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Attack On Titan is the 4th (1st DD-only) Vita title to be released for $50 in NA

Shizuka

Member
It's just up.

The others being Call of Duty: Black Ops Declassified, DJ Max Technika Tune and Persona 4 Dancing All Night.

Weird that we're getting to the point where we see a non-exclusive, multiplatform DD-only $50 Vita title.
 
The OP title is misleading. It's 67 dollars here in Canada. Yea for Sony deciding to increase the price of digital Vita titles here in Canada this week.
 
Uncharted launched at $50 as well

I don't know how to feel about this. Are there any people who were planning on buying at $40 that now aren't buying for $50? I was always going to wait for a big sale or price error, so this doesn't affect me at all.
 
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Just learned Activision had the galls to release that COD for $50. Shouldn't be surprised though.

This was still in the time where pricing hadn't settled yet on the platform. Uncharted was $50, RE:Revalations on 3DS was going to be $50 until backlash had them drop the price. It's reminiscent of early 360 days, where Some games were $50 and some were $60, and a year later the $50 price was gone.
 
They obviously want to sell this to major AOT fans who won't even think twice even at $50

Everyone else can get it once it's on sale. I doubt they'll lose money from this decision
 
Is this game only on vita digitally (just so I know if I have to buy it that way or if I can find a physical copy). At that price since I still have xcom to play and especially if it is digitally only I can wait on a sale. And they can charge what they want, I'll pay when I decide it's worth it (I might have paid that if I needed a game for my vita now and I could get it physical honestly).
 
Uncharted launched at $50 as well

I don't know how to feel about this. Are there any people who were planning on buying at $40 that now aren't buying for $50? I was always going to wait for a big sale or price error, so this doesn't affect me at all.

Me (replace $ with €). I was going to buy it day one at 39.99, I'll wait it to be 20 during sales now. Their loss.
 
I have no idea how they can justify that price. No idea whatsoever.

Because they know that they won't get sales on the vita, so for the few sales they will get they need to sell it for much as they can. The same thing is happening with vr, so few people have vr so devs have to raise the prices on thier games.
 
Shitty port aside (because that is inexcusable) I don't see the issue in principle of selling a handheld title for almost the same price as a console release. Handheld games aren't lesser games. I'd have gladly played full price for Trails of Cold Steel and Persona 4 Golden, for example.

I can see the issue with paying almost the same price for a much much worse version of the same game. But that doesn't sound like what's up for discussion here.
 
If this was a PC release there'd be a long discussion about Koei Tecmo's crappiness in porting and their gall at charging full price for what they release, followed by calls to boycott their releases.

Sadly unlike PC where the games keep getting ported no matter what, I feel the moment Vita owners stop supporting releases like this is the moment they yank support. They're already getting there by not bringing over things like Nights of Azure and Nobunaga.

Shame. And I'm probably going to buy this too - I'm part of the problem. Though not for full price. Not for a digital-only 3GB+ release. Maybe if that Asian-English physical version materialized, it'd be a different story.
 
Of course you do, it's the same justification as Persona.

It's popular, people will pay, so they do because they can.

That's the thing, Persona was Vita exclusive. If this has almost the same price as the other versions, people will rather pick those up instead, specially if you factor in port quality.

AoT 3DS game was released with $50 pricetag too. This might be Kodansha's doing.

That game was sent to die, but I didn't remember it was $50. I'm glad I didn't get that one.
 
Shitty port aside (because that is inexcusable) I don't see the issue in principle of selling a handheld title for almost the same price as a console release. Handheld games aren't lesser games. I'd have gladly played full price for Trails of Cold Steel and Persona 4 Golden, for example.

I can see the issue with paying almost the same price for a much much worse version of the same game. But that doesn't sound like what's up for discussion here.

Agreed. It's the same game, same production values and gameplay breadth, it should be the same price.

The old Game Boy "It's half as good as a 'real' game, so it's only half the price!" approach to pricing portable product is outdated and should no longer apply.

We should be more worried about the prices of games in general and whether titles are priced fairly or if there is call for a wider range of prices for various tiers/types of games. Every game launch should forget about the past, instead they should look at the iTunes and Steam markets and see where their products fit (and what adjustments are needed over its lifespan to keep it fitting) in the new gaming economy.

...Technically, the Vita version of AoT unfortunately runs worse (lots of pop-in and some slow-down), but price has never been set upon technical performance. I'd be good if TK was responsive on price if the Vita version suffered in sales because of its issues, but more likely what it gets is what it'll get and that'll be its market run.
 
If the game ran as good as the PS4 version, I'd pay the price. If the game ran as best as it possibly could on the Vita, I'd pay the price. As it is right now, it's not worth the premium price of $50, be it a portable game or not.
 
I'm part of the problem.

I bought it and love it.

It looks and runs like shit

Compared to a PS4 game, of course. For a Vita game I'm very impressed though.

EDIT - Also, in my experience these multiplat Anime Vita releases tend to go on sale somewhat quickly (J stars, DBZ, One Piece, etc)
 
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