Just confirmed at the Square Enix Presents stream.
https://www.youtube.com/watch?v=pj4Scabq5tU
The DLC planning has been finalized and they have a few people from the team working on the concepts for these expansions, but right now the full team is working on the main game. They want the DLC to feel like a worthy purchase and something that the fans will like.
There are non-DLC costumes in the mainline game, Tabata answered a specific question about one of the costumes and I wouldn't look into it if you don't want to be spoiled.
Final Fantasy XV E3 2016 QA recap:
EDIT:
https://www.youtube.com/watch?v=pj4Scabq5tU
The DLC planning has been finalized and they have a few people from the team working on the concepts for these expansions, but right now the full team is working on the main game. They want the DLC to feel like a worthy purchase and something that the fans will like.
There are non-DLC costumes in the mainline game, Tabata answered a specific question about one of the costumes and I wouldn't look into it if you don't want to be spoiled.
Final Fantasy XV E3 2016 QA recap:
- You can turn off the HUD while playing the game.
- There is no theater mode to view past cutscenes, but there is a camera mode and a colosseum mini-game.
- The UI is being reworked again for the final game, the one present at the E3 build it's just provisional. You can choose between this new UI and the one from Episode Duscae 2.0 in the final game.
- STORY SPOILER:
The party comes back to Insomnia at some point later in the game.
- STORY SPOILER:
Noctis, Gladio, Ignis and Prompto get Kingsglaive outfits, related to the story.
- STORY SPOILER:
Insomnia will not be as explorable as other towns like Altissia, but it will serve as a huge battle ground.
- 40-50 hours of main story quests, 150 hours of sidequests.
- Somnus is still in the game, and it's related to the story.
- There are less summons than in previous mainline games, but everyone of them will be related to the story. Confirmed summons:
Titan, Ramuh, Carbuncle and Leviathan
- Each summon has different conditions.
- They have kept the Versus XIII Engine Sword and Airstep Sword for the FFXV. The Engine Sword will have a very special functionality.
- You can control party member abilities during battle using the L1.
EDIT:
What OP forgot to mention is that they also talked about resolution, antialiasing method and framerate of the two versions. What they said might not make everybody happy...
XBOne:
- dynamic 800p-900p resolution
- 30fps with dips to 26-27 in certain situations
- temporal antialiasing solution
PS4:
- dynamic 900p-1080p resolution
- basically solid 30fps
- temporal antialiasing solution
I think the 800p-900p resolution is really disappointing for the XBOne as is the unstable framerate. :/ Glad I can get the PS4 version.