Nobody wants an "ideas guy". Sure, if you do go to school to design AAA titles on par with Zelda, Final Fantasy, or Halo, then you can become a game director, but there isn't really any point of being a director of an indie game (which sounds like the direction of this game). I used to be an "ideas guy" but then I downloaded a lot of free software such as Blender, XNA, the trial version of Photoshop (which for some reason, was suppose to stop a month ago, but I have it still, maybe I misread something), and I'm going to get a drawing pad soon (pretty good artist, won a few minor, local awards, but nothing like big). While no one should really try to tackle 3D modeling or programming, I'm looking for which direction I want to pursue.
Even if you are a director, you still need knowledge of all of these programs to some extent. For one, you should probably release an independent game to show off your skill at game design. Nobody will want to work for you if you have nothing to prove your skills.
But I have a question for everyone. I'm in the time of my life where I'm searching for colleges, obviously, I want to go into game design, myself, so would the University of Southern California be the best place to attend? They have a division for Interactive Media and many websites seem to say that's the best place for game design. However, many people also say just go to college for Computer Science, mostly in case you want to quit gaming, you have other possibilities. I'm definitely never going to quit game design, so I guess the answer seems obvious. A better question would be is it worth it to attend USC compared to some local college for Computer Science?
Never kickstart a first game or a game that is just an idea. I've seen kickstarters where some a-hole uses an RPG tutorial to make a $6000 successful kickstarter. I don't even know why people would donate to him. I also see a lot of games that are just ideas, and the video is just people talking into the camera. I would rather see concept art, even alpha alpha gameplay, or some demonstration of how the game would play like and the tone of the game, especially since I'm donating money to it.