Hideo Kuze
Neo Member
1. Xenoblade chronicles.
2. The Elder Scrolls V: Skyrim.
3. The Legend of Zelda: Skyward Sword.
2. The Elder Scrolls V: Skyrim.
3. The Legend of Zelda: Skyward Sword.
I concur. The music is fantastic (bought the soundtrack earlier) and I'm going to dive into the game tonight as a result.I have to say that I'm enjoying what I'm hearing from Mighty Switch Force. I might have to reconsider my list of highlights...
Also, after seeing several mentions of Sonic Generations, I would like to point out that I love that soundtrack as well, but decided not to vote for it because it would largely entail rewarding songs that I've already liked in the past. The Collection Room music is really special, though.
Nert, for next year--and I know both you and Ghaleon may not have time to do this--I'd advise:I'm starting to update the archive with quotes and the like. It should be much more complete by the end of the day.
Yep! I finished the game earlier today, and I think I know what's going to fill in my Number 3 placeholder and replace Sonic Generations now~randomkid said:in any case, the mighty switch force soundtrack is really good!
thread on page 4 and hours between posts already heh. kinda cracks me up that you guys spent a full year worrying and preparing for low participation but still made the same mistakes. on a forum like gaf, you don't wait until Dec 29 to make a blank of the year topic and you don't start with a giant thoughtful OP that scares away the riffraff. you maximize participation by casting as wide a net as possible. edit later if you must but start with a short OP to get all the thoughtless impulse votes/posts in and increase visibility, then the thoughtful folks will chime in too and inspire on the fence people to put in effort. those of us who actually appreciate and click through on all the links in the OP are a tiny minority. hopefully next year you don't threepeat this timing/method. also hope i'm wrong and there's a sudden burst in posts in the next couple weeks.
in any case, the mighty switch force soundtrack is really good!
Nert, for next year--and I know both you and Ghaleon may not have time to do this--I'd advise:
-Putting the thread up a little earlier. It's holiday and finals/thesis defense season, and I know some soundtracks are still being released in Japan, but putting together an op sans a completed archive might be a good idea. Most people seemed to have talked about their favourite soundtracks in the other threads created this year, and it seems like the postcount in comparison to those other threads is a bit low. Unless people are taking their time to think about their picks. *shrug*
-Finding an incentive for people to explain their picks, or at least encouraging more people to do it. It's kind of a boring thread if people don't explain their picks. I'm going to post my explanations later, even for my honourable mentions later on, but it's better if people explain their picks to create some sort of discussion about the soundtracks in general.
-Make people post sample tracks, even if that's what the archive is for. People may not be familiar with the soundtracks at all, and it helps a lot if people post some samples from their favourite soundtracks. Letting people explore the soundtracks they don't know will be enhanced if there is community involvement.
-Increasing the number of soundtracks to vote for from three to five. :lol (I'm dying here.)
I feel like this is sadly enough the nature of the subject. While it is easy for the average person to evaluate whether or not you like a piece, it can be quite difficult to put into words why it works.But, yeah, even the Game Of The Year topic was super-boring this year because people just ranked. *shrugs* Maybe the more verbose posters are away?
I enjoy these threads greatly. Last year's introduced me to NieR's music and actually pushed me to pick the game up. That said, I must admit though that I could never in good conscienceness vote for a soundtrack of a title that I haven't played. Without knowing how the tracks are used and in what context, I feel like I'm not getting the whole picture.
To be fair, we can use Mighty Switch Force as an example in terms of the Game of the Year thread, which was posted prior to the game coming out. The best thing is that people can edit their posts prior to the results being finalized (and having the voting until January 13th is probably the best thing here, since it gives people plenty of listening time). What can help is also that people can post samples from newly released soundtracks towards the end of December for those interested in a post later on, but I guess that'd be against the point of the archive.Personally speaking, I'm confused as to why discussing soundtracks in the second week of December is so much more compelling than waiting until everything has actually come out, but you're absolutely right in noting that the earlier threads tend to have better participation... Mighty Switch Force, which has a soundtrack that a lot of people in this thread love, was released on December 22.
