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Sonic Team Retrospective - Samba De Amigo

RK128

Member
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This game is really interesting, as outside of character designs, it has no clear link to Sonic. It not like NiGHTS which was 2D Sonic in the Sky, Burning Rangers which was a sudo-prototype to Sonic Adventure or Billy Hatcher which is a 3D action platformer.

This is a rhythm game and it used these to control the action:

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I played the Wii version which used the Wiimotes or the Wiimote & Nunchuck (which oddly enough was developed by Gearbox, famous for the Borderlands games), so they work similarly.

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Now that the context is out of the way, lets get dancing!

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The game's core gameplay is you shaking the controller in one of three angles; up, middle, down. You shake the controller when the note hits one of the six circles on the sides of the screen to get points. The higher your combo, the more points you get :D!

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It feels really rewarding to get such a highs score and the fact you are shaking them controllers makes everything feel more interactive them pressing buttons or touching a screen.

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In some ways, its like Dance Dance Revolution for your hands, instead of your feet. You use your hands to hit the notes vs stepping on a pad to input the notes. Its a precursor to games like Just Dance or Dance Central, so Sonic Team was ahead of the curve :).

You can play against a friend in local MP and the game functions the same as it does in single player.

Like other Sonic Team games, you get ranked after you clear a stage with an Letter Grade and the more you play, the better you get! It makes replay value very high, as the grading system works very well with music games, pushing repeated runs in a more natural way for me :).

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A music game is nothing without its soundtrack and Sambo De Amigo is no exception :).

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Long list of songs to play with the Wii version having the most songs out of all versions of the game, mixing tracks from the original Dreamcast release & the 2000 version alongside new tracks exclusive to the Wii version.

Instead of posting most of the music, will just post select tracks......there is ALOT of music to go through XD!

Samba de Janeiro 2000: https://www.youtube.com/watch?v=UAD42_yfWZ4&list=PLH834K1pkcjLTsUBOEx53ae3ryY1ozK79&index=16
Magalenha: https://www.youtube.com/watch?v=CBRF3pR9tgM&index=18&list=PLH834K1pkcjLTsUBOEx53ae3ryY1ozK79
Groove in the Heart: https://www.youtube.com/watch?v=gY89jhW4GIs&index=20&list=PLH834K1pkcjLTsUBOEx53ae3ryY1ozK79
Bamboleo: https://www.youtube.com/watch?v=fJmyr4XSFAc&index=23&list=PLH834K1pkcjLTsUBOEx53ae3ryY1ozK79
Mambo Beat: https://www.youtube.com/watch?v=mOEa_N4lYQw&list=PLH834K1pkcjLTsUBOEx53ae3ryY1ozK79&index=26
Vamos a Carnaval: https://www.youtube.com/watch?v=XQIEk0Yr9_A&index=36&list=PLH834K1pkcjLTsUBOEx53ae3ryY1ozK79

Music is varied with it having a strong personality :). Love this soundtrack and Sonic Team made a nice line up!

The Wii version is cool as some other Sega Stars jam alongside Samba :D.

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Presentation is very strong with vivid colors, lots of animation and the designs being very strong. SEGA and Sonic Team excel at this, so its great to see Sonic Team do a great job with this.

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This thread is shorter as I can't really talk about a music game that much but I had fun replaying some of game :).

It is a really fun game that while has some control issues in the Wii version, its overall a very strong music game.

Now, one must ask "Dude.....how does this relate to Sonic at all? This game is so different form Sonic man....."

Glad you asked, as the next game starts Amigo and our flying jester NiGHTS :D.

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Hope you all look forward to that after I cover Advance 3 :).

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Wow interesting post, I was always under the impression that people hated the Wii-version? But seems decent enough from your writeup.
 
Wow interesting post, I was always under the impression that people hated the Wii-version? But seems decent enough from your writeup.

People hated the Wii version? Odd, I guess the controls clicked for me :l.

People hated Black Knights controls and I loved the game so who knows XD!
 
I'm sorry if this thread isn't really appealing to you guys but I had to cover this as Amigo guest-stars in a lot of latter games in the Sonic series (Pinball Party, Riders Zero Gravity) and is a major character/IP in the Sega All Stars series.

If I'm missing anything in the OP, feel free to let me know :D.

I hope you all enjoyed reading the thread if you had the chance :).
 
My Dreamcast is still hooked up to my TV because of Samba De Amigo. I loved that game so much. Still play it every week.
 
Never seen those crazy peripherals until now, wow.

I recall hearing the Wii version was supposed to be really bad or something.
 
This is definitely one Dreamcast game I wanted to play, given how different it is from most rhythm-based video games in the genre.

It's great that Samba De Amigo was referenced in Sega All-Stars Racing & SASR: Transformed.
 
This is definitely one Dreamcast game I wanted to play, given how different it is from most rhythm-based video games in the genre.

It's great that Samba De Amigo was referenced in Sega All-Stars Racing & SASR: Transformed.

The Samba tracks in both games were some of my favorite courses :D! They had a ton of variety and had such a great look to them :).

The original All Stars Racing had the issue with using a limited selection of IP for tracks (Sonic Heroes, Billy Hatcher, Samba, House of the Dead, Monkey Ball, Jet Set Radio Future) but the Samba tracks were all 'different' making them a ton of fun :D.
 
MiniMoni. Shakka to Tambourine! Dapyon!
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And Sega made another game in this series of titles for the PS2?!

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I feel stupid for not doing more research prior to making this thread XD! I'm sorry if I didn't cover those two games everyone :(.
 
This is a sequel O_O!

I really thought it was a new IP Sonic Team made.......you learn something new every day XD!

Thank you for sharing this man :).

No, he means Samba de Amigo came first, then Shakatto Tambourine was the sequel (though spiritual successor is probably a better term).
 
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