Update 2:
Update:
Apparently VE3D caught a bit more of the page before it went down.
Original:
EA has accidentally announced a new Command & Conquer game by their newest studio, Victory Games.
Victory Games is lead by Jon Van Caneghem, the creator of Might & Magic, Heroes of Might & Magic, and King's Bounty.
The announcement has been taken down as it went up too early, but Rock Paper Shotgun caught it before it went down.
Here's an image from the site:
Edit:
This was apparently on the site as well.
miladesn said:http://www.commandandconquer.com/en/blogs/blog/71
it's up
EA Starts New Strategy Studio: Victory Games
Eric, Global C&C Community Manager, interviews Jon Van Caneghem, Vice President Strategy Games. Jon joined Electronic Arts in 2009 after nearly three decades in the electronic entertainment industry. He is renowned for founding New World Computing and creating the best-selling franchises Heroes and Might & Magic.
Eric: I am here with Jon Van Caneghem, the GM of Victory Games. Today you announced the name of your new studio as Victory Games can you talk about what that means?
JVC: Sure. Victory Games was created to be the focal point for the creation of strategy games for the Games Label at EA. Our current focus is making a AAA Command & Conquer game, which I am very excited to be working on. Ive always been a big Command & Conquer fan.
Eric: A new Command & Conquer game? What can you tell me about it?
JVC: I can tell you its a Command & Conquer game for the PC, but were not yet at a stage where I can go into any detailswell be prepared to make a more formal announcement later in the year. Were not just working on a game, though. Our general focus is on the future of Command & Conquer. That means updating a lot of the core technology to create a stable base for future development, and leveraging that work on this first game.
Eric: Sounds like youre very busy, and Im looking forward to that announcement. Back to the studio, why Victory Games?
JVC: The initial idea came from the obvious parallel of winning in a strategy game, where the word Victory often ends up on your screen. The reason I think it fits so well is when you look at how to be successful in strategy games: its the ability to anticipate, plan, and react. This is no different when it comes to the gaming industry you must anticipate the direction of the genre and marketplace, plan for what the consumers are looking for, and stay nimble enough to react to environmental changes.
Eric: Where is Victory Games located?
JVC: We have offices in Los Angeles, CA; Austin, TX; and Shanghai, China. It almost feels like one location though, as we have video conferencing systems setup 24/7 which offers us a stronger and more personal level of communication between offices.
Eric: You re-launched the Command & Conquer website today can you talk about that?
JVC: Yes, you will notice a few key upgrades on www.commandandconquer.com today. Weve got a new look and feel, new and improved forums, and a much cleaner interface. Luckily weve hired a talented new community manager to help support all of these initiatives.
Eric: Why thank you! What else can you tell us about the people behind Victory Games?
JVC: Weve put together a team made up of some of the best talent from previous Command & Conquer games along with a great mix of quality industry veterans. Everyone that weve brought on board is very passionate about making strategy games.
Eric: That sounds great. What strategy games do you play?
JVC: I play almost every strategy game that comes out, with the two most recent games being Civilization V and Starcraft 2. I still have all the Command & Conquer and Heroes of Might and Magic games on my machine and play them regularly as well.
Eric: Whats your favorite Command & Conquer memory?
JVC: The original Command & Conquer released the same month as the original Heroes of Might and Magic game that I created at New World Computing. Right after we shipped Heroes, we were hard at work getting a Win95 version ready. We were also starting work on Heroes II, but every day work stopped a little bit earlier and earlier and earlier as everyone was jumping into LAN games of Command & Conquer. After months of working on a game that featured classical music and fantasy sound effects, it was an experience to have the office filled with the sounds of combat, explosions, and Got a present for ya! Thats what makes this so exciting for me, to appreciate the franchise as both a game maker and a game player and to have the opportunity to bring back the magic that made the Command & Conquer games so great over the last fifteen years.
Eric: In closing, do you have anything youd like to say to the fans?
