Now, don't get me wrong, I couldn't say anything for sure, but when I stacked up all the facts, I kinda got the impression that Monolith Soft was moving on from Namco and has partnered up with Nintendo now.
The facts:
- The Xenosaga series is permanently ending after Xenosaga Episode III, despite the initial claim of 6 games in the saga being prepared
- Baten Kaitos DS, previously announced for the system, disappears, replaced by the release of Xenosaga I&II to tie up all the series' loose ends
- Baten Kaitos II, rumored to be using the storyline planned for the DS game, is not published by Namco in either Japan or North America, with Nintendo picking up publishing in both regions
- Out of nowhere, Monolith Soft announces Disaster: Day of Crisis for Wii, being published by Nintendo with nary a mention of Namco being involved
My theory:
Monolith Soft was growing dis-satisfied with its business relationship with Namco, and after poor support from the company of its non-Xenosaga projects (such as the cancellation of Baten Kaitos DS), the company decided to end the Xenosaga series prematurely and farm itself out to other publishers. With a half-completed Baten Kaitos II, they approach Nintendo about funding its completion. After a mutually-beneficial publishing agreement, Monolith Soft decides that they will create a game for Wii, and once Xenosaga Episode III is released and finished, Monolith Soft will begin the legal and financial proceedings to becoming an official Nintendo 2nd-party developer.
Now, I know it sounds unlikely... but if there's anything I've learned, it's that the video game industry is chock full of crazy and unbelievable events... two Square Enix launch titles for Wii, for example, or Microsoft buying out Rare for another. Compared to those 2 things, Monolith Soft leaving Namco behind doesn't seem all that far-fetched.
The facts:
- The Xenosaga series is permanently ending after Xenosaga Episode III, despite the initial claim of 6 games in the saga being prepared
- Baten Kaitos DS, previously announced for the system, disappears, replaced by the release of Xenosaga I&II to tie up all the series' loose ends
- Baten Kaitos II, rumored to be using the storyline planned for the DS game, is not published by Namco in either Japan or North America, with Nintendo picking up publishing in both regions
- Out of nowhere, Monolith Soft announces Disaster: Day of Crisis for Wii, being published by Nintendo with nary a mention of Namco being involved
My theory:
Monolith Soft was growing dis-satisfied with its business relationship with Namco, and after poor support from the company of its non-Xenosaga projects (such as the cancellation of Baten Kaitos DS), the company decided to end the Xenosaga series prematurely and farm itself out to other publishers. With a half-completed Baten Kaitos II, they approach Nintendo about funding its completion. After a mutually-beneficial publishing agreement, Monolith Soft decides that they will create a game for Wii, and once Xenosaga Episode III is released and finished, Monolith Soft will begin the legal and financial proceedings to becoming an official Nintendo 2nd-party developer.
Now, I know it sounds unlikely... but if there's anything I've learned, it's that the video game industry is chock full of crazy and unbelievable events... two Square Enix launch titles for Wii, for example, or Microsoft buying out Rare for another. Compared to those 2 things, Monolith Soft leaving Namco behind doesn't seem all that far-fetched.