• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

WiiWare is the way to go say devs - XBLA is “full of S$#%”

plank

Member
March 14th, 2008

“Nintendo has made it very clear to us that we’ll not only be making a better royalty rate from WiiWare games, but we’ll also have a better chance of selling games - the service won’t be clogged up with the retro titles that have blighted the chances of many independent studios on Xbox Live Arcade.” anonymous studio business development boss

“Frankly, we’re not looking at making games for Xbox Live Arcade because the service is full of shit.” - another anonymous WiiWare dev

Nintendo is really trying to make two major points when it comes to WiiWare. New games won’t have to compete with arcade remakes all that often, and devs can really make some good cash…quick. - from Go Nintendo.


http://www.developmag.com/news/29474/Nintendos-secret-war-on-Xbox-Live-Arcade-and-PlayStation-Store
 
plank said:
“Nintendo has made it very clear to us that we’ll not only be making a better royalty rate from WiiWare games, but we’ll also have a better chance of selling games - the service won’t be clogged up with the retro titles that have blighted the chances of many independent studios on Xbox Live Arcade.” anonymous studio business development boss

of course not, Nintendo has the VC service for the retro titles :P
 
I believe this. Microsoft really does need to separate old arcade games from new titles. And of course many devs will jump ship if the royalty rate is true--they'd be crazy not to.
 
what? Surely if new games is such a great idea, PSN is where you want to be?

Have they not noticed that almost the entire online element of Wii is based around selling you retro console games?

twats
 
I don't get it. Are they not using Wii Points for WiiWare or something? The thing is heaving with retro titles! :lol
 
Absinthe said:
I believe this. Microsoft really does need to separate old arcade games from new titles. And of course many devs will jump ship if the royalty rate is true--they'd be crazy not to.
Well, they are split in to genres by tabbing over. While WiiWare has some good stuff on the way, there's also some real shit on the way for the service itself though - Namco's bubblewrap-popping sim for a start.

And Wii's retail line-up contains a lot of shit - as in literally tons of shovelware. Surely if WiiWare "is all about quality", it would be a contradiction to their retail policy.
 
solid2snake said:
of course not, Nintendo has the VC service for the retro titles :P

Addressed here:


"Nintendo will make it quite clear regarding where you can go for new 
software as opposed to VC games," says Jesse Lowther, president of Medaverse. "That alone should do a better job of directing people to the new games."

I think having a clear delineation between old and new is really important. For us having a dedicated store which promotes all the new content is great. Customers will come to the store for perhaps the new Pokemon game or Crystal Chronicles or even Pop and see all the other great new titles and hopefully purchase them too. If the content was mixed in with the Virtual Console releases it would make it that much harder to find," says Nnooo's Watt.
 
I don't get this...they are avoiding XBLA in order to not have to compete with a dirge of retro titles.......by making games on the system that has the most Retro titles (hell, at least the retro titles on XBLA have enhanced modes, leaderboards, achievements, and effort put into their rerelease)
 
mrklaw said:
what? Surely if new games is such a great idea, PSN is where you want to be?

Have they not noticed that almost the entire online element of Wii is based around selling you retro console games?

twats

Have you not noticed that Nintendo is the only one splitting retro and new games apart?

WiiWare is a huge advantage to indie developers because their games aren't overshadowed by say something like Sin and Punishment because its on a whole different channel.
 
plank said:
March 14th, 2008

“Nintendo has made it very clear to us that we’ll not only be making a better royalty rate from WiiWare games, but we’ll also have a better chance of selling games - the service won’t be clogged up with the retro titles that have blighted the chances of many independent studios on Xbox Live Arcade.” anonymous studio business development boss

“Frankly, we’re not looking at making games for Xbox Live Arcade because the service is full of shit.” - another anonymous WiiWare dev


That's cool that they took time out of attacking Scientology to comment on XBLA.
 
Gattsu25 said:
I don't get this...they are avoiding XBLA in order to not have to compete with a dirge of retro titles.......by making games on the system that has the most Retro titles (hell, at least the retro titles on XBLA have enhanced modes, leaderboards, achievements, and effort put into their rerelease)

Well it´s WiiWare developers talking. Anonymous, even.

In other words, it´s PR speak.
 
pswii60 said:
Surely if WiiWare "is all about quality", it would be a contradiction to their retail policy.

Like any download service, WiiWare is "all about money." Believe that.

