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In honor of Final Fantasy's 25th anniversary, GAF Plays: Final Fantasy games

Dark Schala

Eloquent Princess
Can't wait to see some FF3 screenshots~

Entropia said:
Thank you based Schala. Now I'm sad it's all over. :<
I'm a little sad too, to be honest. Writing up the posts was really fun and reading everyone's reactions to them was even more fun. Thank you all for reading them.

Thanks for all your hard work, Schala! I loved how you used even the credits! I don't have words to say how good your playthrough was.

I don't feel like quoting the post about G-Fex, but he defeated Ridley the Sunday in his first try. The bad thing is that he didn't save the animals at the end of the game! Such a monster, the timeline has been changed!
Yaaaaay--and oh nooooo. Poor G-Fex. It was pretty fun to watch on Saturday.

I wanted to use the credits as a 'where are they now' sort of deal because you have a few people who left, a few people who are still working on the series, and a few people who... well, you don't know what they're up to anymore. There were more glitches I wanted to show, like the Sylph glitch and I wanted to try that 64 doors bug, but I figured they weren't completely necessary. I feel a little bad for not getting the extra summons, though. Or fighting the Pink Puffs (no way am I doing that).

Thanks for your playthrough! 35 very long and detailed posts on FF IV. You could probably have finished the game five times in the time it took to write those posts.
I really hope this thread will continue next year. Just change the thread title to "26th anniversary" and we're good to go.
35, huh? That's longer than the Mystic Quest playthrough, right? Not bad. I thought it was going to go longer than that. I wouldn't be against this thread going on longer than the 25th anniversary. It'd be a nice place to post playthroughs of various FF games on gaming side instead of working it into an RTTP post.

...you guys just want me to rip The After Years apart because I don't think much of it either. :p
I kind of want to rip Secret of the Stars apart but that isn't a Final Fantasy game.
 

Jucksalbe

Banned
Updated summary (up to post 3500).

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ActStriker PSP: Part 1, 2, 3
Aeana PSP: Part 1A, 1B, 2, 3, 4
ATF487 PSP: Part 1
BreakyBoy PSX: Part 1, 2, 3, 4, 5, 6, 7
catchan PSP: Part 1, 2
Cyan NES: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Entropia GBA: Part 1, 2, 3
Heropon PSP: Part 1, 2, 3, 4, 5, 6, 7
honorless PSP: Part 1
IdreamofHIME : Part 1
Jucksalbe PSP: Part 1, 2, 3, 4
Kokonoe PSP: Part 1, 2, 3, 4
kswiston PSP: Part 1, 2, 3, 4
ninjatrigg PSP: Part 1
Ourobolus GBA: Part 1, 2
perfect free iOS: Part 1, 2, 3
Scythian PSP: Part 1, 2, 3
upandaway PSP: Part 1


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ActStriker PSP: Part 1, 2, 3, 4, 5, 6
Aeana PSP: Part 1, 2, 3, 4
charlequin : Part 1, 2
Chris25 iOS: Part 1, 2
CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Entropia : Part 1, 2, 3
gketter PSP: Part 1, 2
Goli PSP: Part 1
Heropon PSP: Part 1, 2, 3
honorless PSP: Part 1, 2
IdreamofHIME : Part 1
Johnas : Part 1, 2
ninjatrigg PSP: Part 1
Ourobolus iOS: Part 1, 2, 3, 4
Psxphile PSP: Part 1
Scythian PSP: Part 1
sphinx PSP: Part 1, 2
Ultratech GBA: Part 1, 2, 3, 4, 5


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Aeana Famicom: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
CorvoSol DS: Part 1, 2, 3, 4, 5, 6, 7
Entropia DS: Part 1, 2, 3
Exentryk iOS: Part 1
gketter DS: Part 1
Heropon DS: Part 1, 2, 3, 4, 5, 6, 7, 8, 9
Jucksalbe Famicom; Part 1, 2, 3, 4, 5, 6 , 7, 8, 9, 10, 11, 12, 13, 14
Kaori's Babydaddy Famicom: Part 1, 2, 3
Kokonoe PSP: Part 1
Natetan DS: Part 1
ninjatrigg DS: Part 1
Ourobolus Famicom: Part 1, 2, 3, 4, 5, 6
PixyJunket DS: Part 1
Psxphile DS: Part 1, 2
stupei DS: Part 1, 2, 3
TranceKuja Famicom: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Ultratech PSP: Part 1, 2
 

Jucksalbe

Banned
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Absoludacrous PSP: Part 1, 2, 3, 4, 5, 6, 7
Aeana PSP: Part 1, 2, 3
CorvoSol DS: Part 1, 2, 3, 4, 5, 6, 7
CorvoSol PSP: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
DarkSchala SNES: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, Some kind of weird stuff, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34
Goli PSP: Part 1, 2, 3
Heropon PSP: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
honorless PSP: Part 1
itzknickknac PSP: Part 1
Jucksalbe PSP: Part 1, 2
Kalnos DS: Part 1
Nocturnowl PSP: Part 1, 2
Ourobolus PSP: Part 1, 2, 3
Paches-EJ- SNES: Part 1, 2
Red Scarlet SNES: Part 1, 2
Ultratech PSP: Part 1
Watanabe Kazuma PSP: Part 1
Zerokku PSP: Part 1
Zing SNES: Part 1


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CorvoSol Wii: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18
Electivirus PSP: Part 1, 2, 3


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Aeana SFC: Part 1, 2
coopolon : Part 1
CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
Demoli GBA: Part 1
Entropia : Part 1, 2, 3, 4, 5
Heropon GBA: Part 1, 2, 3, 4, 5, 6, 7, 8, 9
HiddenWings GBA: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32
JCV : Part 1, 2
Labadal : Part 1, 2, 3, 4
Schnei871 : Part 1
 

Jucksalbe

Banned
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Aeana : Part 1, 2, 3, 4
CorvoSol GBA: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
Entropia : Part 1, 2, 3
FGMPR PSX: Part 1
FrontalMonk : Part 1
Heropon SNES: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17
jb1234 GBA: Part 1
Jedeye Sniv : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Natetan : Part 1, 2, 3
Nocturnowl : Part 1
Ourobolus GBA: Part 1, 2, 3, 4, 5, 6, 7, 8
Rei_Toei : Part 1, 2, 3
Scythian Empire GBA: Part 1, 2
Vamphuntr PSX: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10


