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Killzone 2 @ Leipzig resource thread - 25min long singleplayer video walk-through!!!

Wollan

Member
Felt that it was best to create a thread with all the new info put in the OP (and constantly updated).

Killzone 2 is @ Leipzig, not on the actual show floor but the press has been able to get their hands on a demo behind closed doors.
Also, it seems like Guerrilla are allowing them to video record the events.

Hands-On Impressions & More:

• Long and Informative 5 page interview @ Kikizo

• Gamespot
• CVG
• Gamespy
• IGN
• 1UP

• Official 1920x1080 Wallpaper "ISA Attack Cruisers"
• Official 1920x1080 Wallpaper "F**king Convoy guy"

• Official Killzone 2 (PS3) Reveal Thread E307

Videos:

• Right Click and Save, larger Video (part 1) @ GameReactor including interviews with Director & Producer
• Right Click and Save, larger Video (part 2) @ GameReactor including interviews with Director & Producer (co-op confirmed?)

• 25min full length Video walk-through @ Gamespot!!!
• Direct Download link here - Right Click & Save (337MB MP4)

• GC 2007 Mini-Gun Mini-Boss Cam Gameplay HD @ GameTrailers
• GC 2007 War Zone Cam Gameplay HD @ GameTrailers

KZFooter.gif


Screens:

• Gamespot
• IGN
• CVG

screenshot_184440.jpg
 
You da man. Lock all threads and lynch those who oppose. Praise the titie!!!!!!

Drunk as an Arizona whore
 
Not really but it's nice to know the Helghast will try to take down your cover if you have it.
They confirmed the expected that the game is running at 720p @ 30fps.

The most interesting info, besides sites re-affirming earlier impressions that the game plays great, is the reveal that there will be a medic gun in multiplayer. For a single item it's pretty telling. Either the health is not rechargeable in mp or it means players remain inactive after getting shot until a team mate 'resurrects' them. Should further promote team gameplay.
 
Wollan said:
Not really but it's nice to know the Helghast will try to take down your cover if you have it.
They confirmed the expected that the game is running at 720p @ 30fps.

The most interesting info, besides sites re-affirming earlier impressions that the game plays great, is the reveal that there will be a medic gun in multiplayer. For a single item it's pretty telling. Either the health is not rechargeable in mp or it means players remain inactive after getting shot until a team mate 'resurrects' them. Should further promote team gameplay.
wasn't that also mention in single player impressions IGN had? could have sworn it was.

anyways, if it works anything like being a medic in RTCW i'll definately have the back of any one else on my team.
 
Edit: Actually you're right. You will have to pop your medic gun on your comrades.

Don't think you can ignore your team, either. As a member of the Legion, you'll need help thinning out the hordes of bad guys on the prowl. When your commander -- Rico from the first Killzone -- goes down, you'll have a limited window of time to get over to him and use you medical pistol to pop a shot of health into the wounded soldier.

I guess this also means the medic gun will work as a resurrecting tool in mp.
 
The media so far looks brilliant. I never played the PSP game but I'm hoping that it gave these guys all they needed to really deliver the experience in KZ2.
 
Just watched the Firefight video.

+ OMG the blood splatters on the wall
- Some closeup textures need work, but that's okay since it's still alpha-ish

I love where this game is going. Keep it up GG! :)
 
Well the official line is 2008.
But, with the beta seemingly happening this year & Phil Harrison (and another SCE representative) saying that it's coming out early next year that seems like the case. March-May release.
 
Holy shit Gamespot came through with that long presentation video. 25 minutes of mayhem. Goes back to watching.....
 
this game looks great!!

what's with the enemy AI? from what I've read...they're suppose to be a lot smarter than what i've seen so far in these videos.

for example, in the "rocket launcher" video...near the end when you go up the stairs and face 3 enemies. they just stood there to be shot at...i'm expecting them to either run or retreat or whatever to survive.

I still remember the terrible AI in the PS2 KZ...I just hope KZ2 isn't like that at all!!
 
Hell yes!! He shows the actual post processing difference and turns it off for the 1st time on cam. Still looks damn good but not as gritty, as is there goal. He does this at about the 5:20 mark, this is sooo worth the watch.
 
@#$ DAMN, when he starts shooting the tire and the wooden pallet, I fucking awed. Sorry but this is too good not to comment on. Also the collision detection towards the beginning of the level when one Helghan soldier knocks against a wall and his foot hits a guard rail and does not go through it, it collides and reacts as it would in real life. The detail in everything is staggering.
 
This has to be said, the game looks phenom, even if it's not done. But, there is hardly any slowdown, if none at all. Outside of their streaming tech not being implemented yet, this game is smooth....much smoother that it should be for this level of detail.
 
LiquidMetal14 said:
This has to be said, the game looks phenom, even if it's not done. But, there is hardly any slowdown, if none at all. Outside of their streaming tech not being implemented yet, this game is smooth....much smoother that it should be for this level of detail.
The animations in particular, like the Helghast soldier jumping over the fence, are pretty damn amazing.
 
sweet game, a day one buy for me. I just don't like it when they gray out the camera during low health, they should make it red. Since they were on god mode, the view is constantly grayed out, like you're watching an old movie or something (GT video). And lol @ those GT comments, so much hate for this game.
 
Holy fuck. In the gamespot walkthrough vid, around the 9:57 mark when he is taking cover and popping out to his left to fire, you can actually see THROUGH the hollow bullet casings the gun is expelling. :lol Now THAT is detail.
 
Just finished watching the 25min video that gamespot had, I must say it does look amazing.

My only problem was that it needed more lights!. I only say that because the guy playing (towards the end) didn't seem to know where he should be going because he couldn't SEE where the fuck he was. To your right .. no a bit further .. bit more .. there it is .. to your right again up the stairs. While watching that i could feel for the guy playing it, I myself didnt see the door because it was pitch black and i didnt even see the stairs.

Maybe it needs a lil "bioshock" go pointer or a few more lights to say HEY this is a door right here you might want to check it out.

And the rocket launcher seemed a bit piss weak, but other than that the game really looks jaw dropping.
 
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