Vorg
Banned
So I bought a PS3 about a week ago and borrowed some exclusive games I'd been missing as a 360 only user. Already finished Killzone 3 and Heavy Rain and loved both games, but I'm having a hard time trying to like the first Uncharted game.
The game still looks good today, the dialogues between characters are well written and a real pleasure to watch. Also, Nathan Drake is an awesome character. That said, the game seems to have some problems. The first one is the imprecise controls. Some times Nathan will not stop when he's close to a ledge and he won't even grab it while he's falling. He'll just keep running or rolling 'till he falls. Also some animations seem to get in the way of the platforming. Lots of times I fell to the abyss below because of stuff like this and had to repeat some sections.
So let's talk about the enemies. So far if I had to guess, I'd say it's been about 70% shooting and 30% platforming and exploration, which I didn't expect at the beginning. The enemies come in waves. Kill one wave of enemies and 5 or 6 more follow. Every time! I'm not even exaggerating. It's like Naughty Dog wanted to inflate the game's length through this. There are also some fairly cheap sections where you can find yourself completely surrounded and have no idea where to stay hidden not to get shot down. The aiming reticule doesn't even change color when it's above an enemy, making it harder to know if you're hitting enemies that are far away.
I know many of these problems are down to Naughty Dog's relative inexperience with the ps3 and the type of game at the time and I'm hoping it'll get better since I really like the characters and setting of the game. I guess my question is this: is the second one worth it if I don't like this one?
The game still looks good today, the dialogues between characters are well written and a real pleasure to watch. Also, Nathan Drake is an awesome character. That said, the game seems to have some problems. The first one is the imprecise controls. Some times Nathan will not stop when he's close to a ledge and he won't even grab it while he's falling. He'll just keep running or rolling 'till he falls. Also some animations seem to get in the way of the platforming. Lots of times I fell to the abyss below because of stuff like this and had to repeat some sections.
So let's talk about the enemies. So far if I had to guess, I'd say it's been about 70% shooting and 30% platforming and exploration, which I didn't expect at the beginning. The enemies come in waves. Kill one wave of enemies and 5 or 6 more follow. Every time! I'm not even exaggerating. It's like Naughty Dog wanted to inflate the game's length through this. There are also some fairly cheap sections where you can find yourself completely surrounded and have no idea where to stay hidden not to get shot down. The aiming reticule doesn't even change color when it's above an enemy, making it harder to know if you're hitting enemies that are far away.
I know many of these problems are down to Naughty Dog's relative inexperience with the ps3 and the type of game at the time and I'm hoping it'll get better since I really like the characters and setting of the game. I guess my question is this: is the second one worth it if I don't like this one?