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Aeana : Part 1
Bearded Dudebro : Part 1
Boogiepop : Part 1, 2, 3, 4
CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
Entropia : Part 1, 2, 3, 4, 5, 6, 7, 8
Forceatowolf : Part 1, 2
Gravijah : Part 1, 2, 3, 4, 5, 6, 7
GrumpyAlien : Part 1, 2, 3
Heropon : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
Jackano PC: Part 1
Kagari : Part 1
led4lyfe : Part 1, 2, 3
Lindsay : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, Bonus, Bonus2, Bonus3
Ourobolous : Part 1
StuBurns : Part 1
TxdoHawk : Part 1


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APZonerunner : Part 1
Boogiepop : Part 1, 2, 3, 4, 5, 6
Chacranajxy : Part 1, 2
chris-013 : Part 1
Entropia : Part 1, 2
Heropon : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18
jb1234 : Part 1, 2, 3
jbueno : Part 1, 2
SFGamer : Part 1
TranceKuja : Part 1, 2
Wildesy : Part 1
xist : Part 1
 

Jucksalbe

Banned
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Billychu : Part 1, 2, 3
Boogiepop : Part 1, 2, 3, 4, 5
DarkKyo : Part 1
Entropia : Part 1, 2, 3
Heropon : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42
Jucksalbe : Part 1
Lactose_Intolerant : Part 1
pikablu : Part 1, 2
Professor Beef : Part 1
TranceKuja : Part 1, 2, 3


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Boogiepop : Part 1, 2, 3, 4
Heropon : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37
led4lyfe : Part 1


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Heropon : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27
Jucksalbe : Part 1
ULTROS! : Part 1


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Xaekid PC: Part 1, 2, 3

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chris-013 Zodiac: Part 1, 2, 3, 4
RDreamer Zodiac: Part 1, 2

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Boogiepop : Part 1, 2, 3, 4, 5
CorvoSol : Part 1, 2, 3
Jea Song : Part 1
Mxrz : Part 1, 2, 3, 4, 5, 6, 7, 8, 9
Ourobolus: Part 1
Rahxephon91 : Part 1, 2
Roubjon : Part 1, 2
Seda: Part 1
TheSeks : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17

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CorvoSol : Part 1, 2, 3, 4
DR2K : Part 1
linko9 : Part 1, 2
 

Jucksalbe

Banned
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Aeana : Part 1
honorless : Part 1


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chris-013 PSP: Part 1, 2, 3, 4, 5, 6, 7
Heropon PSP: Part 1, 2
Jedeye Sniv iOS: Part 1, 2, 3, 4
Professor Beef PSP: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35


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Labadal : Part 1, 2, 3, 4, 5, 6, 7, 8


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CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20


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CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Locke_211: Part 1, 2
Lindsay: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31


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Anslon : Part 1, 2
The Awesomest : Part 1
Goli : Part 1


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CorvoSol : Part 1, 2, 3, 4, 5, 6


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Jucksalbe: Part 1, 2


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aka This game...!
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CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Dark Schala SNES: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
Jucksalbe SNES: Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18


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Jucksalbe SGB: Part 1, 2, 3, 4, 5, 6


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Ultratech : Part 1, 2, 3, 4


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HiddenWings: Part 1, 2, 3, 4, 5, 6, 7, 8, 9
Jucksalbe: Part 1


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Lindsay : Part 1, 2


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CorvoSol : Part 1, 2, 3, 4, 5, 6, 7, 8, 9, 10

Bonus: If you want to take screenshots on your PSP, follow Stumpokapow's instructions here and here.
Bonus 2: Need to get rid of black borders in your pictures? Look here.
Bonus 3: In the event that any Vita FF game is released, you can take screenshots by pressing the Home and Start button at the same time. This does NOT work for PSP and PSX games on the Vita.

If you find a mistake or something I missed, feel free to contact me.
Also, if you have a better version of one of the logo images (that still looks good at 60px height), send me a PM.
 

Soulhouf

Member
Thanks for the recap!

And thanks Dark Schala for the playthrough. It was very interesting to read even if I didn't beat FFIV yet (I only played it a little bit 20 years ago, I really need to beat it someday...)
 

Heropon

Member
After a loooooooong absence, I feel like doing another update in the adventures of the flower power girls, YRP. Let's recap how they're doing in their episode completing madness:

-Besaid Island [X]
-Kilika Port [X]
-Luca [X]
-Mi'ihen Highroad [X]
-Mushroom Rock Road [X]
-Djose Temple [ ]
-The Moonflow [X]
-Guadosalam [X]
-Thunder Plains [ ]
-Macalania [X]
-Bikanel Island [ ]
-Bevelle [X]
-The Calm Lands [X]
-Mount Gagazet [X]
-Zanarkand Ruins [X]

That means I only have to check three more boxes to get the ultimate dressphere.

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Final Fantasy XIII - Blinded By Light

When someone puts the Lightning Returns version in YouTube I'll update this post with it because it also has Behemoth recolors!!!

ACTUALIZATION: Thanks to Shinta from the Lightning Returns thread, I can post a link with that version (live):

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Final Fantasy XIII - Blinded By Light 2012

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The Thunder Plains now have a chimera plague thanks to Shinra's monster luring contraptions. Each time one of the monsters bites the dust, the girls get a reward that depends of how fixed was the tower where they fought. I didn't want to do that in the 2nd or 3rd chapters and that means that I get crappy rewards. It's best than losing the sanity doing those evil minigames!

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After defeating 9 chimeras, the real deal comes. His fuzziness: Tumababa, mmm... no. Omobobo, mmm... no. Humbaba! This big boy likes casting thunder spells (obviously) and when it dies it likes doing some evil things like its FFX counterparts.

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Meteor!!! Having a high HP and magic defense it's good to survive this attack and be able to dance after the monster's death. Using one of the awesome super dresspheres is a good way to achieve this. Killing the Behemoth grants a mission complete message, but not a Episode Complete! one, so there are more duties to attend in this place.

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Persona 4 - Sauna

Rikku is told that another cave has been found by the last tower. I'm pretty sure that hole has something to do with my completion percentage, so I must enter and defeat the monsters inside. The blandness of this cave maybe means that it has been randomly generated? No, but the funds for asset creation were wasted elsewhere and the designers had put up with a blandly designed cave.

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Uncle Cid IX is at the end of the cave waiting. For some unknown reason he wants the girls to defeat this mysterious machine. Poor uncle, we need to throw him into an asylum like right now.

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Persona (PSP) - Battle ~ Thesso

This boss is weaker than the last one for reasons that only the developers know. Its accompanied by the stupid flying cameras that have been harassing the party since the third chapter. Defeating it means not seeing them anymore. Its most powerful attack is the 300 damage points ultra heat laser, so YRP have a pretty easy time dismantling it.

