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Namco Bandau game reports a fall in profit of around 63 percent

Shard

XBLAnnoyance
http://www.gamesindustry.biz/articles/namco-bandai-reports-profits-fall

Namco Bandai reports profits fall

Namco Bandai has reported its financial results for the first fiscal quarter of 2009, with a fall in profit of around 63 per cent compared to the previous year.

The three months to the end of March saw profit just above the JPY 1 billion (USD 9.2 million) mark, compared to last year's Q1 figure of JPY 2.8 billion (USD 25.8 million).

Revenue and operating income were also both down year-on-year, by 6.4 per cent to JPY 90 billion (USD 830 million) and by 65 per cent to JPY 1.5 billion (USD 13.8 million) respectively.

However, the company is still predicting revenue and operating income to show slight growth by the end of March 2009, with full year targets of 470 billion (USD 4.3 billion) and 38 billion (USD 351 million) respectively - although profit is expected to fall in the same period by 31 per cent compared to full year 2008.

The videogames section of the business was actually the only segment to show sales growth in Q1 year-on-year, up 3.8 per cent to JPY 25.5 billion (USD 235 million).

Japan saw the majority of the company's unit sales, with 1.7 million titles sold, while Europe was responsible for 1.39 million, North America for 740,000 and the rest of Asia for 113,000.

Those numbers are set to jump following new releases to 13.4 million in Japan for the full year, 5.68 million in Europe, 5.46 million in North America and 300,000 in the rest of Asia.

In Q1 the most popular title was Dragon Ball Z Budokai Tenkaichi 3, selling 420,000 units in Europe, followed by Japanese duo Taiko Drum Master for DS 2 on 260,000 and Tales of Symphonia on 215,000.

The PlayStation 2 platform was the company's best-selling console for games with 1.15 million units sold for it, followed by the Nintendo DS on 985,000 and the PlayStation Portable on 769,000.
 

Shard

XBLAnnoyance
solid2snake said:
more useless DLC incoming?


Probably seeing as how Namco makes a lot of money on that, it is why they love the Xbox 360 so much, even in spite of sluggish sales of their games.
 

Polari

Member
Japan saw the majority of the company's unit sales, with 1.7 million titles sold, while Europe was responsible for 1.39 million, North America for 740,000 and the rest of Asia for 113,000.

Yes! Europe rules!
 

Japan saw the majority of the company's unit sales, with 1.7 million titles sold, while Europe was responsible for 1.39 million, North America for 740,000 and the rest of Asia for 113,000.


Fuck Namco. Where is our DAMN Namco-europe website????
THIS and THIS are shit.

Also, where is my Xenosaga ep.III PAL version? >_<
 

Netto-kun

Member
Japan saw the majority of the company's unit sales, with 1.7 million titles sold, while Europe was responsible for 1.39 million, North America for 740,000 and the rest of Asia for 113,000.
Yet Europe have only gotten uuh...how many Tales of games? :(
 

el Diablo

Banned
Time to rethink those moneyhats they took? Seriously what'd they think was going to happen with all those JP 360 exclusives :lol.
 

Loudninja

Member
el Diablo said:
Time to rethink those moneyhats they took? Seriously what'd they think was going to happen with all those JP 360 exclusives :lol.

Umm a lot of those have not come out yet.
 

ymmv

Banned
el Diablo said:
Time to rethink those moneyhats they took? Seriously what'd they think was going to happen with all those JP 360 exclusives :lol.

Namco hasn't had much luck with their 'next gen console' projects:

"The PlayStation 2 platform was the company's best-selling console for games with 1.15 million units sold for it, followed by the Nintendo DS on 985,000 and the PlayStation Portable on 769,000."

That's pretty sad.
 

Neo C.

Member
Smiles and Cries said:
most of the companies are posting losses though
Videogames-industry isn't recession proved, it's a lie!

betting on the wrong horse doesn't help either.
 
Yikes, another company posts bad news. At least is wasn't an actual loss :(

Guess that Wii shovelware wasn't enough to cover the cost of those PS3/360 games after all...
 

S. L.

Member
not that surprising.

i still think a lot of their franchises they moved to 360 would sell better on ps3
 

el Diablo

Banned
Eternal Sonata, Ace Combat 6, Idolmaster? All games that would have benefited from a simultaneous PS3 release. Vesperia will likely do well for a 360 release but poorly overall.

Also, IU is Squeenix.
 

szaromir

Banned
Neo C. said:
betting on the wrong horse doesn't help either.
It's not as much betting on wrong horse (but that, of course, is also a part of the problem) as just not being able quality-wise with Western publishers, that's why they're getting slaughtered on 360. Look how much releasing SC4 in dry period helped the title, if it was released in October or November it would be ignored.
 

ymmv

Banned
szaromir said:
It's not as much betting on wrong horse (but that, of course, is also a part of the problem) as just not being able quality-wise with Western publishers, that's why they're getting slaughtered on 360. Look how much releasing SC4 in dry period helped the title, if it was released in October or November it would be ignored.

They should take a page out of Capcom's book. That's a company that knows what its doing. Namco got taken in by Microsoft's western promises and the PS3's slow start so they canceled/delayed the PS3 versions of a number of games and bet the bank on their 360 exclusives. Bad idea.
 

szaromir

Banned
ymmv said:
They should take a page out of Capcom's book. That's a company that knows what its doing. Namco got taken in by Microsoft's western promises and the PS3's slow start so they canceled/delayed the PS3 versions of a number of games and bet the bank on their 360 exclusives. Bad idea.
All their HD games should be multiplatform day 1, that's without a doubt. Still, it wouldn't help much, as PS3 isn't exactly a beast in Japan, either. If they want to compete on worldwide market, they definitely need to evolve their game design.
 
