daakusedo said:No seriously, we'll see something before e3?
I don't know, some gamez?
Ubermatik said:This. I don't want old games launching as new ones on my shiny new system.
I hope Arkham City, BF3, Assassins Creed, Ghost Recon etc. are all canned.
Ports is not the way forward. Nintendo need to keep up with the multi-platform AAA titles, not play catch up.
I have trust in bgassassins source...but if I get disappointed, who knows what will happen. I may go into a state of depression.AceBandage said:Supposedly (read RUMOR) they'll be holding a conference before the end of the year that will highlight some Wii U stuff.
herzogzwei1989 said:Now that Skyrim is out, what are your thoughts about a Wii U version, is it wanted here?
Pancakes R Us said:No. No year-old ports on Wii U please. No one is going to buy these games.
Speaking of which, I'm waiting for Batman AC GOTY to buy with Wii U!Forsaken82 said:Just like no one buys game of the year editions of games that release about a year later right?
Continue? The 3DS is the first system since the Gamecube's price drop, that's actually taken a loss. So I don't know where you've been, but the Wii was a huge success and has sold 70+ million worldwide, its also common for hardware companies to lose money when they are making a new system.Louis Cyphre said:Personally I think the Wii-U is sink or swim for the company. If they continue to take huge losses they may have to pack up and pull a Sega. I myself am a huge fan of Nintendo and have enjoyed their games throughout the years but I don't see a bright future for the company.
What do we want?AniHawk said:so now that skyward sword is a critical disaster, do you think the wii u will be rushed out even faster?
IceDoesntHelp said:Continue? The 3DS is the first system since the Gamecube's price drop, that's actually taken a loss. So I don't know where you've been, but the Wii was a huge success and has sold 70+ million worldwide, its also common for hardware companies to lose money when they are making a new system.
EDIT: I feel like you're saying they've been taking a huge loss for a long time.
Ubermatik said:Yeah, my bad on the Assassins Creed argument, I totally read the news the toher day about the newest iteration coming to Wii U anyway, so i don't know why I listed it there.
Anyway, IceDoesntHelp, you're the minority, I'm afraid.
For the people that already own a 360/PS4, these games will be bought on release and enjoyed. No-one who is new to Nintendo consoles will buy the same game again fi they switch to the Wii U next year, even with additional DLC/content.
And I know that many others, including myself, who have never played Battlefield, Batman etc. won't buy the re-releases when the Wii U finally launches. I want the newest games to be playable, not last years edition.
By then I think it's safe to say that I will have read/seen enough about the games to warrant my disinterest, especially with a newer, hyped up game coming out in the near future.
Think about it, when the Wii U launches late next year, would you want to play Battlefield 3, a year old game that you've already played on a friend's last gen console, or the newest iteration, set to release in a couple of months time?
I know what I'd rather do. And no, I'm not saying a new BF will come out in a year and a half, but you get my point.
Louis Cyphre said:Nintendo is in a tough bind because they only do gaming. Which means they have to constantly innovate because on a technical level they just can't compete. Companies like Sony and Microsoft can sell their hardware at a loss because they have other divisions and agreement deals to work with.
I don't see Nintendo creating a viable online network for example. Sony and Microsoft by comparison will invest heavily to what Nintendo will. Which is why they came out and said they are open to ideas from 3rd party publishers. As for the hardware itself once again they will be at a disadvantage later on. All Sony and Microsoft (and even Apple to an extent) have to do is copy what works with the Wii-U like they did with the original Wii but this time integrate it with their own system at launch.
Personally I think the Wii-U is sink or swim for the company. If they continue to take huge losses they may have to pack up and pull a Sega. I myself am a huge fan of Nintendo and have enjoyed their games throughout the years but I don't see a bright future for the company.
Louis Cyphre said:Personally I think the Wii-U is sink or swim for the company. If they continue to take huge losses they may have to pack up and pull a Sega.
