Charles Brandon
Member
There has been a great deal of chat about loot crates recently. I have not been able to engage because I have been banned but there is something I wanted to share.
Firstly, I apologise if this is already part of the discussion and common knowledge. If so, please say and/or delete if required.
Secondly, this post is informed partly by the views of an 'insider'. I'm not going to say who that is or anything about them but this isn't just stuff I have shat out of my brain.
Geoff, get to the point!
OK, so, reading the discussions online a lot of the ire seems to revolve around the fact that people get sucked into paying extra for loot crates to 'win' game stuff that should really be a standard part of a full priced game. People are also angry about children getting involved in what appears to be something very close to gambling.
But what if it isn't gambling?
What if loot crates are a straight up scam?
What if the game reads your status and populates your loot crate with just the right mix of items, designed by an algorithm not to give you what you want, not to give you nothing but to tease you, to make it look like that gun is just around the corner or that the game does give upgrades just not for the gun your currently holding. It's just bad luck. Maybe next time will be better. What if you only get that item when the game thinks you've spent enough or there is a bigger, better item on the horizon to tease you with?
Are loot crates random? Why should they be? How is a publisher going to make money if you get every thing you need on the first drop? Why shouldn't they, legally, manipulate the drops to manipulate your wallet?
People should be asking publishers and developers for percentages and odds and models.
Firstly, I apologise if this is already part of the discussion and common knowledge. If so, please say and/or delete if required.
Secondly, this post is informed partly by the views of an 'insider'. I'm not going to say who that is or anything about them but this isn't just stuff I have shat out of my brain.
Geoff, get to the point!
OK, so, reading the discussions online a lot of the ire seems to revolve around the fact that people get sucked into paying extra for loot crates to 'win' game stuff that should really be a standard part of a full priced game. People are also angry about children getting involved in what appears to be something very close to gambling.
But what if it isn't gambling?
What if loot crates are a straight up scam?
What if the game reads your status and populates your loot crate with just the right mix of items, designed by an algorithm not to give you what you want, not to give you nothing but to tease you, to make it look like that gun is just around the corner or that the game does give upgrades just not for the gun your currently holding. It's just bad luck. Maybe next time will be better. What if you only get that item when the game thinks you've spent enough or there is a bigger, better item on the horizon to tease you with?
Are loot crates random? Why should they be? How is a publisher going to make money if you get every thing you need on the first drop? Why shouldn't they, legally, manipulate the drops to manipulate your wallet?
People should be asking publishers and developers for percentages and odds and models.