• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Phantasy Star 4: The Return Of Alis (GamePro 1992, SegaBase Internet), unreleased

xexex

Banned
I managed to obtain a July 1992 copy of GamePro magazine. It's got Alien3 on its cover.

This magazine is important (or should be important to Phantasy Star phans) because it contains some news on the never-released 'Phantasy Star 4: The Return of Alis' for the Megadrive-Genesis and MegaCD-SegaCD.

picture0015qm.jpg


if you cannot read the text in the picture, I've got it typed out below.
on page 75 is the following, quote:


"Phantasy Star IV: The Return of Alis is due in 12 meg form for the MegaDrive this year. The CD version will be 20 times the size of the cart. The story involves an intergalactic slave trade and occurs right after Phantasy Star III, which rumor has it will also come to CD - suitably enhanced of course. Phantasy Star vets are fore-warned that the Alis connection is shaky. The name's in the game for nostalgia only, but rest assured that the Dark Force is involved."

add to that, SegaBase also mentioned Phantasy Star IV: The Return of Alis

http://www.goodcowfilms.com/farm/games/segabase_archives/SegaBase - Sega CD.htm
http://www.eidolons-inn.net/segabase/SegaBase-SegaCD.html
(thanks to Goodcow and eidolons-inn.net for archiving these)

"In terms of software, the biggest news by far was with the Phantasy
Star RPG series - the closest thing Sega had to Square's Final Fantasy
franchise - with two Mega CD titles announced as being in development.
The more notable of the two was the all-new title The Return of Alis,
which was to take place immediately after the events depicted in
Phantasy Star 3 and tell the story of the fight against a revival of
the intergalactic slave trade. This new installment in the saga would
be 20 times the size of the earlier game and would incorporate both
audio and anime clips."

"Sega cancelled the planned Sega CD release of Phantasy Star 4, opting
instead for a cartridge-based Genesis game that bore little
resemblance to its original Sega CD concept."

now combined that with the mysterious picture of a Phantasy Star game in
the May-June 1991 issue of MEGA PLAY magazine

mayjune91046fp.jpg


phantasystar6pn.jpg



and you almost definitally have a Phantasy Star game (two versions of it even)
that was designed between PS III and the PS IV that actually came out later.


for the love of all that is good, someone needs to interview Naka, Reiko Kodama
and any of the other main PS designers about this unreleased Phantasy Star game!
 
I did and we asked, the game like many others went trough a lot of changes before release thats all.
Not a secret unreleased PS4 or whatever.
 

xexex

Banned
Hajiki said:
I did and we asked, the game like many others went trough a lot of changes before release thats all.
Not a secret unreleased PS4 or whatever.

the only fairly well-documented change to PS4 that most people remember were
the first person PS1-style dungeons that were cut out.
 
xexex said:
the only fairly well-documented change to PS4 that most people remember were
the first person PS1-style dungeons that were cut out.

Yah, and those are mentioned in the last Kodama interiew we did.

http://www.got-next.com/features_read.php?id=73

GotNext: Early screens of Phantasy Star IV showed the game in 3D dungeons similar to the first installment. Why did you go with overhead view dungeons in the end?

Kodama: We really wanted to use those 3D dungeons in the game. The ideas we had proved to be a little too much for the MegaDrive hardware to handle. We just couldn't convey the sort of setting we wanted, so we went with [the] overhead view in the end.
 

Shinobi

Member
The one game-related job I'd love to do is run a magazine or website that covers the games that were never released. Stuff like FX Fighter and Starfox 2 on the SNES, Eternal Champions 3, Vectorman 3 and VF3 on the Saturn, Giest Force on the DC and a host of others. I find stuff like that a hell of a lot more interesting then the usual sales figures/review scores banter that takes place on various forums.
 

bjork

Member
Shinobi said:
The one game-related job I'd love to do is run a magazine or website that covers the games that were never released. Stuff like FX Fighter and Starfox 2 on the SNES, Eternal Champions 3, Vectorman 3 and VF3 on the Saturn, Giest Force on the DC and a host of others. I find stuff like that a hell of a lot more interesting then the usual sales figures/review scores banter that takes place on various forums.