Chopper said:Whilst sort of under NDA, I spoke to someone within a major games pulisher here in the UK recently who has spent plenty of time with the Wii U hardware, and they are less than impressed. As a Nintendo fan, I was disappointed to hear him say that the machine is under-powered compared to the impending competition, and no-one but Nintendo will bother investing the sufficient resources to capitalize on the second screen optimally.
Chopper said:and no-one but Nintendo will bother investing the sufficient resources to capitalize on the second screen optimally.
Streaming to the controller is one thing. The more exciting prospect of using that second screen as a game-changing tool, that is not a touch-screen inventory or a map, is another.Gianni Merryman said:According to Vergil, they said they had Darksiders II running on the UPad in no time and with little effort...
Chopper said:Streaming to the controller is one thing. The more exciting prospect of using that second screen as a game-changing tool, that is not a touch-screen inventory or a map, is another.
IceDoesntHelp said:Continue? The 3DS is the first system since the Gamecube's price drop, that's actually taken a loss. So I don't know where you've been, but the Wii was a huge success and has sold 70+ million worldwide, its also common for hardware companies to lose money when they are making a new system.
EDIT: I feel like you're saying they've been taking a huge loss for a long time.
Chopper said:Streaming to the controller is one thing. The more exciting prospect of using that second screen as a game-changing tool, that is not a touch-screen inventory or a map, is another.
Louis Cyphre said:Not for a long time but sufficient losses as of late. The market has changed and sadly I don't think Nintendo knows how to or wants to adapt to these changes.
Somnid said:It's a difference in allocation, Iwata knows this and it's been explained many times. Nintendo should avoid being overly aggressive in a market because it costs a ton of money but rather try to expand it (Blue Ocean). Sure if they went head-to head on just processing they would lose so they chose the path of interesting and unique hardware paired with Nintendo software. The same will probably be true of online. Rather than do the same thing everyone else does it's probably better they choose a few unique features to run with. Say what you want about Steam, PSN and XBL but Facebook is the real online platform of choice. There are plenty of options that aren't just XBL and could take less initial investment.
Also gaming only isn't that much of a problem because software is what ultimately runs the hardware market. Nintendo is so untouchable in software that it's hard to say they could really be unsuccessful even if the competition aggregates everyone else. It's like if Disney made their own movie format. Also Sony has a lot of businesses but they are in far deeper shit than Nintendo ever will be.
AceBandage said:Adapt to what changes, exactly?
Their games and hardware are still selling gangbusters.
They lost money because of economic changes completely outside of their control...
Louis Cyphre said:Changes in the market and how one percieves value in software, especially in the handheld market. IOS devices have taken a huge chunk of the handheld market away from Nintendo just this past year.
What do they mean by "impending competition?"Chopper said:Whilst sort of under NDA, I spoke to someone within a major games pulisher here in the UK recently who has spent plenty of time with the Wii U hardware, and they are less than impressed. As a Nintendo fan, I was disappointed to hear him say that the machine is under-powered compared to the impending competition, and no-one but Nintendo will bother investing the sufficient resources to capitalize on the second screen optimally.
Alright thanks. I get brain farts here and there.AceBandage said:Impending would imply upcoming (PS4/720).
Though, given rumors of the next XBox, I dunno how far apart they'll all be.
AceBandage said:No, they haven't...
Smart Phone gaming has expanded the market.
Not taken away from Nintendo or Sony...
Dual GPU in the devkit with at least 2GB RAM. Sounds like MS is going for the maximum again.AceBandage said:Impending would imply upcoming (PS4/720).
Though, given rumors of the next XBox, I dunno how far apart they'll all be.
AceBandage said:No, they haven't...
Smart Phone gaming has expanded the market.
Not taken away from Nintendo or Sony...
H_Prestige said:Dual GPU in the devkit with at least 2GB RAM. Sounds like MS is going for the maximum again.
Louis Cyphre said:http://venturebeat.com/2011/04/15/ap...-game-systems/
From 2009 to 2010, iOS and Android game sales grew from 5 to 8 percent market share in the U.S. That represents a change in revenue from $500 million in 2009 to $800 million in 2010. Most of the revenue was generated by iPhone games.
