siamesedreamer
Banned
spermatic cord said:I hope the flame grenades are in the new maps.
Gawd I hope not.
Anyone else see this Killpocalypse? I guess that's 10 kills all within 3 seconds of each other?
spermatic cord said:I hope the flame grenades are in the new maps.
Cerrius said:I'd say that's the one aspect that really turns me off about Halo 3, the map design for the most part doesn't really "feel" like Halo. (that and the wacky melees of course :lol )
Halo said:CORTANA:
You have no idea how this ring works, do you? Why the forerunners built it? Halo doesn't kill flood, it kills their food. Humans, covenant, whatever. We're all equally edible. The only way to stop the flood is to starve them to death. And that's exactly what Halo is designed to do; wipe the galaxy clean of all sentient life. You don't believe me? Ask him.
(Master Chief turns to 343 Guilty Spark)
MASTER CHIEF:
Is this true?
343 GUILTY SPARK:
(pauses) More or less. Technically, this installation's pulse has a maximum effective radius of twenty-five thousand light years. But, once the others follow suit, this galaxy will be quite devoid of life, or at least any life with sufficient biomass to sustain the flood. (pause) But you already knew that. I mean, how couldn't you?
CORTANA:
Left out that little detail, did he?
343 GUILTY SPARK:
We have followed outbreak containment procedure to the letter. You were with me each step of the way, as we managed this crisis.
CORTANA:
Chief, I'm picking up movement!
343 GUILTY SPARK:
Why would you hesitate to do what you have already done?
Kuroyume said:Speaking of splatters... How many sword dudes on here got the mongoose achievement legitimately?
GhaleonEB said:I still don't understand that exchange, and probably never will. I've read the theories, but I was hoping not to theorize about it.
Thanks for your detailed response, but I want to address this part. I understand these things, and I have noticed a slowdown; I'm a 45 in Lone Wolves, and after multiple wins, I can't seem to rank up any more. However, what bothered me about last night's situation is that the system wasn't doing what you said it was intended to do: "to put players toghter in the tightest, most competitive matches possible, where every game is down-to-the-wire fun." As you could see from last night, that wasn't happening. We eventually stopped playing Team Slayer and moved to a different playlist because we were so frustrated with not moving up in skill level and playing some different folks. IIRC, we got matched with one poor group of guys three times.RocketMoose said:In general Halo 3's skill system is not designed for grinding. It is designed to determine your skill level, then make slow adjustments to it as your play style improves or degrades over time. Most players of the game will find that their skill progression (and regression) slows down a lot over time. The purpose is not to put everyone who plays enough at level 50, but instead to put players toghter in the tightest, most competitive matches possible, where every game is down-to-the-wire fun. While the system is not very transparant to players, it does a lot better at putting players on a skill curve than Halo 2 did. In an ideal world, after being placed at your correct rank, you would win exactly 50% of your matches, and all those matches would be close.
So far i;ve got all my achievements legit, I don't see it as one if someone has to line up for you to get it.Kuroyume said:Speaking of splatters... How many sword dudes on here got the mongoose achievement legitimately?
GhaleonEB said:Text.
McBradders said:Imagine a crazy Cortana in your ear, barking wrong orders, telling you how sick she was. It would have been totally awesome.
Instigator said:We've had that in MGS2. Not again. Thanks.
GhaleonEB said:The Flood is assumed defeated, though five Halo rings remain, and their fate is left open.
urk said:"We're not done just yet."
ToyMachine228 said:There's so many things I'd like to see personally that could, or could not happen depending on what direction you take story elements of Halo 3. Things likea trip to the Covenant homeworld. The Elites may or may not pull the Covenant back together, which leaves a big question mark. The Brutes, Drones, Jackals, Grunts and Hunters could still pose a threat and certainly would were Master Chief to travel to their homeworld although I believe that in concept they all have DIFFERENT homeworlds as the Covenant was formed by The Prophets and Elites conquering other races, and bringing them into the Covenant fold. So technically they all originate from different worlds, yet I'm sure they have a "capital world"
The Forerunners are also still a questionmark. Halo 3 didn't really make it clear that humans ARE Forerunners, but they are at least in some way related. Whether the terms "father" and "son" are to be taken literally, or figuratively meaning the Forerunners set things up to allow humans to bloom isn't really clear. And even if Forerunners ARE humans, they could have evolved into their own race and I would like to see that explored.
