Crazymoogle
Member
Mefisutoferesu said:The difference is LCD monitors don't accept progressive scan, which kinda kill PS1/PS2 gaming.
Huh?
Mefisutoferesu said:The difference is LCD monitors don't accept progressive scan, which kinda kill PS1/PS2 gaming.
sableholic said:
f_elz said:what...
is this true?
"charging up hundreds of dollars on online demos"
gketter said:no. In the interview with Phil on GS's On the Tap show, he mentioned all game demo's were free
umm...how is mr troll here still able to muck around in here?X360FanBoyLOL said:No thats is what you hope. Sony is charging for game demos a dollar a pop
X360FanBoyLOL said:No thats is what you hope. Sony is charging for game demos a dollar a pop
you're kidding, right?X360FanBoyLOL said:No thats is what you hope. Sony is charging for game demos a dollar a pop
_leech_ said:None of Gamespots videos load for me, the ****ing pop-ups close almost immediately after they appear.
_leech_ said:So can anyone help me out?
gketter said:what browser were you using? Do you have any popup blockers enabled that'd interfere?
sp0rsk said:I'm sure they will improve the bc with updates, but I'm just glad that it works. I wonder if they will let you install right onto the hd...
BenjaminBirdie said:Has anyone talked about how "aware" the network is in terms of what's being played by your pals?
ign said:This feature was a little empty in great big features, but its abilities were hidden in the demo -- looking at the menu of friends scrawling out on the screen, you wouldn't think that there was much more until you saw it in action. However, this Friends feature is not just your AIM buddy list -- when you click a friend (either offline or online), you can get info about that friend and make a connection with them. We didn't see it in action at this event, but previous events hinted that you should be able to find out what game a player is in by checking their profile, and pop-up flags for chat features will also allow you to connect with that user either through Mail, live Text Chat, live Audio Chat, and even live Video Chat.
gketter said:There was a blurb in the Friends section of the writup
ign said:Register BlueTooth Device -- This is where you can set up your various BlueTooth wireless devices to network into your PS3. The feature was already working, and pretty cool. The menu option came up with a search function for Headset / Microphone / Headphones as the devices it searches for first, and there were no BlueTooth Keyboard / Mouse or other devices to select instead. (Not that there were any to find in the room.) However, the BlueTooth register feature was already going beyond the simple features, and when we asked it to scan, the system found a number of BlackBerry PDAs being held by journalists and PR reps at the event. A number of generic drivers should be available for various devices, and SCE's reps (if you want to call EyeToy mastermind Richard Marks a "rep" -- note that we got this information second-hand by eavesdropping, and aren't 100% sure this was what he was talking about) said that PS3-compatible drivers might be available for various BlueTooth units to download.
You can also download games when over at a friend's house and play your games on his system (provided that you're still there -- if you go back home, your friend can't play the game for free anymore.) You can re-download a purchase up to five times, making buying online much less a scary endeavor.
Goreomedy said:Confirmation that IGN ****ed up when blogging earlier. No game sharing, just the ability to download and essentially show off a title to your friends.
Rice-Eater said:If it's based upon the user ID then can't we just share each others user ID as a way to share the games?
CamHostage said:It's a version of Game Sharing, just not a permanent one. You can play a game over at a friend's house, he doesn't have to buy it, so it's kind of like having the game be portable.
Sharing the User ID will probably not work since it'll boot one player if the other tries to use it. Plus, if you have cash in your PS wallet, you won't want your buddy to have access.
theres still hope then, if not I assume a firmware update could add the enhancements. Anyways, glad to hear about bluetooth headset/devices confirmation.AndriaSang said:"ED. NOTE - IGN previously reported that SCE had confirmed an omission of upscaling features. We have since checked our interview notes and have found that the comment that led to this report was more vague than we understood at the time -- SCEA President Kaz Hirai commented that backwards-compatible games will "run in their original form", which does not specify exactly whether display adjustments do not fit the "original form." We apologize for the confusion, and will ask SCE as soon as possible for clarification. Please stop posting on message boards that "SONY SUX" for the time being."
Just added to the article, I presume.
http://ps3.ign.com/articles/740/740601p5.html
It's not odd at all. The first one is setting the output res for games, and the second is setting what res your TV can display. OK, so it is odd, but I'm explaining it, at leastdc765 said:It's odd that the XMB has got two sections for resolutions, unless the main one is for the webbrower etc, then you have a seperate one for games. But why no 1080i/1080p split etc on the first image. Kinda odd.
http://www.ps3blogi.fi/images/ps3_11_1161118130.jpg
http://www.watch.impress.co.jp/game/docs/20061018/ps308.jpg
Phil shot the hope down. http://www.neogaf.com/forum/showpost.php?p=4626793&postcount=1607Bad_Boy said:theres still hope then, if not I assume a firmware update could add the enhancements. Anyways, glad to hear about bluetooth headset/devices confirmation.![]()
Jonnyram said:It's not odd at all. The first one is setting the output res for games, and the second is setting what res your TV can display. OK, so it is odd, but I'm explaining it, at least![]()
Crazymoogle said:Huh?
squicken said:No wmv playback is a little silly, but understandable.
