PistolGrip
sex vacation in Guam
Toshiba has recently announce that they are going full steam ahead with CELL products in your living room (sony already has 4 products in the works):
http://www.pcworld.com/article/id,128312/article.html
Blue Diodes are being consumed like mad and HDMI seems like no biggie to be included in an HDTV nowadays (used to be only the expensive models).
These are arguably the most expensive parts of the PS3 and with all this mass production of them happening, will the tech cost of making these machines reach that of it's nearest competitor sooner than we think?
I predict PS3 core will eliminate the manufacturing cost difference between the 360 in 2+ years.
What do you guys think?
[please note I say Manufacturing cost. Actual price depends on business model which cannot be predicted]
For those who are confuse by the comment:
EDIT: January 12th, 2006
EDIT: July 26, 2007
http://www.next-gen.biz/index.php?option=com_content&task=view&id=6573&Itemid=2
EDIT: January 15, 2008
http://www.pcworld.com/article/id,128312/article.html
Blue Diodes are being consumed like mad and HDMI seems like no biggie to be included in an HDTV nowadays (used to be only the expensive models).
These are arguably the most expensive parts of the PS3 and with all this mass production of them happening, will the tech cost of making these machines reach that of it's nearest competitor sooner than we think?
I predict PS3 core will eliminate the manufacturing cost difference between the 360 in 2+ years.
What do you guys think?
[please note I say Manufacturing cost. Actual price depends on business model which cannot be predicted]
For those who are confuse by the comment:
http://en.wikipedia.org/wiki/Mass_productionMass production is the production of large amounts of standardised products on production lines. It was popularised by Henry Ford in the early 20th Century, notably in his Ford Model T. Mass production is notable because it permits very high rates of production per person and therefore provides very inexpensive products.
EDIT: January 12th, 2006
http://www.theregister.co.uk/2006/01/12/ibm_sony_toshiba_32nm_cell/Cell processor partners IBM, Sony and Toshiba have agreed to take their technology R&D alliance into the 32nm era.
The trio first announced its plan to cooperate on the development of Cell and its underlying 90nm and 65nm fabrication technology back in 2001. Back then, they described the project as a five-year programme costing $400m.
Yesterday, the trio ushered in a second, five-year phase, this time extending the chip fabrication side of the alliance to the 32nm node and beyond.
What's missing from the announcement is discussion of the firm's plans for 45nm fabrication - suggesting Cell may skip a generation. Certainly, IBM's Lisa Su, the head of Big Blue's semiconductor operation, said the new deal focuses on "the next generation of process technologies" - implying 32nm is next-generation and 45nm isn't.
That said, Sony and Toshiba already have a separate 45nm joint development programme in place. In February 2004, the companies announced they would spend $190m to reach 45nm in 2005, at the same time other chip companies, most notably Intel, were reaching 65nm. Not that there's been any public announcement of late that the pair have achieved that goal.
The absence of IBM from the 45nm announcement may explain why all the 32nm R&D appears to be going to happen at IBM, specifically its Thomas J. Watson Research Center in Yorktown Heights, New York and at its 300mm-wafer manufacturing facility in East Fishkill. Research will also be undertaken at the Center for Semiconductor Research at Albany NanoTech, the companies said. ®
EDIT: July 26, 2007
Sony currently incurs an estimated $200 loss on every PlayStation 3 sold, but an exec from the firm said today that loss could be eliminated this fiscal year.
During a conference call Sony executive VP Nobuyuki Oneda said the firm may be able to break even on PS3 hardware this fiscal year, which ends in March 2008.
He said that the main cost-downs would have to occur in the Cell processor, RSX graphics chip and Blu-ray optical components.
The removal of the negative margin will be when all of these factors have come out. Maybe, marginally, we could achieve this during this year, Oneda told a Citigroup Securities analyst during a Q&A session. Oneda still couldnt specify exactly when this break-even point may happen.
For the negative margin to go away, the big trigger would be the cost-down in the Cell and RSX semiconductors. They are the key, and also optical pick-up is another factor, significantly, he said.
Oneda confirmed that Sony is working on transitioning the PS3s chips from 90nm to 65nm, which would reduce costs significantly. He said the Cell would be the first PS3 chip to make the migration, followed by the RSX chip.
Game console makers typically sell hardware at a loss, and make up for this through software sales. Nintendo, however, has made it a point to sell its hardware at a profit.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=6573&Itemid=2
EDIT: January 15, 2008
http://ps3.ign.com/articles/845/845541p1.html?RSSwhen2008-01-15_021800&RSSid=845541Sony Halves PS3 Costs
Japanese giant finally looks set to make a profit on hardware sales.
UK, January 15, 2008 - Sony has managed to bring production costs of the PS3 down to around $400, a near halving of the initial $800 it took to manufacture the machine upon its launch at the end of 2006.
The drop, as reported by *****, can likely be attributed to a continuing simplification of the PS3 components and features. With both the 20GB and 60GB models being phased out, and with more readily available Blu-ray technology and the loss of backwards compatibility on the now-standard 40GB model, Sony can finally look to make a profit on each console sold.
Whether this will filter down into a cut of the retail price is unlikely in the near future, though after a rough 2007 it will at least put smiles back on the faces of Sony executives.
http://www.tomshardware.co.uk/45nm-Cell-BE,news-27328.htmlSony may move to 45 NM
Information provided through the ISSCC 2008 program are brief, but the document - which was posted earlier this month on the ISSCC website offers some insight what we can expect to learn this year. Sony is apparently working on a 65 nm to 45 nm migration of its Cell Broadband Engine. Sony claims that the chip area size will be reduced by 34% and the 45 nm Cell will consume 40% less power than the 65 nm generation. The company also works on improving the design for manufacturability (DFM) for Cell to simplify the CPU production process.