And there's obviously always other galaxies and new races to be found so who knows what direction the series will be taken in the future.
Killer said:I only have one questions to be answered....
Is the Master chief a forerunner?
what?urk said:Guilty Spark and Gravemind both have your answer.
Killer said:what?
Amazing! Saved films deliver!. Anyone know what that music is?Gowans007 said:
Tieno said:Amazing! Saved films deliver!. Anyone know what that music is?
Cocopjojo said:After tonight, I officially think the ranking system is complete crap.
I start out as a 23, and I go into Team Slayer with three friends.
Game one: We win, 50 - 22
Game two: We win, 50 - 11
Game three: We win, 50 - 31
Game four: We win, 50 - 24
Game five: We win, 50 -28
Game six: We win, 50 - 10
Look at those scores. Look at them. I remained a 23 the entire time. In fact, no one in our party leveled up.
I mean... that's six games in a row. And it's documented - you can see my rank in each game. We weren't cheating or anything like that. You can look at each game, in detail, right there on bnet and see that they were all completely legit. It's just... baffling. It's beyond my comprehension that we never ranked up, even one point. Not one of us.
I don't doubt that there is a system that calculates how rankings are given out. But it should be obvious now that the system is crap. It probably has so many exceptions built in to stop cheaters that it's just screwing everyone.
Sort of like the melee system.
I don't really disagree with this, there really isn't a ton of story progression through the first few missions. Visually, there's a lot going on, especially with the nearby battles and ark opening and the weather and sky changing throughout The Storm, but the story isn't progressing that much. I just wanted to add that the decision to handle the story this way is more than likely a result of all the complaining after H2, the confusion, the people not finishing the game, the Arbiter-hate. You've seen how mad I get when people talk about the Arbiter being a bad character. The Arbiter is my favorite character from the trilogy, it's depressing to me that so many people just got so easily confused at the rapid pace of the H2 story and retreated to multiplayer.GhaleonEB said:Which is why it's so disappointing that there's little story taking place at the higher level. Through the first four missions of Halo 3, not much really happens. In Sierra 117, the Chief is extracted to the UNSC base. In Crow's Nest, they hatch a plan to strike Truth and then bail out of the base. Tsavo Highway is just a journey to Voi, while Voi is a mission to clear the AA tanks and guns. There little character work or exposition, and the overall goal is simple: get from the jungle to Voi and clear a flight path to Truth's ship. Contrast this with the story of Halo 2 in a similar number of missions,with its myriad of character introductions and multiple plot lines opening up. The Covenant arrive at earth, destroy the outer defenses and are ultimately beaten off; the Arbiter is created and then finds and kills the Heretic leader, while first encountering and then neutralizing a Flood outbreak. We learn about the structure of the Covenant and its society, and the dual paths of the Chief and Arbiter are set in motion.
I'm not so sure I agree. I was also a bit surprised at the fact that Cortana was not messed up, and recovered very quickly, but I really liked the lead up, and the reunion itself.GhaleonEB said:Which might partly explain why the overall story is so disappointing to me. Among the story lines, Cortana's was most prominent at the end of Halo 2 in the build up to Halo 3. Bungie repeatedly teased about the significance of her being "in the clutches of the Gravemind" in interviews and vidocs. The announcement trailer hinted strongly that something was very wrong with her, and the promotional materials featured Cortana as an ominous figure. In the eight missions leading up to Cortana's rescue, we see numerous, mysterious transmissions hinting at some horrible situation she's in. Finally, when we find her, she says "it may be too late". She's messed up, "so much of me is wrong, out of place". And then she stands up and is all of sudden just fine. The entire three year gap from the end of Halo 2, the eighteen month tease by Bungie and an eight level fight through the game itself all led up to....nothing.
This pissed me off. I'm a big Half-Jaw fan.GhaleonEB said:While not as disappointing as Cortana's story, the remaining fights in Halo 3 are finished only by implication. We never see the conclusion of the fight with Half-Jaw's fleet against the Brutes, we just have to assume he won and that the entirety of the Covenant fleet was defeated.
