Crab Milk Mickey
Member
As promised, here's the separate thread to the interview I was referring to back in the official N+ thread. It consists of approximately 40 questions so I had to split it up in two articles (part 1 and part 2) to keep its length relatively reasonable, but I'll post a few snippets from the interview followed by a brief summary of sorts detailing a couple of the more noteworthy subjects that I've asked Metanet about. The actual interview is in entirely in English, so it shouldn't be a problem ignoring the small quantities of Dutch text. Anyway, here are some cliff notes:
● Opinion about XBLA size limit and how the service could (eventually) be improved.
● Patch in development? What about the save game 'bug'?
● Will netcode be fixed too?
● Why a limit on the custom level names?
● DLC other than new levels? New level editor toys, new soundtracks, ... a possibility?
● (Another) update on N+'s level sharing functionality.
● Estimated sales?
● Who was responsible for 14-4?!
● Is N+ the last we'll see of the franchise for a while?
● What is Robotology?
Finally, some quotes:
● Opinion about XBLA size limit and how the service could (eventually) be improved.
● Patch in development? What about the save game 'bug'?
● Will netcode be fixed too?
● Why a limit on the custom level names?
● DLC other than new levels? New level editor toys, new soundtracks, ... a possibility?
● (Another) update on N+'s level sharing functionality.
● Estimated sales?
● Who was responsible for 14-4?!
● Is N+ the last we'll see of the franchise for a while?
● What is Robotology?
Finally, some quotes:
Metanet said:Robotology is going to be a 2D physics-based platformer, but the physics will be much more involved (with grappling hooks and articulated/simulated robots walking around), and the graphics will be more complex.
Were still trying to use a minimal vector-art style, however thanks to OpenGL well be able to do more in terms of animation and smoothness. In general we really like simple, focused games plus, being only two people, simplicity is an important practical consideration!
Development of Robotology is really just beginning though, so we dont have anything to look at right now. However, weve got a dev blog up at http://www.metanetsoftware.com/blog where weve been posting progress, and will continue to do so check back for updates in a month or so!
I hope you enjoy it.Metanet said:XP: Its been mentioned numerous times by now that Microsoft have essentially stopped you from including level sharing in N+. Have you already reached an agreement, or are you still struggling to get their approval?
MNS: Its not a case of negotiation once they have the operational and legal infrastructure in place to manage user-created content, we will be allowed to enable sharing. Hopefully this will happen soon, however they havent announced any sort of deadlines or plans beyond that it was something they are working on.