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I don't know if the girls are good people or simply fools, but they let this geezer enter the airship. Look at him, he already thinks he's the boss around there! Thanks to their actions, the group checks another box in their attempt to get the legendary dresses of doom.
 

Lindsay

Dot Hacked
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Part 1: "enough with the teasing!"

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Ya know how I knew next ta nothing about Advent Children? I know even less about this game! Up until biting the bullet an picking up Crisis Core about 2 years ago, I knew nothing about the FFVII extended universe. In fact I actively avoided any bit of info of it, believing it all ta be crap. Even in this very thread if some image or text seemed FFVII-y yet unfamiliar I cast my gaze away! But ya know, CC was pretty great. AC wasn't bad nor confusing.

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So what about this game?? I dunno! It's got Vincent on the cover so I can tell it stars him. It's also a Greatest Hit so the game must be pretty good! And that was it until about 30 minutes ago when I booted the game up and watched the obligatory CG intro/teaser. Looks like there'll be lotsa explosions, maybe some Yuffie (it's hard to tell viewing through a roughly 220x220 window...), and prolly callbacks to FFVII.

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Covering a movie "blind" was easy ya know. Its something ya just sit back an watch. A game however? This could be rough! If there are any permanent missable items/scenes/whatever I'm prolly gonna miss some so don't think this'll be a thorough run like VII/Ergheiz/CC. Sorrys! In the spirit of playing blind... should I ignore the Tutorial Menu and jump straight into the game when next I pick it up?

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jb1234

Member
Getting ready for the final dungeon in VI, at just under 20 hours (and having done all the sidequests). I didn't remember the game being this short. I also didn't remember it being this easy. Once you have Bum Rush, the game is a cakewalk. Getting Ultimas learned makes it even more pitiful. There's a few dungeons that upped the difficulty and made me sweat (like the Phoenix cave) but for the most part, it's been smooth sailing. Still a lot of fun, though.
 

Dark Schala

Eloquent Princess
And thanks Dark Schala for the playthrough. It was very interesting to read even if I didn't beat FFIV yet (I only played it a little bit 20 years ago, I really need to beat it someday...)
You are very welcome! :)

In honor of this thread, I'm gonna listen to FF music!
You should finish Sonic 2006 first. :p

Rikku is told that another cave has been found by the last tower. I'm pretty sure that hole has something to do with my completion percentage, so I must enter and defeat the monsters inside. The blandness of this cave maybe means that it has been randomly generated? No, but the funds for asset creation were wasted elsewhere and the designers had put up with a blandly designed cave.
That's one of the reasons why I don't like the dungeons like Vermin dungeon and the Thunder Plains dungeon in FFX-2. They aren't that fun to go through and sometimes the puzzles leave a little to be desired... oh, and there's only one colour throughout the entire dungeon. I actually like the Bevelle Underground just because it's incredibly wonky and does some weird stuff with dungeon floor design.

There's a few dungeons that upped the difficulty and made me sweat (like the Phoenix cave) but for the most part, it's been smooth sailing. Still a lot of fun, though.
I remember the first time I went through that dungeon and I had no idea what I was doing. I like that the game's kind of designed for you to consider doing it last, though--making the teamwork aspect of dungeons like those much stronger than you'd anticipate, especially given the payoff of that particular dungeon.
 
Nice timeing, I imported FF1 a couple of years ago when my family was in the US but I just started it and then stopped playing. I always felt bad about it since I think it was the only game I modded my NES for. Would you recomend me to play it with some kind of a guide(I rather not), but maybe a map, did the original package include a map? I think i printed one once...

EDIT: For some reason I thought the thread was new, but whatever questions still stand...
 

jb1234

Member
I remember the first time I went through that dungeon and I had no idea what I was doing. I like that the game's kind of designed for you to consider doing it last, though--making the teamwork aspect of dungeons like those much stronger than you'd anticipate, especially given the payoff of that particular dungeon.

It was definitely one of the last dungeons I did, but it was before I had Ultima and the team without Sabin wasn't a great one (Mog, Relm, yuck). Fortunately, there isn't a boss at the end which would have pushed me over the edge.

The Fanatics Tower is also very hard if you don't use Mog to quell the random encounters.

Dark Schala, you should do FF6 next. You know you want to.

I'm not sure if it would be as much fun for Dark Schala to pick apart good Final Fantasy games. How about Final Fantasy XIII? :p
 

Heropon

Member
I'm going to start another playthrough before finishing the Final Fantasy X-2 updates, and the chosen game has been:

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DS VERSION

XII will have to wait until the next year as I wanted to play again an "old school" Final Fantasy and the DS/PSP versions are different enough to do two playthroughs. When I started playing the PSP version earlier this year I wanted to play the DS version more but it was easier to take screenshots in a PSP. Thanks to the X and X-2 playthroughs I have less fear of using "modern" console emulators and I've decided that it's a good time to start playing FFIVDS in my PC.

Besides, I've read this old article recently that tries to explain the Final Fantasy VI design looking at things like the NPCs, the dungeons, story segments, chest contents, etc. The NPC aspect of the analysis has insterested me so much that I wanted to play another "old" FF to see that aspect in more detail.

I wanted to do an update tonight, but the stupid screenshots won't upload well and it's becoming late. Maybe I do a quick FFX-2 update instead.

PS: Add me to the people who had a difficult time in the Phoenix Cave the first time.

PS2: The DS version of this game (or the large number of multiple ports/remakes) is the reason FFIV is my most played Final Fantasy even when it's one of my least favorite entries in the saga.

EDIT: Upon inspection of some images, there are lots of screenshots containing text boxes opening. Ugh, to the recycle bin all of them!!!
 

Dark Schala

Eloquent Princess
Dark Schala, you should do FF6 next. You know you want to.
I find it a little interesting that a lot of people are suggesting that one. There's very little for me to lambast in that game... plus it has the advantage of the fact that I completed it when I was in high school as opposed to when it came out, so the nostalgia presence isn't there.

I actually really hated FF6 when I first played it as a kid. I returned it to the rental store after a few hours with it and rented Mega Man X2 instead. One of my problems with the game, hilariously enough because I love it now, was the music. I couldn't stand it for some reason and when I finished the game in high school, I couldn't understand why I didn't like it as a kid. FF6 certainly has some problems and some aspects of it that I didn't like, but it's a fine game otherwise.

Heck, I thought I'd get more FF8 mentions than FF6, lol.
I got a few After Years mentions.

