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Japan-Gaf - Tales of Symphonia: Ratatosk no Kishi - Any impressions?

itxaka

Defeatist
Is this out yet? It supposed went on sale the 26.

Any japan-gaffer got it? Impressions? Import friendly? I´m really interested on it and it don´t have any date for USA apart from fall 2008 and EU - TBA!

Thanks!
 
The box looks kinda ugly.
That's really the only impression I got so far.
 
I was going to write some impressions at some point. You can see some mainly positive thoughts :non of the cons yet: in the other KoR thread. But... P4 came out and my times been on that.
 
itxaka said:
Is this out yet? It supposed went on sale the 26.

Any japan-gaffer got it? Impressions? Import friendly? I´m really interested on it and it don´t have any date for USA apart from fall 2008 and EU - TBA!

Thanks!

Uhm, you're a month late for the release, you know. ^,^;;
 
I know people take me as being overdramatic when it comes to rpgs, so take this with a grain of whatever you want but...

It's shit. It's one of the worst rpgs I've ever played and though I go back and forth between whether it's a worse Tales game than Tales of the Tempest or not, most days I say it is and it's the worst Tales game because at least Tempest was 8 hours long so the pain ended quickly.

-LONG UNSKIPPABLE CUTSCENES where there is a 5 second pause between everyone's sentence. Ever played Xenogears US with the super slow text you can't speed up? Now imagine that with voice.

-Battle system is NOT FUN
--2 man party. Your AI monsters are useless for fast combo gameplay that makes up Tales. So you're left with a 2 person party which is zzzzzzz by Tales standard
--Stupid Z button system. Every 10 seconds of battle you get to watch a lame cutscene by hitting Z when your meter fills. Who the fuck thought this was a good idea
--AWFUL recovery delay after special moves so you have to stand still like a jackass and block and then attack again and then block and then attack again instead of just attacking non-stop and having fun like a normal Tales game

-Dungeons are re-treads & copy/paste affairs. No fun exploration.
-No world map to explore.

-Graphics are really bad. Game budget must have been Wiiware level.
-Music is mainly remixes. Not much of an original score. This is a + if you are a huge ToS music fan I guess.

I'm pissed as a Tales completionist that Namco Bandai is making me suffer through 30 hours of horrible not-fun shitty Tales-wannnabe. Vesperia CANNOT COME SOON ENOUGH to wash the taste of this out of my mouth.
 
Bebpo said:
I know people take me as being overdramatic when it comes to rpgs, so take this with a grain of whatever you want but...

It's shit. It's one of the worst rpgs I've ever played and though I go back and forth between whether it's a worse Tales game than Tales of the Tempest or not, most days I say it is and it's the worst Tales game because at least Tempest was 8 hours long so the pain ended quickly.

-LONG UNSKIPPABLE CUTSCENES where there is a 5 second pause between everyone's sentence. Ever played Xenogears US with the super slow text you can't speed up? Now imagine that with voice.

-Battle system is NOT FUN
--2 man party. Your AI monsters are useless for fast combo gameplay that makes up Tales. So you're left with a 2 person party which is zzzzzzz by Tales standard
--Stupid Z button system. Every 10 seconds of battle you get to watch a lame cutscene by hitting Z when your meter fills. Who the fuck thought this was a good idea
--AWFUL recovery delay after special moves so you have to stand still like a jackass and block and then attack again and then block and then attack again instead of just attacking non-stop and having fun like a normal Tales game

-Dungeons are re-treads & copy/paste affairs. No fun exploration.
-No world map to explore.

-Graphics are really bad. Game budget must have been Wiiware level.
-Music is mainly remixes. Not much of an original score. This is a + if you are a huge ToS music fan I guess.

I'm pissed as a Tales completionist that Namco Bandai is making me suffer through 30 hours of horrible not-fun shitty Tales-wannnabe. Vesperia CANNOT COME SOON ENOUGH to wash the taste of this out of my mouth.
holy shit. :lol

That doesn't sound good at all. Still (and no offense intended), I hope your tag's correct on this one - I was actually looking forward to playing it.
 
vanguardian1 said:
Uhm, you're a month late for the release, you know. ^,^;;

Really? lol I thougth it was gonna be release the 26 of July! :lol



Damn, that bad?

Does it have english subtitles at least? Im not really sure now if I wanna import it thougth :(
 
He's got some good points though, especially when it comes to the game's battle system, which does lacks the pizazz of past entries (or at least, that's what I say, coming from Tales of Destiny-Re), and the cutscenes. Played it over a pal's house, and just wasn't have much fun as I would have liked.

