The party can make two groups without leaving people behind thanks to being six.
The evil sorceress uses her powers to seal many abilities of our heroes. They have to defeat the bosses in the castle to recover them, and the first of them appears.
Sphinxaur/ara: The game designers knew the only thing the characters can do in this battle is doing normal attacks, so it's easy.
The first command I unlock is Item. If this were another Final Fantasy I would have chosen another one, but items are pretty easy to get with the Tornberry abilities (get the items before entering the castle!) and you can use them without fear of weakening the junctions. After crashing a lamp to the floor, the party can open the trapdoor to the basement.
Next boss, Tri-point: It says something about absorbing every element except one, but I don't care.
It counterattacks every physical attack with a powerful electric attack to everyone, but my X Potions are plenty and I continue attacking until it falls.
Speed +40%, great! Next skill: Draw.
The next thing to do is lower the lever in the party-changing circle so the lamp doesn't fall this time. After some tricks, the other party ends doing it for them and the Squall one can cross.
Krysta, it has HIGH defenses and counterattacks everything. I don't follow any strategy, but I suppose someone else would do something more intelligent than attack.
Fortunately, Gilgamesh appears and deals some high damage.
It uses Ultima before dying, so one has to maintain the HP at good levels.
Thanks to this battle someone can enjoy junctioning four magics to the elemental defense, and the group can do special skills again.
The party keeps receiving money even after the time compression. Puzzle time. There are some pictures with latin titles
You have to choose three words, what's the trick? The clock drawed in the floor has the key: VIII, IIII, VI.
The correct word order is
VIV
IDAR
IUM,
INTERV
IG
IL
IUM,
VIATOR. And thanks to this, the party finds another boss.
The party can abuse Special Skill spam from now on.
I'm not afraid of death, buth it's good to be cautious and I choose the ability to resurrect people.
The other group is playing with an organ while the others kill stuff. Playing all the keys at the same time opens a passage nearby.
Oh, water! Let's follow another path. That key over the bridge falls somewhere.
And that somewhere is near where I left the others. That key opens a door in that same room.
Hey, another Ultima draw point. Neat, but I already have like 590 units. The next boss is a common enemy?
It transforms into the Gargantua. One word: Easy.
I regain the ability to save the game ???. The next room has another key.
Surprise, another boss!
It has very high defenses, but you can draw Gravity and do some serious damage.
Now the party can use the special commands in battle (Recover, Revive, etc.) The two groups fail at manipulating a balance elevator at first. The heaviest group (the one with Quistis in this case, hehehe) has to be the one going to the elevated platform.
The elevator leads to another room with a key. This one is for using a lever that controls the water level in the castle.
Now we can get another key in the fountain that is used to open a "hidden" door.
This room has a puzzle about opening tombs. Solving it has another boss reward.
This one counterattacks with Meteo when it dies. At last, I get the Magic command.
With the water level down the party can get another Rosetta Stone.
The next post contains the end of the game, stay tuned.