Nice timeing, I imported FF1 a couple of years ago when my family was in the US but I just started it and then stopped playing. I always felt bad about it since I think it was the only game I modded my NES for. Would you recomend me to play it with some kind of a guide(I rather not), but maybe a map, did the original package include a map? I think i printed one once...

EDIT: For some reason I thought the thread was new, but whatever questions still stand...
The original came came with a map, iirc. Perhaps a map would be sufficient. I don't think you'd necessarily need a guide unless things are really hard for you to find or you're not sure how to beat something.

I'm not sure if it would be as much fun for Dark Schala to pick apart good Final Fantasy games. How about Final Fantasy XIII? :p
Hell no. I don't want to play that game for a third time. I promised myself after I platinumed it that I wouldn't play it again for a few years. Haha. And then you'd have to sit through me talking about "watch the monster's animations, you can delay the attack, this is what ATB cancelling is, cast speeds, percentages, etc". Also I'd be really frustrated with the dungeon design (or lackthereof). And then I'd get pretty pissed about the Pulse map turning around over and over during exploration because they forgot what a fixed map is.

I snarked off about it in the FF4 playthrough when I was talking about dungeon design, dialogue and true teamwork but didn't mention the game by name.

(also I don't have a capture device, haha)

Edit: do you guys want me to start an rttp thread for this

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CorvoSol

Member
I find it a little interesting that a lot of people are suggesting that one. There's very little for me to lambast in that game... plus it has the advantage of the fact that I completed it when I was in high school as opposed to when it came out, so the nostalgia presence isn't there.

I actually really hated FF6 when I first played it as a kid. I returned it to the rental store after a few hours with it and rented Mega Man X2 instead. One of my problems with the game, hilariously enough because I love it now, was the music. I couldn't stand it for some reason and when I finished the game in high school, I couldn't understand why I didn't like it as a kid. FF6 certainly has some problems and some aspects of it that I didn't like, but it's a fine game otherwise.

Heck, I thought I'd get more FF8 mentions than FF6, lol.
I got a few After Years mentions.

I dunno, after playing FF6 so many times, I definitely find things to mock, but whaevs. It's more of an expression of our faith that you can entertain us further.

In any case, in FF7 Tifa has attempted to prove she's top girlfriend material by journeying to the center of Cloud's brain to fix what she should've fixed on Disc 1. Also we saw Zack, who Cloud does refer to as "my friend Zack" and implies that Zack was his good friend. In this version of Nibelheim, there is no Genesis, but Sephiroth still walks around with Jenova's head in his hands.

So now I guess its mostly sidequesting until I'm ready to end Disc 2 and finish the game. This game, for which I have no real nostalgia (like, my bro played it when I was little, but meh.) has definitely grown on me. All of the PSX era really are worthy of their titles. There's something about the writing which, while admittedly a far cry from the greatest of stories, is more genuine and heartfelt than XIII and other recent FFs. There is an honest air of effort put into the game and the story, and you can tell that the team was interested in telling you a story that was at least as cohesive as it was convoluted, and not just a string of cool scenes loosely tied together.

I still think VI's writing outstrips VII's, but VII is by no means a bad game with a bad plot.
 

jb1234

Member
I still think VI's writing outstrips VII's, but VII is by no means a bad game with a bad plot.

FFVII's writing is okay but they took a bit too much influence from anime for my taste (and later FFs would also follow VII's lead there) whereas VI feels more like a universal story. It helps that the sprites limit the melodrama.

(Usually. FFIV proved that isn't always true.)
 

Lindsay

Dot Hacked
Would anyone happen ta know if you're able ta pause cutscenes in DoC? If not I'm gonna have to be on my A-game. The A standing for attentiveness!

Just noticed but this was supposed to be part 30/31 of CC. Sorta a compilation of Zack update.

After a loooooooong absence, I feel like doing another update in the adventures of the flower power girls, YRP.
Yay! A return to Zankarland and fashion!

In this version of Nibelheim, there is no Genesis, but Sephiroth still walks around with Jenova's head in his hands.
There is... um he's just off-screen! Irrelevent to Cloud's story! >.>
 

CorvoSol

Member
FFVII's writing is okay but they took a bit too much influence from anime for my taste (and later FFs would also follow VII's lead there) whereas VI feels more like a universal story. It helps that the sprites limit the melodrama.

(Usually. FFIV proved that isn't always true.)

4 isn't all that melodramatic, really. The most "melodramatic" version of 4 is the DS version, which doesn't employ sprites. 4'd be better if death meant anything in that game.

That said, the only real problem I have so far with VII is Hojo. He . . . really is the worst mad scientist ever. I feel like Dr. Lugae in FFIV accomplishes in two scenes what Hojo fails to do over the entire game. Mostly because Hojo doesn't do anything in VII at all except take credit for things he hasn't done.
 

Kokonoe

Banned
Final Fantasy III PSP Part 2

So, I found out not a whole lot of grinding was necessary to get further in the Sealed Cave and I made progress through it quite easily and the boss was pretty easy too. (once you use the Antarctic Wind that is!) After obtaining the ring and saving the day, you essentially use Cid's Airship as a battering ram to get past the rocks and oddly enough, the ship actually is shattered in the process.

I made my way to the next town meeting up with Cid again, I noticed something on the right of the town so before I met up with him, I went down the path of water at the top unto the bottom where I obtained an elixir. Luckily for me, I needed that for the next part which was saving Cid's ill wife from well, illness. He thanks you and leads you to a room full of goodies, but I saw that there was a secret pathway in the goodie room to another room with much better goodies, tons of 2k gil which was definitely nice.

I was unsure what to do for a bit as I kept going in and out of Dragon's Peak and walking over every inch of the map noticing that there was nothing I could possibly do after obtaining all the treasure chests there. I have to say, the Dragon Peak's song sounds like Victory Road from Pokemon Red & Blue or one of the Pokemon songs from that game, or should I say that song sounds like this one. Anyway, I ended up heading back to the town to mass talk to all the NPCs as that usually works in FF games and found out another person was ill, but from anxiety for someone's love that had gone to the peak alone.

So, I head back there for 7th or 8th time and I get snatched up by Bahamut (I'm guessing) and the animation for that part was pretty wonky and looked kinda weird due to the proportions used, but that's just me being nitpicky. You end up in Bahamut's nest and see baby Bahamut's, (who would have thought?) and run into the man you were looking for who had lost his memory but laughs at you for getting caught yet he is the one who is also caught. Bahamut comes back and it goes into a fight scene, but I recall Desche mentioning to run away, and being that I've already died to minuscule monsters a few times already, I did just that, I ran. I ran so far away.