Overall, the total U.S. game revenue from the consoles and portables was flat last year, growing to $10.7 billion from $10.4 billion in 2009. But while console gamings share of that total grew slightly from $7.4 billion to $7.8 billion in 2010, portable gaming software sales fell. Overall portable game market share dropped from 24 percent in 2009 to 16 percent in 2010. Thats most likely due to the big gains by Apple and Android.
Well, yeah, it's obvious. But what struck me was my source's lack of enthusiasm about the whole thing. He's also self-professed Nintendo fan, but is adamant they will really struggle to attract a market this time round.IceDoesntHelp said:Alright thanks. I get brain farts here and there.
But, why would anyone think that the Wii U wouldn't be under powered compared to those two?
AceBandage said:Which isn't like insanely better than the Wii U (based on what we know so far). Especially compared to 360 vs Wii.
It couldn't be because they are 6 year old systems with successors coming out.
No, not at all...
VariantX said:Yeah, all smartphones really did was put games within the reach of people who would have never bought any type of handheld gaming device to begin with.
Louis Cyphre said:And look at what has happened after the 3DS came out, Nintendo lowers its sales expectations and cuts the price.
Louis Cyphre said:http://venturebeat.com/2011/04/15/apple-and-google-steal-market-share-from-video-game-systems/
From 2009 to 2010, iOS and Android game sales grew from 5 to 8 percent market share in the U.S. That represents a change in revenue from $500 million in 2009 to $800 million in 2010. Most of the revenue was generated by iPhone games.
Overall, the total U.S. game revenue from the consoles and portables was flat last year, growing to $10.7 billion from $10.4 billion in 2009. But while console gamings share of that total grew slightly from $7.4 billion to $7.8 billion in 2010, portable gaming software sales fell. Overall portable game market share dropped from 24 percent in 2009 to 16 percent in 2010. Thats most likely due to the big gains by Apple and Android.
royalan said:I personally think that smart phone gaming will force the handheld market to regress back to pre-DS days, where Gameboy-like numbers will be considered successful. And I don't think that's a bad thing. I just don't see another gaming-focused handheld being the runaway success that the DS was. Not when a significant portion of the demographic that bought it will be more than happy with the cheap games on their smart phones and tablets. But only time will tell.
As for ports on the Wii U, I hope Nintendo understands that while ports alone won't make the Wii U successful right out the gate, they're still very necessary to round out a decent launch. I don't want to see ports in lieu of new games, but high-quality ports of the best games coming out now will be great as long as they don't stall new development.
Chopper said:Well, yeah, it's obvious. But what struck me was my source's lack of enthusiasm about the whole thing. He's also self-professed Nintendo fan, but is adamant they will really struggle to attract a market this time round.
IceDoesntHelp said:I have trust in bgassassins source...
Deguello said:Really if anybody is in danger it's Sony's game division, who somehow squandered every penny they have ever made in video games in only 4 or so year.
Chopper said:Streaming to the controller is one thing. The more exciting prospect of using that second screen as a game-changing tool, that is not a touch-screen inventory or a map, is another.
AceBandage said:...
Because they were trying to charge $250 for it with no substantial software...
Yikes, that can't be good.Chopper said:Royalan has just reminded me, my source also said that to this day they are yet to see any convincing first-party software that sells the concept of the system. This is a major company too, so this news made me sad.
I know this is the wrong thread for this discussion, really, but I did grill this guy for an opinion on the 3DS too. As far as they are concerned, the 3DS is not a platform they will be investing in heavily. Same goes for Vita. Apps will be their focus moving into the next gen. This news blew my mind.Deguello said:That's pretty sad that every single iPhone, iPod, iPad, Android Phone, and Android Tablet combined only makes up 8% of the total games market.
And every iPhone and Android phone combined can only muster 34% of just the portable market despite there being a gajillion more cellphones out there than Nintendo DS's.
I seem to remember when everybody said cellphones would take over handheld games about 7 years ago too.
Tuesday.guek said:Well that's disappointing. How long ago was this?