Tizoc
Member
Sorry for the odd thread title, but here's what I wanted to ask about, if this discussion is not allowed, please lock the thread:
Right now Cemu is making great headway in its development such that it could end up running just about every Wii U release by this year alone.
We've recently seen Dolphin, the Wii and GC emulator, updated to perform far better than its previous versions.
PSOne emulation hasn't had many updates in years but is so far at a point where emulators run PSOne games pretty well. Same goes for PSP emulation from what I've seen.
PS3 emulation is making progress too, as now Catherine and Dark Souls can run on it.
Now what is the status of Emulation for these platforms/consoles-
Saturn
Dreamcast
Xbox
What are the hurdles that making getting proper emulation+injecting graphic filters or options to work on the games via emulation? Have any of those emulator's reached a build that is considered 'definitive' to run the games of those consoles?
Right now Cemu is making great headway in its development such that it could end up running just about every Wii U release by this year alone.
We've recently seen Dolphin, the Wii and GC emulator, updated to perform far better than its previous versions.
PSOne emulation hasn't had many updates in years but is so far at a point where emulators run PSOne games pretty well. Same goes for PSP emulation from what I've seen.
PS3 emulation is making progress too, as now Catherine and Dark Souls can run on it.
Now what is the status of Emulation for these platforms/consoles-
Saturn
Dreamcast
Xbox
What are the hurdles that making getting proper emulation+injecting graphic filters or options to work on the games via emulation? Have any of those emulator's reached a build that is considered 'definitive' to run the games of those consoles?