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Official Battalion Wars 2 Thread of cute soldiers being sent off to die in waves

hellclerk

Everything is tsundere to me
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Information
Published by: Nintendo
Developed by: Kuju Entertainment London
Genre: Action/RTS
Number of Players: 1-4 (online)
Price: $49.99
Official site: www.battalionwars.com

BattalionWars2Finalboxart_160w.jpg


Release Dates
North America: October 28, 2007
PAL: December 28, 2007
Japan: unknown

Sypnosis
Drive tanks, command ships, pilot planes and direct your troops into the heart of the action in the return of the popular tactical action game. Tricked into believing that the Solar Empire is developing a devastating super-weapon, Commander Pierce and Colonel Windsor of the Anglo Isles launch a pre-emptive strike on the Coral Atolls. The world is once again at war.

New Units
- Battleship
- Frigate
- Dreadnought
- Transport Ship

Multi-player Official NeoGAF multiplayer thread
On-line
-Co-op
-Capture the Flag
-Skirmish
-Assault

Previews (recent)

Nintendo Media Summit 10/10/07
IGN: http://wii.ign.com/articles/827/827436p1.html
Battalion Wars 2 looks a little better and, with the addition of naval units and a full-blown multiplayer component, is sure to best its predecessor in every way.

1up: http://www.1up.com/do/previewPage?cId=3163658&sec=PREVIEWS
Probably the biggest and most welcome addition to Battalion Wars 2 is the multiplayer mode, which also features online play -- right there are two big steps up from the single player-only original.

Shacknews: http://www.shacknews.com/featuredarticle.x?id=619
A Kuju staffer once told me that Battalion Wars was his favorite thing the company had ever done, and it's easy to see why. It has more personality than most of the company's prior work, and it has an appealing look and feel married to a fun, accessible gameplay concept

Gamespot: http://www.gamespot.com/wii/strateg...clk=multimodule&tag=multimodule;picks;title;5
We got to try out that multiplayer at a recent Nintendo press event and found it to be pretty much exactly what we expected (and hoped for) after playing the original on the Cube ... We didn't get to see a lot of Battalion Wars 2, but what we saw looked right in line with the original game's mechanics and spirit.

Games Are Fun: http://www.gamesarefun.com/gamesdb/preview.php?previewid=50
Graphically speaking, BWii maintains the comedic animated style found in the first game while increasing the polish and effects with the Wii's added horsepower. The battlefield can grow chaotic in a firefight with rockets exploding and soldiers running everywhere, and the amount of sheer madness on-screen at once is pretty impressive.

MTV Multiplayer: http://multiplayerblog.mtv.com/2007...on-wars-2-first-impressions-of-finished-game/
That makes the series an unusual mix of near-simultaneous shooting and strategic planning. The games are broken into missions which usually pit your army against another. And, oddly, everything is done in with cartoon-ish graphics, so that the war looks kind of … cute?

Screens
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moar here

Videos

varied IGN

Trailer

Flash Ad Videos

[URL="http://uk.youtube.com/watch?v=xC-A6b7IeE0"]Youtube Trailer


Reviews
Nintendo Power (thanks satter)
7.5
-"The difficulty level from mission to mission can be a little erratic"

- "Wi-Fi modes fast and fun"

- "Tilting the remote to adjust the elevation when you're piloting a plane feels stiff and slow."

IGN
8.0
Like its predecessor, Battalion Wars 2 brings to the virtual battlefield an entertaining combination of strategic planning and real-time action. I really think that in terms of overall storyline, not to mention the variety of missions, soldiers, weapons and vehicles, this sequel has really one- upped its predecessor. When you additionally consider the mostly- intuitive controls, sleek presentation and fun online modes, you have the recipe for a great new installment to the sleeper franchise.

At the same time, though, there's still room for improvement. I think that developer Kuju has failed to capitalize on or misused Wii's control enhancements -- seldom pinpoint IR-based soldier deployment and jumps and dives assigned to gestures on the nunchuk, for example. (There's no buttons left on the Wii remote or nunchuk -- not a lot the studio could have done -- but it's still an issue.) Furthermore, you can't play through the single-player campaign in the online cooperative mode; instead, you have to battle with a friend in a handful of specially designed cooperative stages. And, of course, none of the multiplayer modes support a headset -- a fundamental shortcoming.

