OrbitalBeard
Member
I've put about five hours into Tearaway Unfolded and I think I'm going to throw in the towel.
- You don't get the ability to jump until an hour into the game. So, this game really isn't even focused on platforming, which is why I bought it in the first place.
- You only fight enemies in arena-style encounters. And these couldn't be any more monotonous if they tried. And there's far too many of them to boot.
- The game offers absolutely zero challenge. There is no penalty for death whatsoever. Like, seriously, none. You respawn immediately where you died and everything you did before you perished remains.
- Drawing on the touch pad is a nightmare.
- The game is constantly interrupting me with new tutorials and reminders of how to perform basic tasks. The game doesn't trust the player to figure anything out for themselves.
Two things I do like. The art style is gorgeous (Maypole Fields is absolutely stunning). And the soundtrack has been pretty impressive.
Overall though, I'm incredibly disappointed in this game. It's made the wait for Yooka-Laylee and the next 3D Mario all the more difficult. I really need a good, new 3D platformer and this definitely was not it. I guess I should have known after being hugely underwhelmed with LittleBigPlanet that Media Molecule is not the developer for me when it comes to platformers.
I would certainly love to hear GAF's thoughts on this game though!
- You don't get the ability to jump until an hour into the game. So, this game really isn't even focused on platforming, which is why I bought it in the first place.
- You only fight enemies in arena-style encounters. And these couldn't be any more monotonous if they tried. And there's far too many of them to boot.
- The game offers absolutely zero challenge. There is no penalty for death whatsoever. Like, seriously, none. You respawn immediately where you died and everything you did before you perished remains.
- Drawing on the touch pad is a nightmare.
- The game is constantly interrupting me with new tutorials and reminders of how to perform basic tasks. The game doesn't trust the player to figure anything out for themselves.
Two things I do like. The art style is gorgeous (Maypole Fields is absolutely stunning). And the soundtrack has been pretty impressive.
Overall though, I'm incredibly disappointed in this game. It's made the wait for Yooka-Laylee and the next 3D Mario all the more difficult. I really need a good, new 3D platformer and this definitely was not it. I guess I should have known after being hugely underwhelmed with LittleBigPlanet that Media Molecule is not the developer for me when it comes to platformers.
I would certainly love to hear GAF's thoughts on this game though!