Far as I'm concerned, the Tales game to look out for will be Tales of Heart on the DS. I'll always prefer Tales when it sticks closer to its 2D roots...and even more when the game is done by Team Destiny. :D
 
itxaka said:
Does it have english subtitles at least? Im not really sure now if I wanna import it thougth :(

No English.

SailorDaravon said:
Bebpo for comparison, did you like ToS?

I really enjoyed ToS and I'm a HUGE fan of Team Symphonia. Abyss is my favorite in the franchise and I'm really looking forward to Vesperia.

ToS had a dumb story but it was entertaining and the battles were fun and the 2nd half of the cast was good. Plus it had the fresh factor of a real epic Tales game in 3d.


I love Team Symphonia games. I love Team Destiny games (for their battles, not their lolz writing). I'm pretty iffy on all the other Tales games. I liked the writing in Legendia (and music) but not the shallow battles, I like the battles in Innocence, but not the dungeons/balance, I didn't like Tempest at all but at least it was short and you could just mash it :P
 
itxaka said:
Really? lol I thougth it was gonna be release the 26 of July! :lol
June. Games are released on Thursdays, and lo and behold, June 26 was a thursday. :D




Damn, that bad?

Does it have english subtitles at least? Im not really sure now if I wanna import it thougth :(
Do they ever?
 
Bebpo said:
No English.



I really enjoyed ToS and I'm a HUGE fan of Team Symphonia. Abyss is my favorite in the franchise and I'm really looking forward to Vesperia.

ToS had a dumb story but it was entertaining and the battles were fun and the 2nd half of the cast was good. Plus it had the fresh factor of a real epic Tales game in 3d.


I love Team Symphonia games. I love Team Destiny games (for their battles, not their lolz writing). I'm pretty iffy on all the other Tales games. I liked the writing in Legendia (and music) but not the shallow battles, I like the battles in Innocence, but not the dungeons/balance, I didn't like Tempest at all but at least it was short and you could just mash it :P

Shit, it sounds like our tastes are pretty identical when it comes to Tales games. I'll probably still wind up buying this when it comes out in the US because I'm a whore and I like to support Tales games day 1 even though I know we get fucked. :(
 
Bebpo said:
I know people take me as being overdramatic when it comes to rpgs, so take this with a grain of whatever you want but...

It's shit. It's one of the worst rpgs I've ever played and though I go back and forth between whether it's a worse Tales game than Tales of the Tempest or not, most days I say it is and it's the worst Tales game because at least Tempest was 8 hours long so the pain ended quickly.

-LONG UNSKIPPABLE CUTSCENES where there is a 5 second pause between everyone's sentence. Ever played Xenogears US with the super slow text you can't speed up? Now imagine that with voice.

-Battle system is NOT FUN
--2 man party. Your AI monsters are useless for fast combo gameplay that makes up Tales. So you're left with a 2 person party which is zzzzzzz by Tales standard
--Stupid Z button system. Every 10 seconds of battle you get to watch a lame cutscene by hitting Z when your meter fills. Who the fuck thought this was a good idea
--AWFUL recovery delay after special moves so you have to stand still like a jackass and block and then attack again and then block and then attack again instead of just attacking non-stop and having fun like a normal Tales game

-Dungeons are re-treads & copy/paste affairs. No fun exploration.
-No world map to explore.

-Graphics are really bad. Game budget must have been Wiiware level.
-Music is mainly remixes. Not much of an original score. This is a + if you are a huge ToS music fan I guess.

I'm pissed as a Tales completionist that Namco Bandai is making me suffer through 30 hours of horrible not-fun shitty Tales-wannnabe. Vesperia CANNOT COME SOON ENOUGH to wash the taste of this out of my mouth.
Thankfully my standards are lower than yours but those battle impressions... dammit, I BELIEVED. Scamco disappoints again :(

Oh well. Vesperia in 30 days.
 
I didn't lissen to BP last time and I wont now. . .mainly because BP's reports and feelings about ToS2 are completely different from what I have read and seen.:lol

From the general stuff I have seen from others its good in their opinion so I would think people should wait for more impressions before going with Bebpo atleast for comparing impressions.
 
I really feel confimed in my super-cool screenshot-judgement ability. ( ;) ).
But seriously, I always thought the game looked like average or worse :/
 
Bebpo said:
I know people take me as being overdramatic when it comes to rpgs, so take this with a grain of whatever you want but...

