NipplesAndToes23
Member
So, I started Advance Wars back in the spring of 2012. It's the second game I played on an emulator and the first game I played that's exclusive to the system. It is also my very first strategy game so this is very much an experience for me. My first attempt at this game I was a little overwhelmed about the amount of stuff that involves the gameplay when I went into the tutorials, but that didn't put me off. After getting through the long ass field training and got my traction into the campaign I was finally able to see the true meat of the game. This is a fucking hard game. The first few missions ranged from easy to somewhere in the middle, but once you get to the center of the game, shit gets real.
I don't remember which map or mission it was, but I initially gave up on the game back then at a mission that involved fog, naval, and air forces. I tried many times to beat it, but I never could. I tried again the summer of the following year to find out that the save file was gone on the computer I last played it on. It took me a while, but I did decide to start another file, but I got frustrated early on, probably because I didn't bother to do the field training again and quit once again.
Finally this year, I decided to start this one last time. I went back and did a couple of the field training segments this time, which helped, but since I didn't do all of them made it a little harder on me. I forgot that cruisers can't attack other vessels except for submarines and that they can hit dirigibles. I still hit a couple of walls though. I cheated a little bit and watched someone's let's play on a map to get a S rank and watched help to beat the Enigma map with Sami, but fortunately or unfortunately Sturm reacted differently to me vs that Youtuber's vid so I had to come up with my own strategy after the third move and it felt great when I finally managed to beat him by bombing him to death. That's the good thing with this game. When you're presented a challenge it gives it to you and when you finally conquer it, it feels great.
Now, I am at the final battle of the game or what I really, really hope is the final battle. I have access to three armies with three different CO's with their own powers, but I still feel like I'm at a disadvantage. I really need some help here. Sturm is one bad motherfucker. He already starts out with an air fleet, several anti-air guns, MD Tanks, regular tanks, and an airport. The only advantage I have in terms of fleet are anti-air missiles, rockets, and Artillery units. It seems like no matter what strategy I use he manages to fuck me over. Meteor Strike is a cheap ass power and I can't predict how he uses it because each time he uses it he picks a different army or spot to target. I've been trying to beat this for about four days now and I don't want to cheat and watch someone else's vid, because I already said that it looks like he acts randomly according to the usage of his power and I feel like I wouldn't have earned it, but general advice I'll take.
When I do finally beat this game I'm not sure if I'll ever play it again, because it gets too frustrating and maps can take forever to finish when it involves bases.