Question for you Vic: I remember some drama when it came to this port. Did you or your company attempt to secure localization rights for the game before XSeed did?
Not going back into that. It's archived somewhere on NeoGAF.
Question for you Vic: I remember some drama when it came to this port. Did you or your company attempt to secure localization rights for the game before XSeed did?
Maybe not the right thread but I read about there going to be an iOS port of this. Anyone know what happened to that??
Thank God. I thought it was just me.Even as a grown man I'll still tear up to the Playstation version.
You have no idea what you're even talking about.I have no clue how anyone could prefer the voice acting in the PS version over the PSP one. PSP is so much better it's ridiculous. Partly because they used actual professional voice actors.
Here is my arguement while voices can make a huge difference. I know the lyrical songs can be preference, but I'd like to submit my proof here:
http://www.youtube.com/watch?v=IcwNc8ozVyM
Lunar: The Silver Star Harmoney
http://www.youtube.com/watch?v=U4a1YrIcW50
Lunar: The Silver Star Story Complete
Even as a grown man I'll still tear up to the Playstation version. I don't know why they took out the sad piano composition in the background of the new one either. Luna was so perfect in the old one as such a sweet innocent voice that the new one lacked. Just from these clips you can see the older one had more heart to it.
I have no clue how anyone could prefer the voice acting in the PS version over the PSP one. PSP is so much better it's ridiculous. Partly because they used actual professional voice actors.
You stand alone on this one.I have no clue how anyone could prefer the voice acting in the PS version over the PSP one. PSP is so much better it's ridiculous. Partly because they used actual professional voice actors.
Original is best, PS1 is second best, PSP is third "best", GBA is crap.
But the original on Sega CD is still the best.
I can answer your question. The "sad piano" was Nash's theme in the SEGA CD version. It was not used in the Japanese release of SSSC nor Harmony. I felt the scene needed a little more emotional punch to push players over the edge, so I added it to this scene. I was extremely happy with the way it worked out.
XSEED was trying to do a more literal translation on the parts they worked on and they kept that scene more as it was in the Japanese release as well as re-writing the song lyrics to hew to the words of the Japanese song rather than interpreting the ideas. It's a great contrasting example of localization philosophy.
I love that piano theme. I always associated it with Quark's demise, myself.
Story wise the PSP version seems to be nearly identical to the PS1. It's been ages since I played the PS1 version (still have the game but I don't replay old games) so I don't remember the details that well.
God I loved Working Designs and the love they put into the ports. I use to talk to the head of the company often at trade shows and his team was a great collection of gamers that loved what they did.
I'm sitting right now waiting to choose the ultimate version to play this game for a old school RPG fan that i'm, that loves great battles, story and visuals.
I have in one hand the Sega CD and on the other PSX version.
Hope you can solve the problem and get SSSC out on PSN mr.Ireland.
Oh.. That's a bit of a letdown...I'm still waiting for his big June PSN announcement that hasn't happened yet.
I'm still waiting for his big June PSN announcement that hasn't happened yet.
Yeah I remember he did say something about having some announcement(s) at, or around E3. I was curious what had happened to that, I think it had something to do with PS1 rpgs iirc.
I'm still waiting for Suikoden 2 which he insisted was coming.I'm still waiting for his big June PSN announcement that hasn't happened yet.
Then you are a lucky man indeed, for you have two very good versions in your hand, and the two best if you are playing in English.I have in one hand the Sega CD and on the other PSX version.
I liked the Playstation version the best. It was the first one I played, loved the music, characters, battle system, etc.
Then later I played the Sega CD version and I didn't like it as much. Seemed like I had to grind more in the game and it just played less smoothly, overal worse production values as well. But a ton of folks that played the SCD version first seem to prefer that one.
The GBA version is pretty bad. Haven't played the PSP version, but supposedly it's bad too.
Esura, you are welcome to like whatever version you like. But people have explained why they feel the PSP version is inferior. They've explained it over six pages of posts. At this point, you are kind of trolling by repeating your opinion without adding anything new.
Your trolling antics shall continue no longer.EDIT: Ohhh, this an old thread. I forgot I posted in here. It's a bit much to accuse me of trolling though...
Oh, I'm by no means saying "Mr. Playstation" didn't have a great story to tell, he DID, but some of the things I liked about "Mr. SEGA CD's" tale were lost in the telling. An amalgam of both would be great.
Sorry for bringing this thread up after so long, but has there been any more news on the PS1 classics becoming available on PSN? I was going to buy the PSP version, but after reading this thread, decided against it...
Here is my arguement while voices can make a huge difference. I know the lyrical songs can be preference, but I'd like to submit my proof here:
http://www.youtube.com/watch?v=IcwNc8ozVyM
Lunar: The Silver Star Harmoney
http://www.youtube.com/watch?v=U4a1YrIcW50
Lunar: The Silver Star Story Complete
Even as a grown man I'll still tear up to the Playstation version. I don't know why they took out the sad piano composition in the background of the new one either. Luna was so perfect in the old one as such a sweet innocent voice that the new one lacked. Just from these clips you can see the older one had more heart to it.