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Deus Ex Universe Hair Rendering Slides/Images

DieH@rd

Banned
Slides from the "Augmented Hair in Deus Ex Universe Projects – TressFX 3.0" can be downloaded from http://developer.amd.com/resources/documentation-articles/conference-presentations/

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Hopefully we'll be able to see this implemented on more than one model at a time in a current gen console game. Either way pretty soon on PC and by the end of this generation and the start of the next for consoles we should finally see the end of brick hair.

Now get me some realistic grass in a video game.
 
But how can you view them, I've been trying to open the given file for a while now. It seems to be a very proprietary format, OpenOffice doesn't like it...

It is odd, it just like... opens up and is not editable for me. I thought it was at first opening in my browser... I think it opens with MS office 2013 stuff (which I have). I reall yhave no idea.
 
It is odd, it just like... opens up and is not editable for me. I thought it was at first opening in my browser... I think it opens with MS office 2013 stuff (which I have). I reall yhave no idea.

Same for me, opens as a full screen non-editable presentation.
 
I'm still sticking to my bet 100% on Jensen being in this as said in other threads. Seeing that render is still promising.
 
I hope they come somewhat near their previsulation graphics this time around. IMO, they should adhere to very similar rendering principles as found in Alien Isolation.
 
I'm more interested in seeing how the models themselves come out. The main characters were fine but any other npc was pretty lacking. The environments were amazing though.
 
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