JVC: Absolutely! I want the fans to know that Victory Games is committed to bringing Command & Conquer back to the forefront for the next ten years and beyond. Well be announcing our first new game later this year, check out www.commandandconquer.com for new updates and information!
Update:
Apparently VE3D caught a bit more of the page before it went down.
Source: http://ve3d.ign.com/articles/news/59194/New-Command-Conquer-Game-Coming-Victory-Games-AnnouncedMini Interview said:Question: I am here with Jon Van Caneghem, the GM of Victory Games. Today you announced the name of your new studio as Victory Games can you talk about what that means?
JVC: Sure. Victory Games was created to be the focal point for the creation of strategy games for the Games Label at EA. Our current focus is making a AAA Command & Conquer game, which I am very excited to be working on. Ive always been a big Command & Conquer fan.
Question: A new Command & Conquer game? What can you tell me about it?
JVC: I can tell you its a Command & Conquer game for the PC, but were not yet at a stage where I can go into any detailswell be prepared to make a more formal announcement later in the year. Were not just working on a game, though. Our general focus is on the future of Command & Conquer. That means updating a lot of the core technology to create a stable base for future development, and leveraging that work on this first game.
Original:
EA has accidentally announced a new Command & Conquer game by their newest studio, Victory Games.
Victory Games is lead by Jon Van Caneghem, the creator of Might & Magic, Heroes of Might & Magic, and King's Bounty.
The announcement has been taken down as it went up too early, but Rock Paper Shotgun caught it before it went down.
Source: http://www.rockpapershotgun.com/2011/02/21/reddest-alert-cc-to-return/Rock Paper Shotgun said:Reddest Alert: C&C To Return
Posted by Alec Meer
This happened all of sudden, and quietly. EA stealth-rebooted its Command & Conquer website, announcing in quick sucession a new community manager, a whole new studio and a brand new, mystery C&C game.
We thought it was all over. (Cmon, we didnt think it was all over for even a second). It isnt now. Sounds like theyre really going for it this time. Commandingly, they sound like they want to conquer strategy again.
Very, very few details to go on as yet, but the new studio is based in three locations (LA, Texas, Shanghai), is called Victory Games and will head up EAs entire strategy portfolio (somewhat hobbled by the closure of EA LA last year). [Nirolak's Note: EA LA was not closed last year. I think they're confusing it with Pandemic.] Was there really not a Victory Games before? It is a fine name. They should be proud of it.
The telltale line, so far, comes from the aforementioned new studios boss Jon Van Caneghem, who says in an interview with his own site that Our current focus is making a AAA Command & Conquer game, which I am very excited to be working on
Thankfully, AAA for once doesnt mean console. He continues, I can tell you its a Command & Conquer game for the PC, but were not yet at a stage where I can go into any details well be prepared to make a more formal announcement later in the year. Were not just working on a game, though. Our general focus is on the future of Command & Conquer. That means updating a lot of the core technology to create a stable base for future development, and leveraging that work on this first game.
Im guessing thats going to mean something more persistently online, to be the CoD of RTS, or perhaps even the WoW of RTS. That is a complete guess, but as its an avenue more people are exploring and that StarCraft II perhaps didnt go quite as far with as it could have done (preferring instead to stick to very swish ultra-competitive play) there remains a gap for it..
Theres also this line, hidden in the About page:
With over 30 million sold, Command & Conquer now looks to the future, with plans to combine classic RTS gameplay with bold new technology, innovative new concepts and, as always, tanks by the dozen.
Im quite excited, to be honest. C&C4, despite trying very hard to be different and a bold break with the past, also seemed to me to hint that EA as a business had lost no small amount of interest in PC strategy. All this rather sounds like theyve changed their mind. Im going to wildly guess theyll call the new game simply Command & Conquer. COLONS AND SUBTITLES ARE THE PAST.
Here's an image from the site:
Edit:
This was apparently on the site as well.