Perhaps the biggest issue I have with the game, though, is that despite the inclusion of naval fleets and the online offerings, it hasn't changed much from the original outing, whose novelty has faded some. The same complaint could be leveraged against Metroid Prime 3: Corruption, whose basic game design and look was similar to its predecessors. Corruption, though, at least implemented revolutionary control, which significantly enhanced the experience.

Even with a few missteps, Battalion Wars 2 remains a quality title that I can recommend to anybody who liked the original or to any Wii owners interested in an action game that requires a little more smarts to complete.

Gamespot
7.5
Even though most of the original game's shortcomings are still present in Battalion Wars 2, this is a much better product thanks to improved graphics, good pacing, and a decent attempt at online play. Though it still doesn't match Advance Wars in terms of brains or brawn, this Wii soldier is worth sending into battle.

1up
6.5
Online or off, looks alone will probably lure you back to play at least a few more missions. The colorful environments (especially the well-done water that comes into play with the naval units) and cute units make this a game that will give anyone pause when they walk by and see it on your TV. But, particularly on a machine not known for winning over hearts with its graphical prowess, pretty pictures only take you so far; after that it comes down to how engaging the game is. Battalion Wars 2 flounders because it lacks both the comic mischief that make cartoons like Wile E. Coyote and the Road Runner so much fun and the tactical depth to be taken as a serious war game. The no-man's land in between isn't a place where you want to hang around too long.

GameSpy
4/5
If you've been through and enjoyed these wars before, there's no reason to resist enlisting once again. Battalion Wars 2 boasts enjoyable storylines and presentation along with killer weapons and a dose of strategy. That gets a gold star in our book. Four, even.

Advanded Media Network
7.5
Despite what might seem like many complaints, we generally like Battalion Wars 2. In nearly all ways, it's an advancement over its predecessor, so if you liked the first game, we'd be surprised if you didn't like this too. Unfortunately, the title falls shorts of being a truly "great" Nintendo property. In the end, the formula is shallow and the experience marred by too many small problems. That said, it is a likable and fun Wii title that merges qualities from the action and RTS genres into a one hybrid genre.

Games Radar
7.0
Despite its overly complex control scheme, Battalion Wars 2 is, like many games, one that becomes immensely enjoyable after learning its ins and outs. Allowing the Wii remote to more closely simulate a computer mouse would have increased the game's fun factor even more, but after spending enough time on the game's campaign, gamers are encouraged to delve into multiplayer, where the price tag pays for itself over and over again.

GameDaily
8.0
These minor hitches aside, Battalion Wars 2 is an unexpectedly great sequel, one with precise controls, fine online multiplayer options and an above average presentation. While it isn't the best military game on the market, it still hits its targets – and that's good enough for a nice, shiny medal.

Thoughts
this game is going to be a perfect example of a sequel that does everything the first didn't. well worth the day one purchase for me. anyone else gonna be on the battlefield come the 30th when this game hits shelves?

oh yeah, and this thread is for the exclusive talk about Battalion Wars 2. see you on the battlefield ;)
 
I like the original for what it was (wish they removed the "Wars" moniker tho) so I can't wait to get this so I can warm up to SMG
 
Fuck Nintendo up their stupid asses for treating this game the way they have, seriously. Looks like a great sequel to a great game.
 
Why does this game look so good?

I mean, judging by 95% of the stuff on Wii, it should look at least 50% worse then it currently does, and I mean 98.4% of what I just said.
 
I wonder if the reason theyve been so quiet about this game is because they dont want sony ripping them off and adding leaked stuff to warhawk?
 
When Barbie Dolls Attack!

October 30th will be a rough day. Gotta choose between this and R&C, or do the irresponsible thing and buy both.
 
Fredescu said:
We're not getting this in Australia this year right?

Of course we are not, import from the UK the best option here.

OP put the Australian date as Australia: See Above :D
 
Insaniac said:
is it only 2 players online for skirmish and assault?

oh, and anything regarding wii 2 wii LAN?
i think theres supposed to be LAN support, though i don't know if its still in the cards. i hope so tho, i'm trying to get a LAN party together with this in my dorm.

i seriously hope they put in headset support though.
 
doomed1 said:
i think theres supposed to be LAN support, though i don't know if its still in the cards. i hope so tho, i'm trying to get a LAN party together with this in my dorm.

i seriously hope they put in headset support though.

yes. This is the first game that really could use headset support on the Wii.
 