So after all that you end up in the middle of nowhere with the mini scroll Desche gives you, I wondered around and didn't see anything so I figured I should use this and discovered a little area filled with 3 ponds and a small creature that informs you there is a "Gnomish Village" to the south of there and gives me another mini scroll. So, I walk all over the forest many times, spending at least 30-40 minutes trying to find this "Gnomish Village" doing all sorts of things. At one point, I did think I had to mini my whole party so I attempted to do as such but I made an error in which I removed my mini status on the party leader while only giving it to the other three members, then when I clicked it again the opposite happened. So, I just figured this isn't the case since I found the first town with mini only on the party leader. After more searching ended up with zero results, I ended up using Google, in which I found out that my previous deduction was correct and the whole party needed to be mini for that unlike the first time you enter an area in mini form. (weird)

I get to the village and find some humorous dialogue "I am the itsy to your bitsy" or whichever the gnome said, I forgot as I was in a rush just to see something new after being stuck in that forsaken area for so long.. Moving onward, I ended up helping a sick doctor by giving him an antidote, (how many people am I going to cure in this game?) in which he rewards me with a secret passage way only he knows about to a lake. I go down there and run into a small cave that is inhabited by vikings, and find out there is a Sea Monster running a muck and destroying all their vessels. The Viking leader offers me a reward of their prized boat, Enterprise, if I am to slay the monster. So, I head outside, ride my way two or three squares up north on the boat in which suddenly, I run into the Serpent. Needless to say he slaughtered me with attacks that delt over 5,000 damage to each member of my party.

What.

The.

Moogle!
 

Heropon

Member
After their adventures in the cave of the plain textures, our girls are only two "episode completes" away from achieving their goal of getting the most glamorous dresspheres in the game.

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Sonic & Knuckles - Sandopolis Zone Act 1

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Remember the time our girls were to the desert in chapter 3 and how the residents wanted help to protect it from an uncoming danger? Well, the monsters have finally started appearing and I haven't collected all the cactuars yet! The enemy army seems to be formed by those nasty basilisk enemies with high HP and high chances of catastrophe.

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An unidentified giant enemy starts emerging from the sand too. It must be the big boss and I should be prepared to take it down when occasion comes.

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Oh, no, the snakes are arriving at the Cactuar Nation! Luckily, our girls are saved by Marnela and her hyper beams. Thanks to Marnela, YRP have all the time in the world to collect the rest of the cactuars and save Bikanel from the evil snakes. Time to retreat!

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Super Smash Bros. Brawl/Metal Gear - Theme of Tara

Yuna Returns to Yojimbo's cave to get one of these super dressphere empowering items. Now I have broken the limits in the HP and damage caps in the Floral Fallal dressphere. The damage one is less useful because that job specializes in multiple hit attacks, so I wasted my time. Continuing with the Cactuar quest, my sources told me that there's one hidden in Leblanc's Chateau. Rikku of all the people asks about the ethical implications of going inside it without telling to the owners. As Leblanc would say, and Paine reminds us: "All goes for the Gullwings".

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Oh, surprise! The cactuar that loved comfy chests returns from its grave to haunt us again. After a failed minigame, Yuna captures it with her Ultraballs instead. How I hate these stupid unfair minigames, haven't they learnt anything from FFVII in minigame design!!!???

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Final Fantasy IX - Vamo Alla Flamenco

Our girls have the attention span of a fly and forget about saving the desert and they start digging for parts to improve the super lethal destruction machine of certain and absolute doom located in Djose. After sending an unstable chocobo to Bikanel from the ranch it got lost and the Al Bhed have captured it to help with the excavations. Now Yuna can use it to evade fights and collect the parts fast. I sometimes go to areas without the chocobo and I have to fight old machines and things like that.

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After a lot of hard work and faints, our girls finally get all the pieces and a key that opens a chest with another garment grid. This means that it's time to fight that nasty robot.

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Oooooh, level 5 in all the stats? I'm certainly impressed, let's see if this thing puts a worthy fight.

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Persona 2: Innocent Sin - Boss Battle (arranged)

The fight starts with the boss almost annihilating my poor characters, but I have a card under my sleeve: Floral Fallal. Thanks to her hiiiigh HP, Yuna can endure the laser and chainsaw attacks and counterattack with flower power and light magic. The woman versus machine fight ends with a clear winner: Yuna! For some reason, I start wondering about the lack of surnames in this game when I'm writing this update. I suppose Sin killed so many people that it didn't matter, but they should start thinking about it. Final Fantasy XII has a strange mix, the nobility seems to have family names, but the nobodies like Vaan and Penelo are out of luck. What I was saying before this? Ah, yeah, our girls have defeated a powerful machine, let's see the spoils screen:

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The robot liked reading books about regional dances. Now I have regrets about destroying a smart robot, it's certainly smarter than my phone. Maybe I should buy one of these robots to play Final Fantasy V. Unfortunately, this robot runs on Android (haha, robot <-> android, nvm...) and that means that I'm out of luck in that area. This book teaches another dance to the songstress, but as I don't care absolutely about that job I won't explain that skill.

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After that, Paine talks in Al Bhed to the crazy scientists and Rikku and Yuna ask her why she can speak it. Paine spills the beans this time and tells how Gippal arose her interest. Conclusion: That womanizer is really effective with the girls. For some reason, Yuna pretends to be angry at her and the episode finishes! After this I only have to do the desert quest to get the last dressphere!
 

Ultratech

Member
Final Fantasy III PSP Part 2
The Viking leader offers me a reward of their prized boat, Enterprise, if I am to slay the monster. So, I head outside, ride my way two or three squares up north on the boat in which suddenly, I run into the Serpent. Needless to say he slaughtered me with attacks that delt over 5,000 damage to each member of my party.

What.

The.

Moogle!

Yeah, FF3's full of fun deathtraps. Nepto's one of a few it neglects to mention that it'll outright slaghter you.

There's also another deathtrap the game outright doesn't make any real mention of, but I'll cover it later, since it's especially funny if you find out by accident. (As well as leaving you going, "WTF just happened?")
 

hswbaz

Neo Member
Edit: do you guys want me to start an rttp thread for this

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And pick apart this amazing gem? Of course! I actually tried replaying this game a few months ago on my SNES. Oh the hours and hours of grinding, I just couldn't take it anymore after awhile. Otherwise I do remember enjoying it a lot as a kid, and I think that nostalgia helped me get as far as I did...good luck finishing it!
 

