New Features:
-Photo Mode: Player with a USB keyboard attached to their Playstation 3 may now take in-game screenshots by pressing the printscreen key (multiplayer only). There will be a slight pause as the screenshot is taken. The screenshots will be viewable from the Photo bar of the XMB menu.
-Rumble: Both Multiplayer and Singleplayer Resistance: Fall of Man now support the rumble feature of the Playstation Dual Shock 3 controller.
-New unlockables available on myresistance.net (Clank backpack, Magnet Boots, Ratchet's Wrench)
New Custom Game Options:
-Carbine 40mm Grenades may be turned off without turning off the carbine.
-Bullseye Tags may be turned off without turning off the bullseye.
-Password protection: Players may now create a custom game that requires a password for other players to join. When creating a custom game, select the option named password and enter the desired password from the on-screen keyboard. Players who are invited into a password protected game by another player already in the game do not need to enter a password to accept the invite. Password protected games will be indicated by a lock icon next to the game name in the Find Game screen.
-Global chat: There is a new game option named Send Voice Chat To All. If this is enabled, then all players in the game may hear voice chat sent from any other player in the game, including players on the opposing team and spectators. Squad voice chat will still only be heard by members of the same squad. This option defaults to off.
-Additional round balancing mode: Round balancing now has a third option available to custom games Aggressive. If round balancing is set to aggressive, it will attempt to rebalance the teams every round based on how well the players scored in the previous round to create the most even teams. Aggressive round balancing WILL split parties.
Weapon Balancing: (Aeon rejoice and noobs am cry)
-Bullseye rate of secondary fire (the bullseye tag) has been decreased.
-Shotgun range and damage has been decreased for both primary and secondary fire modes.
-Arc charger fire rate has been increased.
-Arc charger clip size has been reduced.
-Arc charger damage has been decreased for the primary fire and increased for the secondary fire.
-Rocket launcher reload time has been increased.
-Rocket launcher projectile speed has been decreased.
-Rocket launcher splash damage radius has been decreased.
-Frag grenade splash damage radius has been decreased.
-Hedgehog grenade splash damage has been generally increased, although the radius in which it will kill a player in 1 hit has been decreased.
Bug Fixes:
-Fixed several possible collision exploits
-The Elite Soldier and Assassin medals are now obtainable in all ranked gametypes instead of just Deathmatch and Team Deathmatch
-Defender ribbons obtained in ranked CTF games will now correctly add to your total stats
-Fixed several issues that could cause party members to drop out of a party
-Various lobby, disconnect, and miscellaneous fixes.
-Photo Mode: Player with a USB keyboard attached to their Playstation 3 may now take in-game screenshots by pressing the printscreen key (multiplayer only). There will be a slight pause as the screenshot is taken. The screenshots will be viewable from the Photo bar of the XMB menu.
-Rumble: Both Multiplayer and Singleplayer Resistance: Fall of Man now support the rumble feature of the Playstation Dual Shock 3 controller.
-New unlockables available on myresistance.net (Clank backpack, Magnet Boots, Ratchet's Wrench)
New Custom Game Options:
-Carbine 40mm Grenades may be turned off without turning off the carbine.
-Bullseye Tags may be turned off without turning off the bullseye.
-Password protection: Players may now create a custom game that requires a password for other players to join. When creating a custom game, select the option named password and enter the desired password from the on-screen keyboard. Players who are invited into a password protected game by another player already in the game do not need to enter a password to accept the invite. Password protected games will be indicated by a lock icon next to the game name in the Find Game screen.
-Global chat: There is a new game option named Send Voice Chat To All. If this is enabled, then all players in the game may hear voice chat sent from any other player in the game, including players on the opposing team and spectators. Squad voice chat will still only be heard by members of the same squad. This option defaults to off.
-Additional round balancing mode: Round balancing now has a third option available to custom games Aggressive. If round balancing is set to aggressive, it will attempt to rebalance the teams every round based on how well the players scored in the previous round to create the most even teams. Aggressive round balancing WILL split parties.
Weapon Balancing: (Aeon rejoice and noobs am cry)
-Bullseye rate of secondary fire (the bullseye tag) has been decreased.
-Shotgun range and damage has been decreased for both primary and secondary fire modes.
-Arc charger fire rate has been increased.
-Arc charger clip size has been reduced.
-Arc charger damage has been decreased for the primary fire and increased for the secondary fire.
-Rocket launcher reload time has been increased.
-Rocket launcher projectile speed has been decreased.
-Rocket launcher splash damage radius has been decreased.
-Frag grenade splash damage radius has been decreased.
-Hedgehog grenade splash damage has been generally increased, although the radius in which it will kill a player in 1 hit has been decreased.
Bug Fixes:
-Fixed several possible collision exploits
-The Elite Soldier and Assassin medals are now obtainable in all ranked gametypes instead of just Deathmatch and Team Deathmatch
-Defender ribbons obtained in ranked CTF games will now correctly add to your total stats
-Fixed several issues that could cause party members to drop out of a party
-Various lobby, disconnect, and miscellaneous fixes.