Maybe it's because the WMV format itself is proprietary too. I remember that virtualdub had to remove the wmv support because MS would let them use it without the proper license.ChrisAllenFiz said:Strange though, since they will already have to support VC-1, which is the hollywood form of WMV-HD, for blu-ray. So they already have paid the license!?
Blimblim said:Maybe it's because the WMV format itself is proprietary too. I remember that virtualdub had to remove the wmv support because MS would let them use it without the proper license.
sp0rsk said:I'm sure they will improve the bc with updates
I'm probably making way too large of a leap here, but...dc765 said:It's odd that the XMB has got two sections for resolutions, unless the main one is for the webbrower etc, then you have a seperate one for games. But why no 1080i/1080p split etc on the first image. Kinda odd.
glaurung said:Sony's probably still tweaking the interface though. The smaller screen with the black background is older, the amber one is from the Finnish test machine.
gketter said:Wait till you get to the games section where they state the've been told no PSOne or PS2 upscaling or enhancments! Ugh!
That's really disapointing. I'm hoping a future update can fix that
Baryn said:![]()
Don't post crap like this. They didn't even try the BC feature, what they said is baseless conjecture. Upscaling is likely still in, as Sony has said NOTHING about texture smoothing in the past, but has confirmed upscaling multiple times.
We were not able to try PS2 or PS1 backward-compatibility on PS3, but we have been told that the system will not enhance games with improved textures -- it will run them straight.
ED. NOTE - IGN previously reported that SCE had confirmed an omission of upscaling features. We have since checked our interview notes and have found that the comment that led to this report was more vague than we understood at the time -- SCEA President Kaz Hirai commented that backwards-compatible games will "run in their original form", which does not specify exactly whether display adjustments do not fit the "original form." We apologize for the confusion, and will ask SCE as soon as possible for clarification. Please stop posting on message boards that "SONY SUX" for the time being.
The hope for custom soundtracks streaming from iPods lives on!Music playback is done much as it is on PSP, with a folder structure that you can browse through of your various devices, which include the HDD, the Memory Stick and SD Card slots (if you have the $599 model), or your PSP or music player connected by USB.
On a down note, SCE informed us that DVD upscaling was not part of the PS3 multimedia feature set. The Xbox 360 upscales DVDs, so it's surprising to see SCE go without the feature.
Selecting games with the PS3 is very similar to PSP, but also a little different as well. The thing that is the same is that discs pop up as discs, while there are also save folders and other features to store PS3 content. The difference is that, at current, it doesn't store applets inside any Memory Stick folder -- everything is now much more clear as to what it does with downloaded content. For one, it's all right there on the menu. You can browse through every game you have available to play -- your downloaded games simply show up as menu choices, so you can play Criminal Crackdown or your demo of MotorStorm or your Blu-Ray disc game of Untold Legends, all from the same menu, all presented as the same choices at any given time. (Blu-Ray games do show up as Blu-Ray games, with a Blu-Ray icon, as they take some time to load the data from the disc on what they are, so it's faster and more iconic to show the game this way.) This folder-less system may prove unwieldy once you start accumulating downloads and demos and other content, so we're hoping SCE comes up with some kind of folder structure. Compared to the PSP's menu of the same feature, however, it's a little less confusing in presentation.
We were not able to try PS2 or PS1 backward-compatibility on PS3, but we have been told that the system will not enhance games with improved textures -- it will run them straight.
ED. NOTE - IGN previously reported that SCE had confirmed an omission of upscaling features. We have since checked our interview notes and have found that the comment that led to this report was more vague than we understood at the time -- SCEA President Kaz Hirai commented that backwards-compatible games will "run in their original form", which does not specify exactly whether display adjustments do not fit the "original form." We apologize for the confusion, and will ask SCE as soon as possible for clarification. Please stop posting on message boards that "SONY SUX" for the time being.
I hope they allow for 480i playback then. XBOX360 will not do 480i unless you switch the cable and, quite frankly, my TV does a *MUCH* better job than the 360 (whether using VGA or component). 480i allows me to use the 3:3 pulldown feature as well while it is disabled while using 480p.On a down note, SCE informed us that DVD upscaling was not part of the PS3 multimedia feature set. The Xbox 360 upscales DVDs, so it's surprising to see SCE go without the feature.
On a down note, SCE informed us that DVD upscaling was not part of the PS3 multimedia feature set. The Xbox 360 upscales DVDs, so it's surprising to see SCE go without the feature
Jonnyram said:I think it's been known for some time that BC in the early units is hardware-based. There won't be improvements, largely for that reason. It's based on the chipset used in the new PStwos, so those games that had problems, like Tekken 5, will have the same problems on the PS3.
Oni Jazar said:It shocks me that they're not upscaling DVDs. THERE IS NO REASON TO NOT HAVE THIS FEATURE. I hope everyone raises a stink about it and they offer a FW update.
Midas said:The X360 does that? How do I get it to do that?