Heropon

Member
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Red Wings

This remake starts by erasing scenes from the original version, well done! This picture, shamelessly stolen from Dark Schala, shows what we should be seeing right now:

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That scene of the ship was cool, but thanks to my comprehensive analysis I think I've discovered one of the reasons why they've obliterated it. I'll give a
false
explanation later.

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Before that, we can see our hero Cecil. A quick look in the internets tells us that his voice actor is the same as Luke fon Fabre (Tales of the Abyss) and Yosuke Hanamura (Persona 4). Uhuh, whiny teens, great... He also voiced Reks, though, but he died at the beginning of his game. That doesn't sound too good either.

It seems that they're about to reach Baron. Using the original FFIV image and this flashforward when they finally arrive at Baron

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I'm going to draw the shortest possible route:

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In the first image, the ships are going upwards around Mount Ordeals and then they approach Baron from the South. With that in mind and drawing some Indiana Jones red lines, we get the shortest path they can take. That raises some questions: Was the pilot drunk? Is the gas infinite in that world? Or do they use magic to fly their airships? The conclusion is:

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I accuse the Red Wings of embezzlement, by using the airships trusted to them to do a leasure trip around the world and wasting Baron military resources. Off with their heads!

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Of course he's troubled, he's a criminal and his head is going to be hanging from a higher altitute than the airships can reach very soon thanks to his traitorous attitude.

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Orders? I've talked very soon, then the trip was ordered by the king? Did they party too hard for their tastes?

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Yellow tint means memories from the past in the audiovisual language if for some reason someone didn't catch it. This flashback explains the real story everybody knows. As Dark Schala pointed, the SNES versions was the only one where the assault forces talk to their victims. In this version we don't see the bodies disappear, so maybe they don't die defending the crystal this time.

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And that's how, disrespecting the elderly and hitting a bunch of mages that didn't know magic, Cecil and his minions stole the water crystal.

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At least the soldiers show remorse for being a bunch of evildoers. But not Cecil, he's a jerk like the previously mentioned Luke.

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These soldiers are questioning the authority of Cecil and the king, that means one thing:

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I accuse these soldiers of high treason to the Kingdom for doing too many questions. Off with their heads!

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Cecil is a jerk but not as much as my lovely green chancellor and he limits to explain them why that what they've done is fine. He tries first with the typical "They knew too much", but when it's evident that it's bullshit he ends with "Because the king said so. If you think that's stupid you can return to Baron swimming."

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Again with the complaints?

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There's a fight to spice things a bit against the floating eyeballs.

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Battle Theme

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We can greet the bottom screen in this battle and its helpful info: HP, MP, ATB bar, attack properties, enemy stats (using Libra), etc. I was gladly surprised when I saw that Cecil could be controlled in this fight as opposed to the 2D versions. Although the monsters can be killed by normal attacks, Cecil has a red fang that he can use in this battle or waste it later against some imps. I don't use damaging items often, so I think it isn't a big loss using it now. Burn!

The battle against the Zu was erased too. Most likely because they didn't want to create a "Lit Bolt" item only for this battle, or whatever.

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Victory Fanfare

And this is the "Battle results" screen. We can see the typical info and a beatiful bar as an extra. Thanks to seeing that, now I want to know what was the first game that used a bar to know the level progress. It was a great idea and I love whoever thought about using one first.

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Cecil is nicer than I thought and cares about his crew. It seems that there's a monster plague in the world right now and these guys are worried. Maybe that explains why all these soldiers are so low leveled, they didn't have enough monsters to level up against. Don't worry, right now I think there are infinite monsters in the world and they can't be extinguished, so you can be rich if you go to the countryside and spend the afternoon killing some imps. Evidently, in a real economy that would increase the infation of the prices, but that's too far fetched.

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After all the talk, the airship casually reaches the Baron aerial space. Praise the Moon!

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And Cecil and his crew safely returned to Baron after pillaging some poor mages. About the reason the developers decided to erase the first scene... I'm going to be a good person and think that eliminating the ships over Ordeals scene, we can say that the Red Wings really went straight from Mysidia to Baron and destroys the chancellor suspicions about a leasure trip payed with the money of the taxpayers.

Until the next time!

Special thanks: Tom Slattery for a good localization and Dark Schala for one of her screenshots.

Statistics:
-The characters haven't said [insert character's name]... yet.
-A total of 6 Mysidians were mistreated before the final scene of this chapter. No animals were damaged in the process.
-A total of 50 screenshots were taken for this chapter. 39 of them were finally used.
-There is a minimum of 8 people in Cecil's airship. I suppose there's a pilot inside at least.
 

Kokonoe

Banned
Yeah, FF3's full of fun deathtraps. Nepto's one of a few it neglects to mention that it'll outright slaghter you.

There's also another deathtrap the game outright doesn't make any real mention of, but I'll cover it later, since it's especially funny if you find out by accident. (As well as leaving you going, "WTF just happened?")

Ugh...guess I'll find out. Luckily I've been saving frequently so my loss wasn't too bad.
 

Dark Schala

Eloquent Princess
In the first image, the ships are going upwards around Mount Ordeals and then they approach Baron from the South. With that in mind and drawing some Indiana Jones red lines, we get the shortest path they can take. That raises some questions: Was the pilot drunk? Is the gas infinite in that world? Or do they use magic to fly their airships?
You're asking whether or not FF4 makes sense now? :p
Maybe Cid just told them to fly as much as possible because he doesn't care as he injected them with Beard Power. I don't understand why they flew over other countries either, considering they just committed a war crime and if the other countries had treaties with Mysidia, that would possibly put the other countries on the offensive/defensive, right?

Of course, politics don't make a lick of sense in FF4.

Can't wait til the next update. Do you have an idea of which Augments you're going to give to other people?

And pick apart this amazing gem? Of course! I actually tried replaying this game a few months ago on my SNES. Oh the hours and hours of grinding, I just couldn't take it anymore after awhile. Otherwise I do remember enjoying it a lot as a kid, and I think that nostalgia helped me get as far as I did...good luck finishing it!
Haha yes!!
Maybe next week, lol. Just as long as there's interest. I'm finishing up the retranslation of Phantasy Star for the PS thread. The retranslation's really good! I'm very pleasantly surprised with it. :D

Would anyone happen ta know if you're able ta pause cutscenes in DoC? If not I'm gonna have to be on my A-game. The A standing for attentiveness!
You know, I never really made the move to find out. Mostly because I always turned around and did something else while a cutscene was going on.

Mostly because cutscenes in that game last for 200 years.

