TheMoon
Member
UPDATE:
Ouya version canceled
PS4/Vita/X1 versions coming too thanks to publisher Badland Indie
ORIGINAL:
Sounds great to me!
I like it when devs take the feedback of the first version and directly implement it in later ports. Everyone should do that.
Ouya version canceled
PS4/Vita/X1 versions coming too thanks to publisher Badland Indie
ORIGINAL:
https://www.kickstarter.com/project...d-rpg/posts/1347873?ref=backer_project_updateWii U and Ouya Rewards
Posted by Dreadlocks
Calling all backers!
Today’s update will touch on a topic some of you have been asking us about, namely the Wii U and Ouya versions of the game. We’d like to apologize for our silence, but we wanted to first clear things up on our side before making an announcement. In the future we’ll make sure to keep you updated more regularly!
Dex for Wii U and Ouya
Both the Wii U and Ouya versions are still very much in development and our target release window is Q1 2016 (possibly Q2 for Ouya). We realize that this is later than first anticipated, and that those of you waiting for these versions to play Dex are getting impatient. The main reason for the delay is that we decided to work of the Enhanced Version of Dex to improve several aspects of the game, based on the feedback we received following the release. The console versions will of course include all those changes (and more), so our development schedule was significantly shifted as a result.
Nintendo has been extremely helpful and delightful to work with, and we’re very excited about the Wii U version, which will feature some unique functionalities, more of which we’ll detail in the coming months.
As for Ouya, we’ve been in touch with Razer and we’ve been assured that the Ouya is here to stay, so no need to worry on that front.
Now for the good news: in order to apologize to those of you who have been waiting for either console version, we’ll be sending each of you a free Steam key, so you can play the game already, or give the gift of cyberpunk to a friend or a loved one! You will of course also get a key for your console of choice when that version becomes available.
Another tidbit, regarding the physical rewards: most of you should have received their physical edition of the game by now, and we will be sending the remaining items, such as dioramas and postcards, later this week. As for the digital artbook/manual, it will also be available very soon; we will send you instructions via Kickstarter shortly.
Make sure to follow us on Facebook and Twitter where we deliver more information about the Enhanced Version daily!
Your Dex team
Sounds great to me!
I like it when devs take the feedback of the first version and directly implement it in later ports. Everyone should do that.