It's shit. It's one of the worst rpgs I've ever played and though I go back and forth between whether it's a worse Tales game than Tales of the Tempest or not, most days I say it is and it's the worst Tales game because at least Tempest was 8 hours long so the pain ended quickly.

-LONG UNSKIPPABLE CUTSCENES where there is a 5 second pause between everyone's sentence. Ever played Xenogears US with the super slow text you can't speed up? Now imagine that with voice.

-Battle system is NOT FUN
--2 man party. Your AI monsters are useless for fast combo gameplay that makes up Tales. So you're left with a 2 person party which is zzzzzzz by Tales standard
--Stupid Z button system. Every 10 seconds of battle you get to watch a lame cutscene by hitting Z when your meter fills. Who the fuck thought this was a good idea
--AWFUL recovery delay after special moves so you have to stand still like a jackass and block and then attack again and then block and then attack again instead of just attacking non-stop and having fun like a normal Tales game

-Dungeons are re-treads & copy/paste affairs. No fun exploration.
-No world map to explore.

-Graphics are really bad. Game budget must have been Wiiware level.
-Music is mainly remixes. Not much of an original score. This is a + if you are a huge ToS music fan I guess.

I'm pissed as a Tales completionist that Namco Bandai is making me suffer through 30 hours of horrible not-fun shitty Tales-wannnabe. Vesperia CANNOT COME SOON ENOUGH to wash the taste of this out of my mouth.
damn, is it really THAT bad? Ill still probably try it out myself though/
 
I'll definitely take Bebpo's impressions as food for thought. Although, the impressions elsewhere have not been entirely too favorable on the game.

On the other hand, while not Tales related in the slightest, I'll still take it with a grain of salt. (Mostly due to spite after getting burned so damned badly after jGAF's Crisis Core impressions)
 
klee123 said:
So Legendia is better than this?

Well it's more of a real Tales game and actually has a cast of characters and a world to explore as well as nice production values. But playing Legendia is almost equally as boring as RoK because of the long tunnel dungeons and shallow battles. Gameplay-wise they're both on the "not really fun to play" train, but for people who are ok with weak gameplay when music/art/writing is good, Legendia is at least worth a play.

Ryuuga said:
No, not even remotely.

Legendia isn't anywhere near the worst Tales though. Regardless of KoR, Tempest & Innocence are both far worse than Legendia.
 
Bebpo said:
I know people take me as being overdramatic when it comes to rpgs, so take this with a grain of whatever you want but...

It's shit. It's one of the worst rpgs I've ever played and though I go back and forth between whether it's a worse Tales game than Tales of the Tempest or not, most days I say it is and it's the worst Tales game because at least Tempest was 8 hours long so the pain ended quickly.

-LONG UNSKIPPABLE CUTSCENES where there is a 5 second pause between everyone's sentence. Ever played Xenogears US with the super slow text you can't speed up? Now imagine that with voice.

-Battle system is NOT FUN
--2 man party. Your AI monsters are useless for fast combo gameplay that makes up Tales. So you're left with a 2 person party which is zzzzzzz by Tales standard
--Stupid Z button system. Every 10 seconds of battle you get to watch a lame cutscene by hitting Z when your meter fills. Who the fuck thought this was a good idea
--AWFUL recovery delay after special moves so you have to stand still like a jackass and block and then attack again and then block and then attack again instead of just attacking non-stop and having fun like a normal Tales game

-Dungeons are re-treads & copy/paste affairs. No fun exploration.
-No world map to explore.

-Graphics are really bad. Game budget must have been Wiiware level.
-Music is mainly remixes. Not much of an original score. This is a + if you are a huge ToS music fan I guess.

I'm pissed as a Tales completionist that Namco Bandai is making me suffer through 30 hours of horrible not-fun shitty Tales-wannnabe. Vesperia CANNOT COME SOON ENOUGH to wash the taste of this out of my mouth.

Can't speak for the other complaints but that one at least sounds like a positive, heh.

This thread could still use more impressions though.
 
Bebpo said:
-LONG UNSKIPPABLE CUTSCENES where there is a 5 second pause between everyone's sentence. Ever played Xenogears US with the super slow text you can't speed up? Now imagine that with voice.

Why do people do this? :( This almost turns me off while playing Chocobo's Dungeon.
 
Bebpo, what didn't you like about Innocence? Not saying I necessarily disagree -- just curious what you thought of it.
 
john tv said:
Bebpo, what didn't you like about Innocence? Not saying I necessarily disagree -- just curious what you thought of it.