I dunno, after playing FF6 so many times, I definitely find things to mock, but whaevs. It's more of an expression of our faith that you can entertain us further.
I was thinking about it last night and I found a few things about it narrative-wise that I don't like about it. Of course, what I might say could be considered to be blasphemy...
 
Good freaking lord is FF4 annoying about its making me walk all the way out of a dungeon after exhausting myself on a boss...thanks for disabling Exit/Warp...Golbez is so sly...
 

Heropon

Member
You're asking whether or not FF4 makes sense now? :p

I wanted to draw something in paint desperately and that was an easy excuse to do it.

Can't wait til the next update. Do you have an idea of which Augments you're going to give to other people?

Yes. The first four augments are pretty easy to decide what to do with them if you know what happens with the disappearing party members. The game gives Auto Potion, Item Lore, Counter and Curse before the twins become stone. That's a really small quantity of augments when you think that one has to spend three of them in the children to get dualcast, and that's a must have. Thinking about that, I use Counter in Cecil as the tank he is and the other three on Palom and Porom (Item lore goes to Palom).

Second checkpoint, Tellah has a heart attack. The augments adquired since Palom and Porom left the party are Tsunami, Bluff, Cry, Dualcast, Twincast x2, Gil Farmer and Bardsong. I think I'm going to spend one of the twincasts and Tsunami in Tellah. I'm not going to do a second playthrough, so I don't care about Tsunami's stats increases after level 70. I use Gil Farmer on Cecil when I get it.

Third checkpoint, Cid leaves: He doesn't have interesting augments, so I won't give him anything.

Fourth checkpoint, Yang explodes???. Augments adquired: Recall, Last Stand, Fast Talker, Whirlwind, Draw Attacks, Reach. I have enough shitty augments to start wasting them without thinking... The other Twincast and Recall seem to be good options to waste. At this point Rosa, Rydia and Kain have joined the party. I always gave Fast Talker to Rosa, but her white magic cast time is fast already, so this time it's for Rydia. She also gets Bluff. Rosa is given Dualcast for tasty double cures and buffs. Reach is saved for Edge and Draw Attacks is immediately given to Cecil.

Fifth chekpoint: Adiós CPU. What to give to Santa??? Cry and Last Stand? I have plenty of time to think about it.

About the rest of the important augments, I give Kick, Level Lust, Safe Travel and Treasure Hunter to Cecil, MP+50% and Piercing Magic to Rydia, Darkness, Phoenix and Focus to Kain and Omnicasting to Rosa. Edge gets the short end of the stick, but I don't really know what to give him.

I was thinking about it last night and I found a few things about it narrative-wise that I don't like about it. Of course, what I might say could be considered to be blasphemy...

I want to know those blasphemies.
 

CorvoSol

Member
FFIVCC

Had to level up to 73, because even at 67, freaking Zeromus SPAMS THE HELL OUT OF BIG BANG. Oh my gosh, worst version most defs. He never did that in GBA, and if he does in the DS you have abilities to mitigate it. In this? SPAM SPAM SPAM. UGH.

Still have to fight him at least once more to unlock the rest of the Lunar Trials. Once I finish the Lunar Trial, then it'll be time to move on to FFIVINTERLUDE.

Meanwhile in FFVII I am hunting chocobos because Shin-Ra will wait for me to get there and Meteor will hang at the exact same altitude until I say otherwise.
 

Dark Schala

Eloquent Princess
Nah. I'll just keep a lot of those FF6 criticisms to myself. :p

But I don't think I ever liked Terra as a character, nor did I like how she was written. I felt like Celes was the superior protag out of the two just due to better development and more strength on her part (well, I'm just saying this briefly, but a lot of her story scenes are generally better than Terra's, especially when she takes the lead in the World of Ruin).

CorvoSol said:
FFIVINTERLUDE
Ew. Why.

Don't do it. It's not worth it.

Heropon said:
Edge gets the short end of the stick, but I don't really know what to give him.
You can give him anything. Bless, Cry, Focus, Reach, Level Lust, Auto-Attack.

Also...

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YOU DON'T SAY, SIR.

I WOULD LIKE TO HEAR MORE.
 

Heropon

Member
You can give him anything. Bless, Cry, Focus, Reach, Level Lust, Auto-Attack.

Reach is saved for Edge and Draw Attacks is immediately given to Cecil.

But yeah, I'll give the rest of the augments to him.

Meanwhile in FFVII I am hunting chocobos because Shin-Ra will wait for me to get there and Meteor will hang at the exact same altitude until I say otherwise.

I had the same thing happening to me in the last update of FFX-2:

Oh, no, the snakes are arriving at the Cactuar Nation! Luckily, our girls are saved by Marnela and her hyper beams. Thanks to Marnela, YRP have all the time in the world to collect the rest of the cactuars and save Bikanel from the evil snakes. Time to retreat!

It usually happens in RPG games. The sense of urgency usually isn't really there.
 

jb1234

Member
Nah. I'll just keep a lot of those FF6 criticisms to myself. :p

But I don't think I ever liked Terra as a character, nor did I like how she was written. I felt like Celes was the superior protag out of the two just due to better development and more strength on her part (well, I'm just saying this briefly, but a lot of her story scenes are generally better than Terra's, especially when she takes the lead in the World of Ruin).

That's something I've been noticing while playing the game for the first time in over a decade. Terra was mostly okay in the first few hours, if a bit unassertive but ever since Celes was introduced, she's faded in the background. Her big character moment in the WoR is taking care of the kids but I'm not convinced that the angle did her any favors. She says she can't fight but doesn't give a very clear reason.

With such a big cast, sacrifices to have to be made and for the most part, development has dropped off in the WoR. There isn't much story there either which is a gusty choice. The sheer atmosphere (and music, of course) pretty much carries the second half of the game.
 

Entropia

No One Remembers
I think one of the reasons my one time I played through FFIV DS was completely FUBAR'd back when I got it at launch is that I didn't get any of those augments. I didn't even know they existed!

I was thinking about it last night and I found a few things about it narrative-wise that I don't like about it. Of course, what I might say could be considered to be blasphemy...

I'm not sure we could be friends... :p
 

CorvoSol

Member
FFIV CC So I beat Zeromus again and now my party is pushing level 90 in the Lunar Ruins. This dungeon has revealed to me what has gone wrong with dungeon designs in the GBA era. While I disagree with a fair amount of the praise given FF4's dungeons, I will concede that there was more to them (Bab-il and Zott excluded) than just "DUNGEON CRAWL FOREVER". But the 3 Advance Dungeons added in 4, 5, and 6 range from absolute crap (5) to mediocre (4) to acceptable (6). 5's is BS in the extreme because it is just one huge dungeon where the game pulls every cheap trick to try and kill you every fight (Omega II and Neo Shinryu being guarded by such brilliant ideas as a room full of Omega Weapons.). 4's being okay only because the trials are interesting, but ruined by the slog that is the Ruin proper. 6's is acceptable because it's a multi dungeon party. Well, Dragon's Den is. Soul Shrine is standard crappy design.