Just noticed this:

The videogames section of the business was actually the only segment to show sales growth in Q1 year-on-year, up 3.8 per cent to JPY 25.5 billion (USD 235 million).

Anyone have details on the other 'segments'?
 

Narcosis

Member
szaromir said:
All their HD games should be multiplatform day 1, that's without a doubt.
Probably would have been day 1 multiplatform games if Sony hadn't screwed up so badly with developer support around the time of the pS3 launch.

Kuroyume said:
PS3 owners don't buy RPGs.
Yep, probably because there are none to buy.
 
el Diablo said:
Time to rethink those moneyhats they took? Seriously what'd they think was going to happen with all those JP 360 exclusives :lol.

Hurr hurr, hee haw.

Fun fucking fact:

The Idolmaster 360 was released in Japan in January 2007. Which is the period of time this fall is compared to.

GAF really does fail sometimes.
 

klee123

Member
Kuroyume said:
PS3 owners don't buy RPGs.

How can you even say that when barely fuck all has even came out on the system jrpgs wise. Valkyria is an srpg so it doesn't count and the upcomming Trusty Bell is a year old port.

Son of Godzilla said:
Hurr hurr, hee haw.

Fun fucking fact:

The Idolmaster 360 was released in Japan in January 2007. Which is the period of time this fall is compared to.

GAF really does fail sometimes.

It's not like last year was good either for Namco 360 wise.
 

thuway

Member
klee123 said:
How can you even say that when barely fuck all has even came out on the system jrpgs wise. Valkyria is an srpg so it doesn't count and the upcomming Trusty Bell is a year old port.



It's not like last year was good either for Namco 360 wise.
I think he was being sarcastic :lol .
 

szaromir

Banned
SolidSnakex said:
It doesn't really need to be to make a big difference for them.
Well, obviously, being a PS360 release gives you 2,8M userbase in Japan vs 600k by going 360 only (at tem moment). However, targeting your HD game at Japan only sounds like suicide to me and Namco needs to start thinking about gamers worldwide.
 
szaromir said:
However, targeting your HD game at Japan only sounds like suicide to me and Namco needs to start thinking about gamers worldwide.

Isn't that exactly what they done? They've banked on the 360's success in Western territories to offset any loses that might occur from Japan. With NAMCO, some of their games are just much bigger in Japan than they are anywhere else. That's not going to change just because but they're hoping that it somehow will.
 

szaromir

Banned
SolidSnakex said:
Isn't that exactly what they done?
No, not at all. Releasing games on 360 doesn't really mean these games were made with Western gamers in mind. Eternal Sonata and Tales of Vesperia are just a type of games that were always niche in Western markets. That karaoke game looks like it was made for Japanese pedos, too.
 

Y2Kev

TLG Fan Caretaker Est. 2009
I don't understand why Namco would love Xbox Live because they can sell their pedocostumes or whatever. They could do the exact same thing on PSN. In fact, they might sell more pedocostumes than they do on Xbox, but for sure they would sell more pedocostumes in total.

AC6 should have been on PS3 by now too, but apparently that game sold pretty well. Sure was pretty.

At least Namco has visually stepped into next-gen. Remember their early next-gen stuff (excluding 1080p 60 fps RR, of course) like those Tekken 6 early screens? Yeouch.

edit: Namco is to blame for killing Tales by putting out 200 iterations a week all of varying quality, which in turn kills the brand name and also reduces general "give a shit" quotient of the average buying populace. Tales of Vesperia is going to sell like total ass (Tales' declining popularity in Japan coupled with Tales being an absolute non-starter in America, looking at Abyss). I can't even imagine who said okay to that game being next-gen and exclusive. They should have had a TOSE port team on that like ASAP. And a wii port team too.
 

klee123

Member
szaromir said:
No, not at all. Releasing game on 360 doesn't really mean these games were made with Western gamers in mind. Eternal Sonata and Tales of Vesperia are just a type if games that were always niche in Western markets. That karaoke game looks like it was made for Japanese pedos, too.

But those games are what is popular in Japan, you can't just expect all Japanese developers to make games suited to the western market only.
 
szaromir said:
Releasing game on 360 doesn't really mean these games were made with Western gamers in mind. Eternal Sonata and Tales of Vesperia are just a type if games that were always niche in Western markets.

But that's the type of games they make. I mean, I know Capcom gets a lot of praise for what they've done this gen, but they're making the types of games they've always made. They're just multiplatform now, but the style of games are the same. With NAMCO though, they make RPG's and quirky games (like Katamari), along with more mainstream Western games like fighters and racers. But many of the games they make just don't have a lot of pull in Western territories. That's not really something you change overnight.
 

Paracelsus

Member
klee123 said:
But those games are what is popular in Japan, you can't just expect all Japanese developers to make games suited to the western market only.

Vesperia and Sonata are just victims of PS3's "fucked up" development cycle. The "appeal to the western market" is just an excuse.
 

Bust Nak

Member
We (distantmantra and I) want more gundam games! Ace pilot and zenoic front sequal please! Oh and keep it in UC.
 

FightyF

Banned
What Namco games came out in the first quarter of this year? Did they have any games for the next gen consoles?
 

Y2Kev

TLG Fan Caretaker Est. 2009
Paracelsus said:
Vesperia and Sonata are just victims of PS3's "fucked up" development cycle. The "appeal to the western market" is just an excuse.
There are shitty port houses that do this kind of work cheap and fast (and shittily). I'd say Namco would have an issue with diluting their brand quality but....yeah.

I mean Vesperia is not coming out in January of 2007. The PS3 has been out for almost 2 years, so even assuming that they just absolutely could not get PS3 dev kits until two weeks ago, SOME people should be doing gruntwork like right now.
 
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