ambientmystic
Member
That's a fairly complicated way of saying neither are "finished". Fortunately PPSSPP has a more sizable, active committer list so they're both still swimming along.
I think what he meant was that JPCSP is a lot more "demanding" on your PC but has a much larger list of games that it can handle as of this moment as compared to PPSSPP.
However, when it comes to performance, PPSSPP beats JPCSP hands down on games that it can handle, without having to do much tweaking.
For example, in Soul Calibur Broken Destiny, I could never, ever get JPCSP to run at an acceptable FPS on my admittedly old ass Core 2 laptop, after much tweaking and changing of Java versions, the best I could get is only 20 - 25 FPS in game. (No more tweaking heap sizes and all that bs ever again)
With PPSSPP, I got 60 FPS right off the bat, with mostly default settings and all the graphical enhancements set to on (4x rendering res, 2xSSAA, all that good stuff). My mouth was agape, what a difference in performance without that awful, awful Java dependency.
Thanks to the focus in multiplatform and mobile Android development, PPSSPP is pretty damn fast even on older, decrepit x86 PCs like mine.
@Sajjaja
You beat me to the punch.