To me, this sounds like asking too much. I mean, the game has to end at some point. Do you want a cinematic showing the destruction of the remaining rings and containment facilities, or do you want to play through this? I mean, as long as the flood that were free to move throughout the Galaxy are all killed, the fight seems finished, for now. I don't mean to sound snotty, I'm just saying that them being trapped on 5 rings scattered throughout the galaxy is not exactly a bad situation.GhaleonEB said:The Flood is assumed defeated, though five Halo rings remain, and their fate is left open.
Poor Arby. He's so... awesome. Stupid Halo 2 haters. I wish death to them all.GhaleonEB said:Most disappointing of all, the Arbiter is sidelined entirely. Part of this is due to the shift in narrative focus to the Chief, but even in scenes when he is present, he takes sidekick role.
Wait... what am I missing here? What was wrong with the music?GhaleonEB said:And the Legendary ending simply should not have been done (and ESPECIALLY with that music - which actually made me angry).
It was. This confirms my suspicion that the system is purposely not allowing us to rank up to prevent "boosting." That, or it just can't handle mixed parties... but I doubt that's the case. This seems to be another example of Bungie trying to fix something, but ultimately causing problems for people that weren't affected by the problem in the first place. And again, I can't blame them for wanting to stop boosters (or remove host advantage), but this minor tweak is causing problems for us legitmate players. If that is, indeed, what's causing us to not rank appropriately while in a mixed party.armubaba said:Was your party mixed? Same thing happened to me and a couple of buddies, except we won eight games...
It's so sad when hardware failures interrupt your busy quitting schedule, isn't it?armubaba said:GAF game?! Count me in! But oh wait, my FUCKING TWO DAY OLD Elite won't play any discs! How many times do I have to go through this bullshit, huh MS?
:lolthe disgruntled gamer said:It's so sad when hardware failures interrupt your busy quitting schedule, isn't it?
I feel like such a noob atm. Thanks anyway.urk said:Craig Armstong - "Escape" according the the credits.
Unfortunately, I don't think some of those things will get "fixed," seeing as how I don't think Bungie considers them to be problems.The Lamonster said:It's about time for some major updates. BR starts. Melee fix. Better gametypes in matchmaking (Shotty Snipers, too much VIP/Territories, 1 Flag on symmetrical maps? wtf). Lack of a 'community' playlist. Ranking system. Bungie favorites. Saving films in Theater lobby only. Lack of fire weapons on map.
I'm getting sick of being annoyed at this near-perfect game's little quirks. Just fix a handful of tiny things, and this game will be the greatest game ever.
Exactly. That's why they exist in the first place. However, I'd bet money that at least a couple of these things will be fixed in time. Looking at Halo 2's history, it was a while before we got a BR starting playlist (Team Hardcore), but we eventually did. Also, if there ever is a patch, I bet they'll add the X to save film function that was in the beta. It just doesn't make sense that they took it out.Cocopjojo said:Unfortunately, I don't think some of those things will get "fixed," seeing as how I don't think Bungie considers them to be problems.
Noobs are slaughtered either way because they are noobs. I bet you never played Halo 1 multiplayer or Halo 2 Team Hardcore. It's fun, yo.Frenck said:BR starts?
The AR is perfect. If everyone starts with a weapon that is able to do headshots noobs are going to be slaughtered.
Frenck said:BR starts?
The AR is perfect. If everyone starts with a weapon that is able to do headshots noobs are going to be slaughtered.
Cocopjojo said:It was. This confirms my suspicion that the system is purposely not allowing us to rank up to prevent "boosting." That, or it just can't handle mixed parties... but I doubt that's the case. This seems to be another example of Bungie trying to fix something, but ultimately causing problems for people that weren't affected by the problem in the first place. And again, I can't blame them for wanting to stop boosters (or remove host advantage), but this minor tweak is causing problems for us legitmate players. If that is, indeed, what's causing us to not rank appropriately while in a mixed party.