The Lost Levels is like that, it just doesn't seem to have a lot of content so far.
 

xexex

Banned
Hajiki said:
Yah, and those are mentioned in the last Kodama interiew we did.

http://www.got-next.com/features_read.php?id=73

GotNext: Early screens of Phantasy Star IV showed the game in 3D dungeons similar to the first installment. Why did you go with overhead view dungeons in the end?

Kodama: We really wanted to use those 3D dungeons in the game. The ideas we had proved to be a little too much for the MegaDrive hardware to handle. We just couldn't convey the sort of setting we wanted, so we went with [the] overhead view in the end.

yup, I remember reading that last year. It would be nice to see an in-depth interview of all the major Phantasy Star staff, and get some real in-depth info on ALL the changes that happened to PSIV, especially info about the CD version.
 

nitewulf

Member
Shinobi said:
The one game-related job I'd love to do is run a magazine or website that covers the games that were never released. Stuff like FX Fighter and Starfox 2 on the SNES, Eternal Champions 3, Vectorman 3 and VF3 on the Saturn, Giest Force on the DC and a host of others. I find stuff like that a hell of a lot more interesting then the usual sales figures/review scores banter that takes place on various forums.
the would be interesting, but how much content could there really be? i mean content for games that people would actually care to read about, not just any cancelled game.
 

fennec fox

ferrets ferrets ferrets ferrets FERRETS!!!
Shinobi said:
The one game-related job I'd love to do is run a magazine or website that covers the games that were never released. Stuff like FX Fighter and Starfox 2 on the SNES, Eternal Champions 3, Vectorman 3 and VF3 on the Saturn, Giest Force on the DC and a host of others. I find stuff like that a hell of a lot more interesting then the usual sales figures/review scores banter that takes place on various forums.
But, sir, it exists! It's at www.lostlevels.org
 

djtiesto

is beloved, despite what anyone might say
Wasn't PSIII supposed to be for the Sega CD originally? I think I remember reading an old mag (EGM, Gamepro?) where they showed a screenie of PSIII in a whole page devoted to the Mega CD. And also, wasn't PSIII gonna eventually have a much greater connection to the series as a whole (although start kind of off in left field, with the connections being gradually revealed to you)... but the dev team was so rushed for time?
 

xexex

Banned
Mejilan said:
Please stop taunting me with images from a franchise that died all too soon. :(


sorry man. I wanted Sega to released the 'real' Phantasy Star IV which was going to be on CD, more than anything.... between seeing the graphics of that Phantasy Star game in the pic from Mega Play, knowing that the CD version of IV would have alot more 'meat', and knowing about the scrapped first-person dungeons, I say that End of the Millenium was a decent but very rushed PS game with all the cool ideas axed, and it left me wanting a lot more for the last true game in the series.

sorry I just can't 'let things go' ... I like to dig up old bones :lol
 

Mejilan

Running off of Custom Firmware
Lol, I wasn't really talking to you, or anyone, specifically. I loved PSIV, but I still cry at night that it was the last. Well, maybe not cry.
 

djtiesto

is beloved, despite what anyone might say
I'd love to see a Phantasy Star, set up like the traditional ones of days past (including: turn based battle systems with macros, insanely large and confusing dungeons, great cast of characters, anime cutscenes), but taking place originally on Earth a few hundred years into the future, as we begin colonizing space and eventually destroying the environment further... ending up set to land on Algol, the ending tying into Phantasy Star 2.

I'm so in love with this series, I've had dreams about a Phantasy Star 5 before... one of them was on the Saturn and a 2D RPG resembling PS4 (the first part was quenching a bug infestation in a greenhouse on Motavia), and another one was in 3D where you were behind the wheels of a Landrover through a dense tropical rainforest.
 
