"God's Beard!"
Member
So I heard that this was a good mystery/puzzle style game which I love, so I picked it up along with Resident Evil Revelations to go with my new Fire Emblem 3DS. I've been swapping between the games since I got it, and I just finished 999 right now.
It's really slow paced, and not in a good way. You can't speed up the text that makes up 90% of the game, so I'm forced to reread every line 3-4 times while the next one loads. What makes it worse is that everything you do in the game gets explained multiple times, and if you leave a puzzle and come back the tutorial repeats every time.
Honestly, I don't know if it's a good game. I was really frustrated with the characters, who as the game went a long didn't make a lot of choices that seemed obvious to me. At the beginning of the game, I chose to go into the door with the first guy that died because Junpei said he wanted to examine the body. I go in, and I never get the option to examine the body. I could have gone with the other characters, but I changed my mind just for that reason, which turned out to be nothing. The body of the guy had a knife that I wanted. Speaking of which, Junpei keeps all the door keys on his person, but I couldn't take the screwdriver with me from the first mission, so I had to build another one later on. I also wanted to leave people behind when Snake went missing that would add up to a digital root of 3 if he showed up again but that wasn't an option.
On top of that all the characters are pretty tired tropes that don't really get a lot of development, and the narration is pretty monotonous for a game that's supposed to be a visual novel.
I wound up getting a really shitty ending that didn't resolve anything, despite having solved all the puzzles and not feeling like I made any poor decisions. The game wants me to replay it, but I don't really feel like playing any more of what I feel is a random outcome based on the paths I chose. I've been hearing a lot of good things about Virtue's Last Reward so I got this game first since it's story-based, but I don't have any interest in a sequel any more. I'd rather go play "escape from a room" flash games so I don't have to deal with the same story frustrations. To be honest, I don't even think "click on things until something happens" is good gameplay design. It's not even a real puzzle, and a few of them I just solved algorithmically before even getting the clues(like all 3 puzzles in the torture room).
It's definitely the worst out of the 3 games that I got.
It's really slow paced, and not in a good way. You can't speed up the text that makes up 90% of the game, so I'm forced to reread every line 3-4 times while the next one loads. What makes it worse is that everything you do in the game gets explained multiple times, and if you leave a puzzle and come back the tutorial repeats every time.
Honestly, I don't know if it's a good game. I was really frustrated with the characters, who as the game went a long didn't make a lot of choices that seemed obvious to me. At the beginning of the game, I chose to go into the door with the first guy that died because Junpei said he wanted to examine the body. I go in, and I never get the option to examine the body. I could have gone with the other characters, but I changed my mind just for that reason, which turned out to be nothing. The body of the guy had a knife that I wanted. Speaking of which, Junpei keeps all the door keys on his person, but I couldn't take the screwdriver with me from the first mission, so I had to build another one later on. I also wanted to leave people behind when Snake went missing that would add up to a digital root of 3 if he showed up again but that wasn't an option.
On top of that all the characters are pretty tired tropes that don't really get a lot of development, and the narration is pretty monotonous for a game that's supposed to be a visual novel.
I wound up getting a really shitty ending that didn't resolve anything, despite having solved all the puzzles and not feeling like I made any poor decisions. The game wants me to replay it, but I don't really feel like playing any more of what I feel is a random outcome based on the paths I chose. I've been hearing a lot of good things about Virtue's Last Reward so I got this game first since it's story-based, but I don't have any interest in a sequel any more. I'd rather go play "escape from a room" flash games so I don't have to deal with the same story frustrations. To be honest, I don't even think "click on things until something happens" is good gameplay design. It's not even a real puzzle, and a few of them I just solved algorithmically before even getting the clues(like all 3 puzzles in the torture room).
It's definitely the worst out of the 3 games that I got.