It gives better context to the music, and tbh, it's easier to write a paragraph explaining why you liked it based on the context the music was used in. I do listen to a lot of game soundtracks out of context, but that's because I like the "genre" in general. I'm not sure if other GAF members do that, though.Nocturnowl said:I share these sentiments, I find that playing the game itself also gives the opportunity for one to truly remember the soundtrack itself, usually by it burrowing its way into your head over the games duration.
But what I do get from these topics regarding soundtracks I haven't heard is new games to give a shot because they have good soundtracks, there are games that i'm far more likely to purchase having heard that they have great music from people in this topic. I too was convinced to give Nier a shake due to its praised soundtrack.
Really? I was thinking of holding off on posting my Top 10 GOTYs because a) I was writing up my explanations anyway, and b) I'm still going through a few games.GhaleonQ said:But, yeah, even the Game Of The Year topic was super-boring this year because people just ranked. *shrugs* Maybe the more verbose posters are away?
I feel like this is sadly enough the nature of the subject. While it is easy for the average person to evaluate whether or not you like a piece, it can be quite difficult to put into words why it works.
That was pretty much my dilemma as well. I value the context of a piece greatly, but I feel like it could also colour my perception in rather unfair ways. A great song used well in an otherwise poorly made game, should not be punished for not being in a popular title with better writing, gameplay, direction or simply more hype surrounding it. I don't think anyone will disagree with the notion that ultimately the context is less important than the quality of the tracks themselves, but finding the right balance between the two isn't easy.Hrm. I've come to a bit of a crossroads. There are two soundtracks that I want to fit into my third slot, but I've started to think...
...do I want to rank them based on how they work in the context of the game (which is perhaps a good thing to do), or do I want to rank them based on their value as a soundtrack on its own?
In a way, it kind of feels right to reward a composition team based on how well the fit and construct the music in a way that enhances gameplay (the Zelda sound team does this a lot with the soundtrack dynamism for environments and what the player chooses to do while exploring/attacking, and I've noticed that the Rayman Origins composers did this with boss fights and level exploration). The game does its share of enhancing the soundtrack, just as much as the soundtrack enhances the game.
But in another way, a soundtrack can sound really damn great both in and out of game, but it might not have too much of a link to the gameplay... only being used as part of the background to make the player enjoy playing the game. But it isn't really enhanced by the game in return.
I'm stuck.
I feel like this is sadly enough the nature of the subject. While it is easy for the average person to evaluate whether or not you like a piece, it can be quite difficult to put into words why it works.
1.Rayman Origins.
2.Ghost Trick.
3.Ultimate Marvel vs Capcom 3
I may change my picks in the future.
Thanks! It certainly surprised me while playing the game, enough to buy the soundtrack. All I knew is that one person on Devil May Cry and another guy on Monster Hunter was working on this, so I figured they'd sound a lot like that. While comparisons can be drawn to at least Devil May Cry, I think both composers did an excellent job in making the soundscape rather unique and fitting to the game. The electronic and string music is something I'd like to hear from both composers once again.Nice El Shaddai writeup Schala. I think I said it somewhere else but sometimes it's just nice to listen to something that sounds expensive haha. Biggest surprise of the year for me, Azazel theme troika was probably my favorite.
And this is the problem I keep having while trying to juggle these two soundtracks around in my head.That was pretty much my dilemma as well. I value the context of a piece greatly, but I feel like it could also colour my perception in rather unfair ways. A great song used well in an otherwise poorly made game, should not be punished for not being in a popular title with better writing, gameplay, direction or simply more hype surrounding it. I don't think anyone will disagree with the notion that ultimately the context is less important than the quality of the tracks themselves, but finding the right balance between the two isn't easy.