Well, the battle system was very good & the characters were fun. But the Legendia style long linear dungeon design (complete with having to run out of the dungeon by foot after the boss) made the dungeons not very enjoyable and the balance was seriously out of whack because of the quest system. You'd either be very overpowered and destroy things in a few hits, or very underpowered and boss fights would take foreeeeever. There just wasn't that natural game balance where you can play a game from start to finish and it's always just right and fun. The quest system screwed that up (and I think it kinda screws up KoR's balance as well). The story was well presented, but not particularly good. It lacked that epic feel and just kinda ended at the end.

It wasn't a bad game. It was a lot of fun to have a good Tales battle system on the go in the same way that the Radiant Mythology games are as well. Alfa really knows how to pull that off. It's just that outside the battles (and even inside them with the balance), everything else was kinda weak for a Tales game. It's definitely a thumbs up game to me, but a very mild one and most of it's charm is simply that it's on a portable system.
 
Also, regarding KoR, there is a possibility that I've just grown out of Tales games. I mean the last one I really enjoyed was Abyss/ToDr years ago. I guess I'll see in a week or two with Vesperia if I just don't like Tales anymore or if I still like good Tales games and KoR just isn't a good Tales game.
 
Bebpo said:
Well, the battle system was very good & the characters were fun. But the Legendia style long linear dungeon design (complete with having to run out of the dungeon by foot after the boss)
I hate it when RPGs make you do this (when they have long dungeons.)
 
I'll take to heart Bebpo's impressions but that doesnt change that i want the game. I acutally LIKe Legendia i tend to like judging games for myself.
 
I've never liked monster recruitment, and definitely wasn't happy with its addition to the Tales series here. Unfortunately because of your small party size you can't entirely ignore it, so that's one annoyance for me.

Honestly the game isn't as bad as Bebpo describes, but no single aspect of it is spectacular or exceptional in any way. Throwing out the world map and larger party sizes really ends up making for a dumbed down Tales experience.

The best thing I have to say about it after a few hours of play is that fans of Symphonia will be treated to a story very much connected to the previous title (as it should be, but some sequels really do their own thing...here the past characters are still very much a presence in the world, and the aftermath of Symphonia's ending is properly a big deal which is cool).
 
I'm not sure I'd hinge a purchase decision about even a bag of M&Ms on Bebpo's impressions, guys. He's a very... passionate fellow with some... different tastes. Though a Tales game turning out somewhere on the shitty-to-mediocre spectrum isn't exactly the kind of revelation to make me spit out my soup, so he may be right this time.
 
Mistwalker said:
I've never liked monster recruitment, and definitely wasn't happy with its addition to the Tales series here. Unfortunately because of your small party size you can't entirely ignore it, so that's one annoyance for me.

Honestly the game isn't as bad as Bebpo describes, but no single aspect of it is spectacular or exceptional in any way. Throwing out the world map and larger party sizes really ends up making for a dumbed down Tales experience.

The best thing I have to say about it after a few hours of play is that fans of Symphonia will be treated to a story very much connected to the previous title (as it should be, but some sequels really do their own thing...here the past characters are still very much a presence in the world, and the aftermath of Symphonia's ending is properly a big deal which is cool).

Really thats all i was going in it for. The story tie in with Symphonia and the monster collecting is just things i wanted out of it. I wonder if expectations of this being anything more than a treat to Symphonia fans ruined this for some people.
 
tmarques said:
You can skip cutscenes in Chocobo's Dungeon by pressing + (or is it -?)

Yes, but I don't want to miss story plots in an RPG, even if it's a dungeon crawler.

Anyway who's planning on buying this despite Bepbo's impressions just because the lack of RPGs on Wii? I do :P
 
AzureNightmareXE said:
I was about to take those impressions seriously, then I saw that it was bebpo's impressions.
Bebpo is right more times than not, especially when it comes to RPGs.
 
AzureNightmareXE said:
Except for what I perceive to be his blatant bias against Wii.
The only biases I've ever noticed in him are against good taste and logic. Can't say I've picked up on him hating the Wii in particular, or at least not more than it deserves.
 
AzureNightmareXE said:
Except for what I perceive to be his blatant bias against Wii.
He has bias against Wii? I could have sworn he wrote positive things about Dragon Quest Swords and No More Heroes.
 
::shrugs:: All other impressions of this games I've read have been positive. Or I could just be picking on bebpo out of frustration since my 360 likes to DRE out on me at random (mostly crucial) points during a game. Either way, I think I will take a wait and see stance on this game since I am out of a job right now and money's extra tight.
 
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