This system sounds like the most complicated, confusing thing I've ever heard of in my entire life. :lol No wonder all we've ever gotten on it are passing comments from Frank. He probably doesn't understand it and all of the variables it factors in anymore than we do.RocketMoose said:H3 does allow you to rank up as a party of mixed players, but there are a few other factors in play. When you are in a mixed party the game matches you only against other mixed level parties (So you don't get the H2 situation where you get matched up with a level 40 playing with a level 1 so they can beat up on noobs). It will try to match you with the most similar party it can find to your own level mix, and try to avoid repeated enemies if possible. However, if you do play against the same enemies multiple times (as you did in the game you played), your skill will not go up as much in subsequent games, as it already "knows" that you should be able to beat these players.
godhandiscen said:BR starts... no plz. I know everybody wants it, but if this happens then I will be screwed up again like in Halo 2.
the disgruntled gamer said:I don't really disagree with this, there really isn't a ton of story progression through the first few missions. Visually, there's a lot going on, especially with the nearby battles and ark opening and the weather and sky changing throughout The Storm,
but the story isn't progressing that much.
I just wanted to add that the decision to handle the story this way is more than likely a result of all the complaining after H2, the confusion, the people not finishing the game, the Arbiter-hate.
You've seen how mad I get when people talk about the Arbiter being a bad character. The Arbiter is my favorite character from the trilogy, it's depressing to me that so many people just got so easily confused at the rapid pace of the H2 story and retreated to multiplayer.
I'm not so sure I agree. I was also a bit surprised at the fact that Cortana was not messed up, and recovered very quickly, but I really liked the lead up, and the reunion itself.
Throughout the game we have the Cortana messages, and they constantly reminded me of how much I missed having her as a companion.
This pissed me off. I'm a big Half-Jaw fan.
To me, this sounds like asking too much. I mean, the game has to end at some point. Do you want a cinematic showing the destruction of the remaining rings and containment facilities, or do you want to play through this?
I mean, as long as the flood that were free to move throughout the Galaxy are all killed, the fight seems finished, for now. I don't mean to sound snotty, I'm just saying that them being trapped on 5 rings scattered throughout the galaxy is not exactly a bad situation.
I didn't mind the LE, it was cool to know that the story is going new places and all that, but I'll end up liking the LE a lot more if Bungie doesn't make another Halo game.
I mean only for one playlist. I don't want to see system-wide BR starts.godhandiscen said:BR starts... no plz. I know everybody wants it, but if this happens then I will be screwed up again like in Halo 2.
Ramirez said:Anyone ever see anything happen or change on Isolation? I remember in an interview before release Tyson said that something happens if you play on it for a while...I've seen nothing, nor have I heard anything.
thekad said:You should get better. Anyway, we're just asking for Team Hardcore. Team Slayer can keep its AR starts.
JdFoX187 said:I don't mind having a hardcore playlist. At least, the way the population is right now, the game can sustain more playlists. But don't make a hardcore playlist at the expense of a ranked BTB.
The map shows more flood infection as you play. It's nothing big, but look at the grass. There are more pods and it looks a lot uglier.
I agree with every single point you made Ghaleon. It's quite clear to me that Halo 2 has the best story out of all of them and it wasn't even executed to its greatest detail. Concepts like the suspicious attitude of Miranda to the Chief, the understanding of the Covenant story and the epic finale into the Ark against Truth would have made for a perfect conclusion to the story.GhaleonEB said:Ghaleon writ.
Interesting that you say it was the Marathon icon because I do see a little bit of that there. I also see a little bit of this symbol, the Forerunner symbol from the ARG and the terminals themselves.
I think it's obvious that the 'next game,' whatever it is (not necessarily the Jackson project, although possibly), it will involve the Forerunners heavily. I'll be seriously disappointed if it has the Chief, or any game for that matter, as the primary protagonist. I liked the hushed casket ending and thought it brought closure to his character. If they open the casket again, I won't be buying that game. I'd rent it, sure, but it won't be a buy. I'm not going to financially back them running Chief and the story around him into the ground.
I will entertain anything else, particularly anything involving the Forerunner, the Covenant or the Sangheili. I think those three strands are the best options they have for forwarding the Halo franchise without obliterating the beauty and sanctity that the trilogy has offered. Having played Halo 1 recently and switching back and forth between Halo 3, I can definitely see the advantages and disadvantages between the two from a gamer's perspective.
The Arbiter
For example, I'd like to see a game where the Arbiter, Rtas Vadumee and their crew return to Sanghelios to find that their entire government has been sieged by Covenant loyalists and they have to retake their planet back from 'wayward' Elites. Not only would we be able to battle against Elites once more, but it could further the story of the Arbiter and really play well in the vacuum of the Covenant, particularly if the Jiralhanae are somehow involved and a trip to their bitter and violent homeworld is in the works. It would make for an exciting story due to the emotionally fertile ground Halo 2 created.
