So back in 2011, Creative Assembly announced they were starting a team with consoles in mind using some of their Viking: Battle for Asgard staff. While their games are also on PC, they've always been branded as the "Console Team" in marketing and hiring to make it clear they make games that aren't just PC exclusives.
Their first project was Alien Isolation, and it was simultaneously announced that they were working on a more survival horror minded Alien title when the team was unveiled to help with hiring.
Up until today, their jobs were always listed as Console Team on their career page, even when they were working on Alien, with the other being Total War Team (which is technically a collection of four teams working on Total War Historical, Total Warhammer, Total War Arena, and Total War F2P PC/Mobile that share staff and such).
The Console Team itself represented about 100 of their 300 employees, with ~170 on Total War, and judging by their job postings, the rest are on in-house Quality Assurance, Operations, and Marketing and PR, which are listed as separate teams.
Now, however, all their Console Team jobs have been rebranded into Halo Wars Team.
The good news is that this team is rapidly growing, with 20 or so job postings on their site, and judging by the team rename, they probably intend to be working on Halo Wars for quite some time. This is also a good way for Sega to keep all this staff around even if they're not interested in funding 100+ person development team console titles themselves.
The bad news is that fans of Alien who aren't even bigger fans of Halo Wars are probably going to be disappointed.
Here are some shots of Halo Wars 2 in development: https://twitter.com/CAGames/status/628599939640262660
Their first project was Alien Isolation, and it was simultaneously announced that they were working on a more survival horror minded Alien title when the team was unveiled to help with hiring.
Up until today, their jobs were always listed as Console Team on their career page, even when they were working on Alien, with the other being Total War Team (which is technically a collection of four teams working on Total War Historical, Total Warhammer, Total War Arena, and Total War F2P PC/Mobile that share staff and such).
The Console Team itself represented about 100 of their 300 employees, with ~170 on Total War, and judging by their job postings, the rest are on in-house Quality Assurance, Operations, and Marketing and PR, which are listed as separate teams.
Now, however, all their Console Team jobs have been rebranded into Halo Wars Team.
The good news is that this team is rapidly growing, with 20 or so job postings on their site, and judging by the team rename, they probably intend to be working on Halo Wars for quite some time. This is also a good way for Sega to keep all this staff around even if they're not interested in funding 100+ person development team console titles themselves.
The bad news is that fans of Alien who aren't even bigger fans of Halo Wars are probably going to be disappointed.
Here are some shots of Halo Wars 2 in development: https://twitter.com/CAGames/status/628599939640262660