UPDATE 2 (10/06/2010)
Patch 5.00 is out. Everything is fixed.
UPDATE
I've contacted Housemarque for clarification about this 720p thing. It turns out the version I re-downloaded from the Store (the European one) is some kind of work in progress 3D version. Not the final one.
I was told by Housemarque that the proper 3D version (which will be labeled 5.00 once updated - mine is still 4.00) will indeed display at full, native 1920x1080p/60fps when played in 2D mode. Not only that. Splitscreen mode will run at 60fps as well (instead of previous 30fps) in 2D mode, which my version already does (and it's awesome!) albeit it's "stuck" @ 720p for some odd reasons.
Here is the full message.
So, to sum it up, when the final version comes out...
- 2D mode will run at the usual resolution (1080p) and frame rate (60fps - even in split-screen) and will add 4xAA when displayed at 720p.
- 3D mode will run at 720p/60fps.
----------------------------
ORIGINAL POST
In case you didn't notice, Sony has apparently updated Super Stardust HD with the "3D version".
http://www.thesixthaxis.com/2010/06/04/first-3d-ps3-game-goes-live/
There is a catch tho. Instead of having to install a patch, apparently you have to re-download the whole thing. Ok, not a biggie.
So, despite not having a 3D TV set yet, I decided to re-download it just to be ready.
I started the game on my 1080p 2D Bravia and I noticed the resolution was 720p instead of 1080p.
I tried forcing 1080p by un-checking other resolutions in the XMB. No luck. It goes SD mode.
I re-downloaded the demo, and that one still runs at 1080p.
WTF is going on?
I emailed Housemarque for a clarification.
Patch 5.00 is out. Everything is fixed.
UPDATE
I've contacted Housemarque for clarification about this 720p thing. It turns out the version I re-downloaded from the Store (the European one) is some kind of work in progress 3D version. Not the final one.
I was told by Housemarque that the proper 3D version (which will be labeled 5.00 once updated - mine is still 4.00) will indeed display at full, native 1920x1080p/60fps when played in 2D mode. Not only that. Splitscreen mode will run at 60fps as well (instead of previous 30fps) in 2D mode, which my version already does (and it's awesome!) albeit it's "stuck" @ 720p for some odd reasons.
Here is the full message.
"I checked the latest version here with my Sony SXRD and it goes to
1080p mode as it should. 5.0 version (this can be checked from the credits screen) now supports native 1920x1080 and for the 720p it adds 4X anti-aliasing. Also the split screen co-op runs now 60fps.
Best regards,
Harri"
So, to sum it up, when the final version comes out...
- 2D mode will run at the usual resolution (1080p) and frame rate (60fps - even in split-screen) and will add 4xAA when displayed at 720p.
- 3D mode will run at 720p/60fps.
----------------------------
ORIGINAL POST
In case you didn't notice, Sony has apparently updated Super Stardust HD with the "3D version".
http://www.thesixthaxis.com/2010/06/04/first-3d-ps3-game-goes-live/
There is a catch tho. Instead of having to install a patch, apparently you have to re-download the whole thing. Ok, not a biggie.
So, despite not having a 3D TV set yet, I decided to re-download it just to be ready.
I started the game on my 1080p 2D Bravia and I noticed the resolution was 720p instead of 1080p.
I tried forcing 1080p by un-checking other resolutions in the XMB. No luck. It goes SD mode.
I re-downloaded the demo, and that one still runs at 1080p.
WTF is going on?
I emailed Housemarque for a clarification.