And TAY's original content is pretty pale compared to 4's, but is excused by the good new song, and the PSP version's inclusion of a boss that makes you use most of your party. Otherwise, rather than making the Final Dungeon the mother of all FF dungeon crawls, they should've made it a multi party dungeon for your 22 PCs to work together through.

Whatever happened to good dungeon design?
 

Heropon

Member
The last time, the Gullwings forgot that they had an island to save and defied a pretty powerful machine. Right now, there's only one quest left to get the amazing dresspheres, let's continue with it.

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Final Fantasy VI - Searching for Friends

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Yuna had to find seven more cactuars to save the poor inhabitants of Bikanel from the SNAKES. The first two were riding one of those elusive chocobos that already have reins before being captured. The third cactuar loved doing spiritism sessions with his ancestors. The fourth and fifth ones loved seeing impressive landscapes just beside dangerous cliffs. And the sixth normal cactuar had the spirit of a RPG protagonist and liked going inside other people houses without the inhabitants caring about it.

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The last one is already in the desert, but he doesn't have a good day and our lovely Gullwings need to enter a cave full of permabanned cactuars to convince him to help with the protection duties. The cave was sealed until now because those little bastards kept derailing discussion and starting flame wars.

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Sonic & Knuckles - Sandopolis Zone Act 2

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These cactuar know the famous 1000 Needles skill, but my girls have too much HP to be scared of that. As expected, they also have a pretty high evasion stat.

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They also use their needles to embiggen a particular random encounter to create a mid boss battle in the dungeon. Haha, it seems I haven't took a screenshot of the boss fight. It obviously has a pretty high defense, so magic attacks are welcome.

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While the girls were fighting the miniboss, they were increasing the size of other monsters of the cave as we can see with this giant wasp. Have I mentioned yet how I hate wasps in real life? Ugh.

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These ruins wouldn't be real desert ruins if they didn't have the typical sand trap. The key to survive is pretty simple: Don't touch the treasures, they don't have anything interesting anyways.

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The cactuar we were looking for is at the end of the cave. Unfortunately for us, its friends the bad cactuars, try to hide it. They remind me of that person who's always standing and walking... But these monsters aren't people, so I'll have to annihilate them.

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Final Fantasy VIII - Don't Be Afraid

After throwing themselves through an ugly chasm, they perform a fusion dance and another boss fight starts. I don't remember too much of this fight, so I suppose it was easy. Upon further research, it seems that it doesn't attack and has the three little cactuars do the dirty work. Now I know why it's always so easy, but I didn't realize until now that it didn't attack, hehe.

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Mission Complete! BBBBut that isn't an Episode Complete!!! What else I need to do??!!

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Ah, yeah, the little cactuars have to do the Sandstorm attack. My sources say that it's rock elemental and has 10PP. Unfortunately, it doesn't work on Rock type enemies and our lovely snakes love petrifying people, so I don't think it will work.

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And all the snakes were wiped out as this isn't Pokémon after all. Unfortunately, Marnela didn't have enough MP to use all those Hyper Beams and died while protecting the Cactuar Nation. I'll miss you. ;_;

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Just when they're done mourning, Rikku catches a distress signal nearby. There's another big monster threatening the lives of the desert people. Nhadala wants our girls to finish it and they agree. After all, they have defeated lotsa enemies until now without knowing the meaning of the word defeat. Let's rock!

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Mortal Kombat - Main Theme

Super boss battle, Angra Mainyu.

This is the most difficult battle our heroines have faced yet. After an arduous battle against the giant fiend they were horribly killed and their entrails were scattered all over the place.

R.I.P. Gullwings, I loved you all.

It seems that this playthrough of FFX-2 ends here as I don't have characters to use anymore. It was a pleasure doing this...

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Etro comes to save the day and the girls are revived in Bevelle. Now they'll have to do part of Via Infinito to get another chance to defeat the evil demon in the desert, but that will be in another update.
 

Dark Schala

Eloquent Princess
Angra Mainyu is so awesome. I love that boss, and lots of the bosses in Via Infinito. FFX-2 really had some good bosses now that I think about it. Finding a way to chain stuff felt good too.

Iffy about starting an RTTP (LOL): Secret of the Stars thread. Not a lot of people do these sorts of threads. It'd be easier but severely off-topic to do in this thread. Ah, we'll see. I hope it'll be funny.

I'm not sure we could be friends... :p
Oh, no. I don't hate the game! I like it a lot. I just have a few issues. :p

Whatever happened to good dungeon design?
You're asking this considering the present incarnation of SE?

That Serpent's Road dungeon was the best, wasn't it?

Batman seems angry ;D
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Hm, I didn't expect that font for character introductions. It kind of takes away from the majesty of it.
 

Heropon

Member
Angra Mainyu is so awesome. I love that boss, and lots of the bosses in Via Infinito. FFX-2 really had some good bosses now that I think about it. Finding a way to chain stuff felt good too.

I don't like Angra Mainyu as it always breaks my steamrolling streak against bosses and delays when I get the Mascot sphere, and I really want it. I wish I knew how to strategize better against difficult bosses. Thankfully, I've been playing recently some more difficult RPGs and my skills are getting bit better.
 

Entropia

No One Remembers
Iffy about starting an RTTP (LOL): Secret of the Stars thread. Not a lot of people do these sorts of threads. It'd be easier but severely off-topic to do in this thread. Ah, we'll see. I hope it'll be funny.

You could just start up a Tumblr/blog? Then you could do like any game you wanted! :p
 

Exentryk

Member
So, I started playing FFV and the jobs have opened up. What jobs should I pick now for an optimum run?

Bartz
Reina
Galuf
Faris

Also, any tips/missables?
 

Lindsay

Dot Hacked
Umm........ Update incoming.

The title will say it all. X_X


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Oh, surprise! The cactuar that loved comfy chests returns from its grave to haunt us again.
Yay! I love that lil guy!

You know, I never really made the move to find out. Mostly because I always turned around and did something else while a cutscene was going on.

Mostly because cutscenes in that game last for 200 years.
I've found out for the both of us! They're both pauseable and skippable!

What in the heck is that?! The Cactuar quest seems like the greatest thing but that's the stuff of nightmares!
 
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