oblivion too, even with all the flaws. I like getting lost in a world. All the jrpgs ive ever played are mostly on rails. Thats fine i guess if the story and dialouge resonate with you, but when i put in 5 hours into a game it should grab me... I havent played a jrpg in years that has. Again folks... it subjective, play your rpgs and enjoy them

Somewhere back someone made an awesome post about why japan has a hard on for the themes, stories, 12-16 year old characters of jrpgs, and the consensus was its cultural. I like games that have a mature tone. Id rather play a character that is in his mid twenties or older. There is a big difference in the way a dialogue tree happens for a 12-16 year old and a 25-35 year old etc.

As for FF ideas... i dont know its just not my thing. Ive played all of them the last one I really enjoyed was FF7. Although i think FF7 is totally overated. I did beat FFX, that wasnt bad either. They are just kinda stale imo. Just not my thing. Im more interested in the future of wrpgs imo, Im not from japan so Im not surprised. Btw if someone can tell me a jrpg that doesnt involve tweens and corny dialogue(my opinion) let me know, I would give it a try.
 
No Means Nomad said:
Just because you "can't do any of that in Final Fantasy" doesn't mean it's never existed. I just don't understand the new ideas for Fable 2 I guess.
You've had wives and flirted and committed crimes in a bunch of games before, including the original Fable. In fact the manner in which you interact with characters in Fable 2 seems so basic even a caveman placed within Albion would consider himself on the upper crust of society.

The interactions seem primordial and repetitive compared to story based interaction with people we see in other games that allow you to directly speak with characters. While it opens up the range of things you can do to get a person to react it doesn't really turn out to be a human interaction at all, there are missing vital elements and you won't really get to know any character. It's all canned, it's mostly repetitive, and the end result mostly boils down to boosting stats, having sex, or killing someone. These are the only ways you can really interact with the world, and to be honest it's already been done.

Well, James Mielke's statement wasn't centered on the fact that these ideas are necessarily new, and I know my post mentioned only "interesting" or "the tiniest bit novel." So you might be trying to put words in our mouths.

Also, I think for the sake of game design, the interactions in Fable have to be limited. I wouldn't agree with you that they're primordial and repetitive, but I would say they're not fully realized. How could they be?

Finally, I'm not sure I get what you're trying to say here: "compared to story based interaction with people we see in other games that allow you to directly speak with characters." Are you referring to games with dialogue trees and selectable text responses? Or something else entirely?
 
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