Cecil, Rydia, Kain, Rosa and Edge go to the Crystal Palace. The final dungeon begins!
The first thing we do is going through a secret passage. First reward, a Black Garb, Edge's "definitive" armor. Second reward, Sage's Staff, that when used in battle revives a partner.
At the end of this secret path, the party finds a weapon guarded by an optional boss.
White Dragon: It's really easy, the only nuisance is that it counterattacks everything with slow.
Reward: Murasame for Edge. It has nice attack and it adds defense too!
Our heroes return to the beginning of the dungeon so they can advance in the dungeon. After a surprise battle coming from a chest, Rydia wins a new whip.
After a little of walking through some secret passages, the party gets a complete set of Dragon equipment.
Boxed Battle X: A Behemoth appears that rewards with a stardust after its defeat. It's curious, but this reminds me of those behemoths that counterattack with Meteor when they die.
Boxed Battle X-2: Two dragons, the red dragon is weak to ice and has
very powerful physical attacks (in the DS version, its particle beam is pretty overpowered), the blue dragon attacks with a blizzard often. The reward is the Crystal Shield.
More treasures await our heroes: The fantastic Protect Ring and a Crystal Mail.
Boxed Battle X-4: Two old friends, nothing new. +Crystal Gloves
More goodies in chests. I'm pretty sure the second one was after a fight, but I don't remember very well...
The party reaches a place that has three doors, behind two of them they find a boss.
Another optional boss, Plague: Doom at the beginning of the battle. If someone isn't doomed it will cast doom again, resetting the counter.
The reward isn't the best of the world. I think there is a better lance, but I heard it is a rare drop or something like that.
Another optional boss 2, Lunasaur x2: I though these little pests could do Bad Breath, but they didn't use it. The magic they liked was Bio, though.
Reward: Ribbon x2, good! I think I don't need to explain what they do.
Now that I've beaten those two optional bosses, we can do a little of backtracking to another secret path. Our heroes have to cross an invisible bridge over a chasm. Another Protect Ring, great!
At the end of the road, our characters find another optional boss.
Dark Bahamut: It begins with a Megaflare, and of course, there are casualties. The battle end being like this:
-Cecil attacks
-Bahamut casts Flare
-Rosa cures all the damage
I know it was a stupid strategy, but I was tired of thinking
YESSSSSSS! The master sword, Ragnarok!
Now that we have all the things available in this part of the dungeon, let's continue. The last section of the Lunar Subterrane has a lot of powerful monsters as random battles, but I don't care about earning experience and the battles are too lengthy to my taste, so I use teleport always. Last optional boss:
Ogopogo: It uses Tsunami every turn, but as everyone can see from the screen it isn't the most powerful attack in the world.
And the last ultimate weapon is the legendary Masamune. To the last boss...
Golbez and Fusoya have already taken care of Zemus.
Not so fast, Edge!
Golbez and Fusoya try to defeat Zeromus again, but it doesn't end very well...
Only a miracle could save our heroes, so it happens.
The real final boss is THIS screen!!!!!! I'm glad I won't see it again... until the next playthrough
And thanks to the power of friendship, sugar and rainbows, our heroes recover their strength.
Cecil uses the crystal that his brother gave him and Zeromus reveals its true form:
Hiper Metroid.
Edge throws everything valuable he has: the kitchen knife, Excalibur, etc.
Zeromus's only attack at this point is Big Bang, that is pretty strong.
I don't know how much HP Zeromus has, but it's like it is pretty high. In these images we can see the cycle of attacking/curing.
When its HP is low, Zeromus starts using Meteor. It's weaker than Big Bang, so I'm happy that it wastes time using it. At last, Zeromus dies. I left Rydia dead because I thought Zeromus would counter my magic and I didn't want to check it.
Zeromus says the typical message before dying. Everyone is safe and the lunarians can rest again.
The Final Fantasy IV characters are happy that there won't be more problems, for the time being...
THE END