The Flood
I also think a story about a UNSC battalion which crash lands on one of the remaining Halo rings and a lone Marine has to survive when his entire squad unwittingly lets the Flood out. The beginning of the game has you moving through the forest, fighting of some of the installation's 'natural predators' and then you're inserted into a situation much like Halo: Combat Evolved's 343 Guilty Spark level, fighting through a boggy swamp and into several containment facilities. They could further the story of the Flood, the Gravemind and the Forerunners, making the Flood really interesting, scary and fun to fight. I could imagine this playing really well, much like the acclaimed Resident Evil 4.
The Forerunner
After reading the terminals, a story about Didact and Librarian could also be really good fodder for gamers, even if it was RPG-based, similar in style and execution to what we believe will be a successful Mass Effect title. Third-person shooter elements, mixed with character enhancement, centered on the full-scale revelation of the Forerunners, their own personal battles and the story of the Flood's emergence. It would seem that the Forerunners live significantly longer than humans, possibly hundreds upon hundreds of years. This could really play well if they ended it with the firing of the Array, as described in the terminals.
The Fall of Reach or Halo Universe
I've talked about it more than once, hell, I wrote a short series on it, but a tale about the Spartan-II's battles on Reach would be awesome. In fact, a story following their initial campaigns, but not around the Spartans which were covered in the games or novels - these would be a whole new crew, possibly a squad-based tactical shooter but with more free-form attributes that play well like Halo. I'd even be interested in seeing a MMOFPS, like Huxley, but executed in the Halo universe, with a variety of species to select and individual attributes for each. Such a game would be an instant success and highly-touted for Xbox Live. I wouldn't be surprised if the next big Xbox launch title (for whatever system they're cooking up now) would be a online-enabled game - something which really centers around fighting large-scale combat in open areas. Now if they could only integrate RTS commander-fielded combat, with RPG-centric attribute and material farming and FPS-grounds-roots combat - they'd have the biggest game ever. Won't happen this generation, but I fully expect it to in the next.
There's lots of healthy meat here for future 'Halo' games, I don't want another one with Spartan-117 or Cortana. Their story was great, it was told and it was incredibly awesome.
Well then the answer to the question isn't 'AR starts,' but rather not to play with noobs.Frenck said:BR starts?
The AR is perfect. If everyone starts with a weapon that is able to do headshots noobs are going to be slaughtered.
Haha! The BR-starts saved Halo 2 for me. The BR-starts in Halo 3 are even better.godhandiscen said:BR starts... no plz. I know everybody wants it, but if this happens then I will be screwed up again like in Halo 2.
This is the problem. Many people can't seperate the character's story from introduction. He did have an awesome intro and last level, though. And I was a big fan of Quarantine Zone.Instigator said:If he didn't have such sucky levels in the first half of Halo 2, I'm sure people would have liked him more.
It was a bit useless in the end, other than reminding you "Hey, you gotta go save Cortana." Overall though, it didn't bother me too much.Instigator said:But that part of the narrative was not handled too well. Made me wish for her to shut up.I can't believe this wasn't brought up by the beta testers.
It would have been cool to learn about the Flood and Forerunner in H3 like we did the Covenant in H2. Gravemind is pretty obviously a manipulator throughout the story, but other than that we learn disappointingly little about him.Instigator said:Nah, it goes back to how Gravemind was handled. Heard but not shown and never fought. What kind of villain is this? Halo 3 seems so consumed with its main (mostly human) protagonists that it forgets the adversaries you're fighting. At least we got to see Truth killed, but that's only because the Arbiter wanted his 'revenge'.
Cocopjojo said:It was. This confirms my suspicion that the system is purposely not allowing us to rank up to prevent "boosting." That, or it just can't handle mixed parties... but I doubt that's the case. This seems to be another example of Bungie trying to fix something, but ultimately causing problems for people that weren't affected by the problem in the first place. And again, I can't blame them for wanting to stop boosters (or remove host advantage), but this minor tweak is causing problems for us legitmate players. If that is, indeed, what's causing us to not rank appropriately while in a mixed party.
the disgruntled gamer said:It's so sad when hardware failures interrupt your busy quitting schedule, isn't it?