Polari said:
Fuck Nintendo up their stupid asses for treating this game the way they have, seriously. Looks like a great sequel to a great game.

what the man said.
 
When Nintendo delayed this for a month I was certain it was to start drumming up some hype.

:lol

No one even knows this game is coming out. It will sell maybe 10 copies, which is a tragedy.

Did anyone at the Nintendo Conference stop to ask a rep what the hell is the deal with the complete silence on the game? There must have been handlers at the demo stations. Or was it more "How cool is Wii and how cool is Mario? What about Xbox 360 and PS3 LOL!"
 
Wow, this totally fell off my radar.

It looks fun. I love the incongruity between the horrors of what war is and its utter cutesiness in this game.
 
Insaniac said:
yes. This is the first game that really could use headset support on the Wii.

Too bad we're not getting it. I haven't heard one thing on how we're suppose to communicate in co-op mode. Oh, but Advanced Wars 2 will support headset voicechat. Jesus.

And it's a damn shame Nintendo didn't hype this game up just a bit.
 
Polari said:
Fuck Nintendo up their stupid asses for treating this game the way they have, seriously. Looks like a great sequel to a great game.
Yeah, We should boycott the game guys.

That will fucking show 'em
 
They need to show that commercial with the cool grandpa clapping and laughing when he sees how his grandson blows up tanks and soldiers.
 
avatar299 said:
Yeah, We should boycott the game guys.

That will fucking show 'em

The best result a boycott could hope for would be the game selling two copies rather than three. Clearly Nintendo's just trying to save us the effort.
 
Nintendo's handling of this game has been a disgrace.
 
If this had any marketing at all (which is ironic considering Nintendo keeps getting marketing awards) it would be my sleeper pick for the holidays. This also looks like one of the more technicallyy impressive games on the system (I'd put it behind only SMG myself).
 
Another great game that wont even make a dent in the MP8/Wii Play figures.

My PC is totally kicking my ass right now with the number of games i want to get through, but i kinda feel like buying this even if i dont have time to play it for another few months.
 
I'm loving the vehicle designs. I'd love to play this online with my friends but none of them are really into online gaming. I guess I'm just going to do it the old fashioned way and have them come over on the weekend or something.
 
This was the game Nintendo was originally going to put up against Halo 3, right? I guess someone at NoA hates Kuju Entertainment.
 
Im really interested in this game, it looks a lot like a Nintendo version of another game that I dont want to mention because I dont want this thread to be derailed by the Wowhawk defense force. Damn.
 
there's noway this game is coming out this year. who releases a game a few days after christmas? Mid to late Jan at the earliest
 
Given that I'm seemingly the only person on the forum that has a Battalion Wars avatar, I just feel like it's some kind of responsibility of mine that I must post on the first page in this thread.

Apologies for not contributing to the discussion.
 
The Black Brad Pitt said:
So is this series meant to be Nintendo's answer to battlefield?
It's got this squad command thing going on. I feel it's like half way between battlefield and a console RTS, with some Musou thrown in for good measure.
 
The Black Brad Pitt said:
So is this series meant to be Nintendo's answer to battlefield?

That's the impression I get becuase you jump into all sorts of different combat vehicles and aircraft.
 
The Black Brad Pitt said:
So is this series meant to be Nintendo's answer to battlefield?

Why does it have to be an answer to anything? It's really quite different from anything else out there.
 
EktorPR said:
I want this game...but it'll depend on reviews if I get it on day 1. I mean, GH III releases the same fucking day!

Fuck, now I must choose wich one to buy first. :D
 
Mashing said:
That's the impression I get becuase you jump into all sorts of different combat vehicles and aircraft.
You don't actually "jump into them" though.

They're units, like in an RTS. It's just that instead of being an omniscient commander that floats overhead, you control single units at a time, while still commanding nearby units.
 
Milabrega said:
It'll be in stores on what date 28th,29th or 30th? Anyone planning to get a league going for some online play?
i'll start one here if anyone wants to give me a hand. i tend to fall off the face of the earth at times, damn schooling.

but yeah, two weeks to the day, i am psyched :D
 
You don't actually "jump into them" though.

They're units, like in an RTS. It's just that instead of being an omniscient commander that floats overhead, you control single units at a time, while still commanding nearby units.
You're sort of like God with incredibly intense focus.
 
If anything the game is kinda like Kindom Under Fire (xbox), a third person game with some RTS elements, except that this one looks fun.
 
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