These have always been my favourite screenshots in the "beta/unreleased/conceptual" category:

ff7snes18ht.jpg


ff7snes37ni.jpg


ff7snes24mp.jpg


Conceptual screenshots of FFVII on the SNES.
 

xexex

Banned
I would've loved a MASSIVE turn-based Phantasy Star 5 on Saturn
(or Dreamcast) with sprite-based 2D graphcs for the overhead view

like this:
terra50ty.jpg



and sprite-based scaling 3D graphics for the dungeons & towers

like this:
alien3game29vw.jpg




and perhaps sprite-scaled 3D (not polygonal) landscapes as seen in the first JurassicPark Sega arcade game

jpa0oy.png


but free roaming for Phantasy Star's massive worlds.
 

xexex

Banned
_leech_ said:
These have always been my favourite screenshots in the "beta/unreleased/conceptual" category:

ff7snes18ht.jpg


ff7snes37ni.jpg


ff7snes24mp.jpg


Conceptual screenshots of FFVII on the SNES.



wow those are pretty awesome.
 

Shinobi

Member
Sugarman said:
Holy shit at the FF7 concepts. Those are real?

Nah...they were from a CG demo Square created for Siggraph in late '95. Alas several magazines assumed it was a demo from FF7 on the N64, and it's something that's stuck till this very day. :lol
 

xexex

Banned
Shinobi said:
Nah...they were from a CG demo Square created for Siggraph in late '95. Alas several magazines assumed it was a demo from FF7 on the N64, and it's something that's stuck till this very day. :lol


he's talking about the above 2D SNES FF7 concepts, not the SGI-Square Final Fantasy 3D demo that ran on SGI workstations that people thought were for an Ultra 64 FF game.
 
xexex said:
yup, I remember reading that last year. It would be nice to see an in-depth interview of all the major Phantasy Star staff, and get some real in-depth info on ALL the changes that happened to PSIV, especially info about the CD version.

There never was real CD version.
 

john tv

Member
Gamepro wasn't too clued in to reality back then, so I wouldn't put too much weight in any of this "news." The Mega CD was never selling like mad in Japan, either.
 

madara

Member
Yes I have that famitus issue and have been talking about it for years. From my understanding that was real footage FF7 snes. Glad to see someone else scan that stuff after all these years. Oh, how I pine for real PS5 as well. We miss you Nei.
 

xexex

Banned
Hajiki said:
There never was real CD version.


wa, what? I was certain that Sega was at least planning it. even if it didn't get made.


john tv said:
Gamepro wasn't too clued in to reality back then, so I wouldn't put too much weight in any of this "news." The Mega CD was never selling like mad in Japan, either.


but what about SegaBase? it was not just GamePro.

ah well, not like we will EVER find out the truth. Sega of Japan is pretty tight about giving info about what they've worked on. sigh.
 
xexex said:
wa, what? I was certain that Sega was at least planning it. even if it didn't get made.





but what about SegaBase? it was not just GamePro.

ah well, not like we will EVER find out the truth. Sega of Japan is pretty tight about giving info about what they've worked on. sigh.

Back then they were considering CD versions of their cart games with a lil added content.
Most never got made since rom prices fell fast.
 

xexex

Banned
Hajiki said:
Back then they were considering CD versions of their cart games with a lil added content.
Most never got made since rom prices fell fast.


sigh. the MegaCD was capable of doing a truly incredible Phantasy Star. I guess it wasn't successful enough to warrant a major PS game.
 

Dsal

it's going to come out of you and it's going to taste so good
Someday there will be a true PS5... right? :|
 

xexex

Banned
Dsal said:
Someday there will be a true PS5... right? :|


I wish.

look at the pictures I posted in post #23. that's how I want it. no polygons. just sprite generated visuals. and a huge massive quest that's far larger than PS I, II, III, IV combined.
 
Top Bottom