EatChildren
Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Release Dates : US - November 1st : EU - November 6th : AU - November 5th
What is it?
The latest Rabbids franchise game for the Wii, of the adventure/zanny/lolwut variety.
What isn't it?
A minigame collection. What? Hur? No, really. No more minigames. After endless streams of urine, I mean party games, the Rabbids are finally getting their own special game.
What's in it for me?
Also known as "What does it feature?" and "How to use bullet points and get away with looking informative and sexy".
- The loveable Rabbids in their own action adventure game, complete with 'classic' Rabbids humour.
- Control a shopping cart, a mixture of Mario and Mario Kart style controls, as you hoon around the environment collecting all kinds of junk.
- Collect-a-thon speed based gameplay. Objective is to collect items and build a tower to the moon...
- ...cos that's where the Rabbids think they come from.
- Escape and fight humans as they run, fight, and cower in fear.
- 'Special' junk items that transform the way the game is played; collect a jet engine and you'll move quite a bit faster.
- Customise your Rabbid using the Rabbid editor to deform, abuse, and mutilate the poor little creature, then take him into the game and watch him go mad.
- Installable Wii Channel to rate, compare, and share various Rabbid creations.
- 8+ hours of 'standard' gameplay for those who want to rush through, with plenty more for completionists who want to find everything.
- A soundtrack composed of energetic jazz and licensed music (eg: John Denver).
- Stylised 'minimalistic' art style that renders humans as stereotypes and the world as sterile, yet brings it to life with crisp colours, beautiful animations, and a host of rendering effects such as reflects, heat hazes, dynamic lighting, cel-shading, and more.
Moving footage and still captures! What an age!*
*May include bullshots.
E3 2009 Trailer
Rabbid Editor Demo
Supermarket Gameplay
So I heard you like reviews...
IGN - 8.5 / 10
IGN - 8.5 / 10
If you haven't already realized, please take note: Rabbids Go Home is not a Raving Rabbids sequel, but an altogether different experience -- one far more inspired and ambitious. This title at times feels like an action romp and at times a platformer on wheels, but regardless of the scenario, you'll be having fun and smiling if not laughing. The presentation is generally polished (minus some stupidly long load times between areas) and the grocery cart-based controls are fluid and satisfying. What the game lacks in narrative arch and difficulty progression it makes up for with some hilarious Rabbid antics. Meanwhile, I found all the collecting engaging, not annoying -- but be warned that there's a lot of it.
Games Radar - 8 / 10
You'll love
* Great art style and bright, colourful environments
* Varied, fun and pleasantly ridiculous gameplay
* Witty dialogue
You'll hate
* Many of its ideas are only skin-deep
* Some will find Rabbids annoying
* Occasional camera problems
Game Informer - 7.5 / 10
Rabbids Go Home, though at times repetitive, is a fun game with laugh-out-loud animations. Any game with Rabbids in fisticuffs over a pouch of Capri Sun is okay in my book.
CVG - 8.6 / 10
The most obvious touchstone is Katamari, but Go Home never feels like a rip-off or a cynical attempt to ape its 'wackiness'. (Which is to the game's credit when you consider that a straight clone of Katamari would no doubt be a big seller.) It's a genuinely funny game, the Rabbids in particular having the sort of unrelenting manic energy we'd need a thousand cups of coffee to replicate. Every stage begins with a charming short cartoon, and ends with a joyous parp of big band music; in between you'll battle robots, wreck a supermarket and explore a radioactive government facility, to name just a few of the game's varied activities.
ONM - 83 / 100
It's an absolute hoot but if you're after a meaty challenge, you definitely won't find it here.
+ The funniest game on the Wii
+ Controls are tight
+ Plenty to do
+ Fantastic soundtrack
- Really easy at first
NGamer Magazine - 86 / 100
Consol.AT Magazine 72 / 100