Our only hope is that Wii Shop channel customers are smarter than retail customers.
 
plank said:
New games won’t have to compete with arcade remakes all that often

Bah, that is kind of bullcrap no offense... "service not clogged with retro titles"... this is about as much pr spin as the "less is more" spin the psn guys have been serving lately.
It is not like users going to the online shop do not also have the Virtual Console channels with TONS of retro titles there.
Sure, they are listed in different "folders", but that is a change that is trivial to make on XBLA and with all the content filters available is practically already doable now (yes XBLA retro titles are more appealing because they also offer achievements and optional gfx updates and/or online gameplay while VC titles are pretty much straight ROM dumps although some people might prefer them to be that way).

Wii users spend a limited amount of money on online purchases and both VC games and WiiWare games compete for that amount of money.
 
If you cant make a new game that's more attractive to consumers than a port of tempest then maybe you dont deserve to succeed?


The royalties thing is true but Wiiware is new, they'll do exactly what MS have done have crank up the royalty rates once they've generated enough revenue to be able to sell the service as a 'proven platform' to developers.
 
Absinthe said:
I believe this. Microsoft really does need to separate old arcade games from new titles. And of course many devs will jump ship if the royalty rate is true--they'd be crazy not to.
They already do. The games can be sorted by genre - and one of those is 'Arcade'.
 
How many games on the horizon for this WiiWare? Looked about as barren as hay blowing across the o.k. corral last I checked.
 
it's my understanding that the WiiWare service won't even offer demos. How do they expect to pull the nostalgics cash away from the VC section?

Also, how stupid do they think we are that we can't work out what is retro and what isn't? Patronising dicks.
 
xabre said:
How many games on the horizon for this WiiWare? Looked about as barren as hay blowing across the o.k. corral last I checked.

Well considering the service hasn't actually launched yet...

Last I heard there were about 5 known games in development for it? All I can remember is the Crystal Chronicles game, though.
 
"Anon delivers" - 4chan

konatasmile.jpg
 
Sega1991 said:
Well considering the service hasn't actually launched yet...

Last I heard there were about 5 known games in development for it? All I can remember is the Crystal Chronicles game, though.

Someone said in an interview that there were about 100 games in development for WiiWare.
 
Bold statements given WiiWare hasn't proven itself yet. You may get a better royalty rate but that also has to be supported by decent unit sales.

Its a great opportunity for sure, but too early to comment on how successful it will be relative to XBLA.
 
Well thinking about what's being said, it sounds like they're bitching at how much competition there is on XBLA. And since WiiWare just started out fresh, they have less competition to worry about.

Basically, "Our games can't compete on XBLA".
 
Gattsu25 said:
I don't get this...they are avoiding XBLA in order to not have to compete with a dirge of retro titles.......by making games on the system that has the most Retro titles (hell, at least the retro titles on XBLA have enhanced modes, leaderboards, achievements, and effort put into their rerelease)
probably means that the retro titles have their own section (VC) while the new games also have a separate section (WiiWare), so it's easier for the new games to sell since their section wont be cluttered with retro games.
 
IzumiK said:
Well thinking about what's being said, it sounds like they're bitching at how much competition there is on XBLA. And since WiiWare just started out fresh, they have less competition to worry about.

Basically, "Our games can't compete on XBLA".

I doubt you could compete with Pac-man either
 
Lobster said:
You guys are missing the point..

VC and WiiWare are two seperate services.

Yes, so basically someone who goes to the VC channel wouldn't even get to see these "indie games" on the channel to get interested? Wait what?
 
Error said:
probably means that the retro titles have their own section (VC) while the new games also have a separate section (WiiWare), so it's easier for the new games to sell since their section wont be cluttered with retro games.
IMO, they'll have the stiffest competition on the Wii because, separate channel or not, VC games are a behemoth of a draw
 
Lostconfused said:
Thats like saying off topic is a different forum from gaming. Well it is, in a way.

Exactly. Gaming Discussion is not going to stop people going into Off Topic discussion.

Panajev2001a said:
You are missing the point. They both compete for the same $$$.

VC will not prevent people buying WiiWare titles though.
 
Yeah, those comments are most likely from Nintendo fanboys in a basement coding away on their very own little flash games that will never be released.
 
Wow, this is the biggest pile of horseshit ever.

Bigger Audience = more potential revenue is all you can honestly say right now.

But then Microsoft are a little more upfront with how many 360's are actually on Live, so the numbers could still be totally out of whack.

Also the service needs to prove itself, and the retardedly tiny storage option available for Wii is going to be the biggest problem facing the service, quite frankly it's a fucking disgrace.
 
Top Bottom