So, I've been reading up on titanfall. And so far its gotten rave previews. I could put it down to the "press" being hyped. But frankly speaking no game would be so hyped without good reason. Also almost any gaf comment I've read from someone who has played it has been super positive.
My question is this? From what I read it seems like its bringing back fast paced combat double jumps . Versatility. But how is this any different from some of the old q3 and ut aspects? I am aware that respawn has said q3 is one of their inspirations.
So it is just a cycle back to the old super intense deathmatch versus the cod fatigue which has everyone so excited about this?
I'm basically a cs superfan. But I also loved quake. Never got into cod . To me the levelling system makes no sense. A match should be simple about that round thats all. But i guess its old school types. So is that it? Theyre combining the leveling system (which I've never got into but I'm told is actually pretty rewarding if you try it) with old school q3 type movement which has everyone enjoying this game so much?
I don't think thats a bad thing at all, I would be happy if it reintroduced everyone to all the mad dm17 style bounce off and rail someone across a map bouce back and locket launcher someone in the face. My question is , is this just a great mix of old school and new or is there something different which I'm missing out on from the impressions?
I've not been to any of the expos or tried this out. But I do like the buzz about the game. Am seriously considering picking it up on PC. If q3 is totally up my alley. But Cs is my fav game (clan, proper rules, de maps only) and I dont like cod. Would I like this?
EDIT: Guys im not downplaying this game's fun aspect at all. I just want to know what makes it fun for the people who have tried it. If its a q3 type movement back again thats what I like. If its cod thats not what I like . Just want to figure out if the read ive got off the impressions is right that is somehow combines them etc. Just trying to figure out if im missing out on something and if its for me.
My question is this? From what I read it seems like its bringing back fast paced combat double jumps . Versatility. But how is this any different from some of the old q3 and ut aspects? I am aware that respawn has said q3 is one of their inspirations.
So it is just a cycle back to the old super intense deathmatch versus the cod fatigue which has everyone so excited about this?
I'm basically a cs superfan. But I also loved quake. Never got into cod . To me the levelling system makes no sense. A match should be simple about that round thats all. But i guess its old school types. So is that it? Theyre combining the leveling system (which I've never got into but I'm told is actually pretty rewarding if you try it) with old school q3 type movement which has everyone enjoying this game so much?
I don't think thats a bad thing at all, I would be happy if it reintroduced everyone to all the mad dm17 style bounce off and rail someone across a map bouce back and locket launcher someone in the face. My question is , is this just a great mix of old school and new or is there something different which I'm missing out on from the impressions?
I've not been to any of the expos or tried this out. But I do like the buzz about the game. Am seriously considering picking it up on PC. If q3 is totally up my alley. But Cs is my fav game (clan, proper rules, de maps only) and I dont like cod. Would I like this?
EDIT: Guys im not downplaying this game's fun aspect at all. I just want to know what makes it fun for the people who have tried it. If its a q3 type movement back again thats what I like. If its cod thats not what I like . Just want to figure out if the read ive got off the impressions is right that is somehow combines them etc. Just trying to figure out if im missing out on something and if its for me.