Militaratus
Member
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
Aaaand we're done here. Business as usual, this shit ain't outside the norm.
Surprised how many people bit but its basically followed the path of every other PC survival clone.
Console games have different habits + expectations?
A game that is suppose to be endless exploration. I am so surprised.
I can't see patches and DLC will bring back players.
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
Man, by the time I buy this the multiplayer will be dead![]()
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
This happens to a lot of games. Especially single player experiences. To be expected.
working in marketing has taught me this.
I think i got the jist in fhe first hour.You see pretty much everything there is to see in a few days, if that. Not surprising.
No Man's Playing.
People in this thread are crazy haha,
From what I heard, most people are like me. They played it 30-40 hours in the games' first two weeks then ditched it.
It'd need multiplayer and pvp to shine in EA.Only women? In all seriousness though you wonder just how different the reaction to this game would've been if it launched in early access at a discounted rate first.
How is that any different than Elite Dangerous?
No Man's Quacking.
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
You played something you didn't enjoy for 15 hours? Do you hate yourself?
The playerbase decline is also true on PS4 as well, I haven't seen another player in ages.
Elite at least has incredibly engaging combat going for it, not to mention great immersion into it's galaxy world. And there are a plethora of goals you can strive for in Elite to keep someone entertained and occupied. The Elite OT has recently been buzzing with new players coming from disappointment over NMS, it seems to be a common transition actually.
This is DOOOOM's first two weeks(if I got the correct graph from steamDB):
Games drop. But they don't drop as bad as NMS.
Then again, DOOM actually has good word of mouth.
Elite at least has incredibly engaging combat going for it, not to mention great immersion into it's galaxy world. And there are a plethora of goals you can strive for in Elite to keep someone entertained and occupied. The Elite OT has recently been buzzing with new players coming from disappointment over NMS, it seems to be a common transition actually.
This. The only ones that stuck around are H1Z1 and DayZ. Not because of the survival part but battle royal. This game follows the survival trajectory of being hotly anticipated and then nobody gives a shit about it two weeks later.
My post from the other thread.
I recall this having a high opening, so taking a look.
The Friday(Aug 12th) it opened on, 212,321 Peak Players
The following Friday, 41,594 Peak Players(Highest for the weekend was 46k)\
So ~ 80% Drop in a week's time.
With its current average for the month is 60k Players. This will only get lower as the month goes on, but assuming it stays at 60k. Means it dropped 72%.
Compared to some of the other titles that opened big.
Fallout 4(Nov12th) opened with 471,995, Avg was 226,297. Drop 52%
Dark Souls III(April 12th) opened with 129,831, Avg 74,831 Drop 42%
GTA 5(April 14th) opened with 360,761, Avg 192,714. Drop 47%
So while it sold a ton to start. It's not retaining its player base(Might I add this is from Sunday, The monthly avg is only going to get lower.)