More_Badass
Member
Played an early demo of this a while back, was quite impressed. It's an easy recommendation if you're into puzzle games that teach you through experimentation and level design. I found it's implement of time travel and time loops quite unique. Time loops in games is usually just you restarting a level alongside a copy of your previous actions. Induction gets way more complicated than that in how it gamifies loops and time travel.
http://www.inductiongame.com/
$9.99 (Steam, Humble, itch.io)
https://www.youtube.com/watch?v=q0v7PRcRwIs
Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction aims to rewire how you think about cause and effect.
Across more than 50 meticulously designed puzzles, you must explore the counter-intuitive possibilities time travel permits. You will learn to choreograph your actions across multiple timelines, and to construct seemingly impossible solutions, such as paradoxical time loops, where the future depends on the past and the past depends on the future.
http://www.inductiongame.com/
$9.99 (Steam, Humble, itch.io)
https://www.youtube.com/watch?v=q0v7PRcRwIs
Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction aims to rewire how you think about cause and effect.
Across more than 50 meticulously designed puzzles, you must explore the counter-intuitive possibilities time travel permits. You will learn to choreograph your actions across multiple timelines, and to construct seemingly impossible solutions, such as paradoxical time loops, where the future depends on the past and the past depends on the future.